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VALVe launches early reviews! Distance sorts the menus, Tesseract invades Linux, and Unreal brings the jam. Then we throw the chairs at Ascendant. All this, plus your hate mail.

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PSA:

WTF

http://rootgamer.com/video/mayhem-and-chaos-in-road-redemption

http://www.roadredemption.com/

  • It’s a Unity game

  • Alpha is Windows PC only

  • Don’t give these guys a dime until the Linux build ships.


 Colour key: Venn Jordan Pedro

Steam News :

Early Review

http://www.reddit.com/r/Games/comments/25iahl/valve_have_started_tagging_reviews_as_early/

  • Ees good I suppose.   However, I’m not sure how much that will contribute to the issue of games staying in early access for years and years

  • Should help shut the Early Access fanboys. You know?! Those idiots who will defend selling an unfinished product until their fingers rot.

    • Now they won’t have much of a reason to complain about people giving early access games negative reviews, if said review is branded as Early Access as well.

  • Reddit thread has multiple people posing having links in reveiws to the appropriate release notes for that version

 

Enhanced Steam

http://www.enhancedsteam.com/

  • Spend wet stinky faster ..the plugin

 

Ascendant

http://store.steampowered.com/app/296930/

  • Procedurally generated Dust with worse art and less furries

  • Link to GOG in the middle of the Steam store page…

  • Hey! Meh! Dust on a budget

 

The Last Tinker: City of Colors

http://store.steampowered.com/app/260160/

  • For a Unity game to have these SysReqs, I can only imagine… (http://i.imgur.com/nnmRFaH.png)

    • No idea wtf a Ubuntu 12.10 LTS is, though.

      • Collectors edition

    • Fairly conservative specs for a unity game

  • Looks like  a fun enough game. Sly Cooper/Jak and Daxter/Rachet and Clank style platformers tickle my special places

  • It looks nice but we’ve seen some clunky Unity ports.

 

Paragon

http://store.steampowered.com/app/291250/

  • Space sandbox #1287623 on Steam

    • Very Early Alpha

    • But wait, this one is Single Player only!

    • “Controller Support? WTF is that!?”

    • New drinking game rule: every time a new game comes with “procedurally generated” content, finish your drink!

  • This looks like Ensign 1 /w a new texture pack.

 

Fistful of Frags

http://store.steampowered.com/app/265630/

  • Cheap as free wild west deathmatch

  • Based on Source engine

    • I was all “wonder what engine this be” until I hit escape and went ..oh.

  • There aren’t a lot of Source shooters about which I can say I suck at. This is one of them

  • Something about DM in Source feels funky. Can’t put my chainsaw on the exact issue.


News:

Mid-May Mini-Update

http://survivethedistance.com/forums/viewtopic.php?f=14&t=325

  • Looks good! Waiting on the beta.

    • I’m not.

      • Fuck you!

  • re-working the menus

  • Refine temp art

  • Improving the sound effects.

 

UT Jams

http://www.polygon.com/2014/5/11/5707702/unreal-tournament-original-soundtrack-composers-returning

  • AWESOME!  I love Trent Reznor

  • Nobody has confirmed anything just yet, but all parties involved are expressing interest in teaming up

  • That’s nice, although I can’t say I remember any of the Unreal Tour music. I always muted it when the electronic cacophony in the main menu started.

 

MutantGangland

http://freegamer.blogspot.com/2014/05/mutant-gangland-is-free-but-only-as-in.html

  • Engine is FLOSS but the assets aren’t

    • Makes sense

 

StuntRally 2.3

https://code.google.com/p/vdrift-ogre/wiki/VersionHistory

  • 7 New tracks, 27 renamed ones

  • Emissive light on a few tracks

  • Different types of grass in different environment

  • Enhanced track tab

  • Dynamic camera bouncing, camera angle view sliders

  • Games settings such as gravity, wind, etc

  • First Linux game I played that made use of my old Logitech Wingman Formula force feedback.

 

Cube

http://tesseract.gg

  • I remember that movie!   It stunk!

  • Based on Venerable linux FPS Saurbrauten

    • “with upgraded modern rendering techniques. The new rendering features include fully dynamic omnidirectional shadows, global illumination, HDR lighting, deferred shading, morphological/temporal/multisample anti-aliasing, and much more. “

    • Forked from Cube 2

  • The shading looks really nice but the gunplay still looks a bit meatless.


Scale:

- Nooope

- Not sure if want

- Check it out

- Shutupandtakemymonies


Game: Ascendant

Webzone: http://hapagames.com/game.html

Devel: Hapa Games

Engine: Unity

Price: $9.99/€7.50 (10% off until the 20th)

Wazzat: “Ascendant is the unforgiving beat ‘em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments.”


Makes with the working

V-

J-

P-

  • Forced my monitor into 1920×1080 on the first go

    • I thought the Unity guys had fixed this!


Total-


Shiny / Sounds

V-

J-

P-

  • I don’t hate either the audio or visual aesthetics.

  • Looks similar to Guacamelee with Dust: Elysian Tail post processing.

  • The music can be a bit repetitive at times, but for the most part it works.

  • Sound effects are not very good.

    • Hitting enemies feels piss weak. (Dust and Guacamelee did it a lot better)


Total-


Control

V-

You dropped out of the hangout Venn

J-

P-

  • Non-rebindable controls

  • Doesn’t properly detect my PS2 Dual Shock, as in the key layout is completely mental.

    • In this day and age, this is doin’ it wrong!

    • I guess I should count myself lucky, it seems there are a bunch of people with Xbox controllers and the game doesn’t even detect it.


Total-


FUN

V-

J-

P-

  • I spent most of my playtime doing mental exercises to remind myself of what the keybindings were.

    • If I have to stop paying attention to the game to think which button does what, the immersion factor goes right out the window.


Total-


Final – *


Hate Mail:

YOLO

http://slexy.org/view/s20ox3Stif

  • #datszejoke

  • hqdefault.jpg

 

Nazi

http://slexy.org/view/s20MSXpTn1

  • Yes.

 

LAWN!

http://slexy.org/view/s21hwVF2bd

  • m.k.c. What guy? It’s a three person cumulative Linux review. You know how I know you didn’t watch the review aside. We’re 33, 27, and 25. Not exactly the #yolo crowd. I’m solid /w getting off your lawn.

  • I think we may have pooped all over someone’s favorite game. That, or he’s too worried playing white knight for devs who keep perpetuating the nostalgia culture we’re living in.

  • I’m guilty of the nostalgia thing as well, but I can admit a game from 1998 is not going to cut it for most people nowadays. Regardless of which age group they fall into.

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