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dimko.
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January 30, 2016 at 6:44 am #67382
dimko
ParticipantHelloes,
Comrade is one more time in need of a capitalistic donation of wisdom and intelligence.
A few unity games give head ache in the arse.(syndrome also known as ‘butthurtus vulgaris’)
Game starts, black window pops up for sec and disappears.
Armello, Breach and Clear Deadline, Interstellar Marines, [nope]Rape me in the most appropriates places using BSDM and building site tools[/nope](works again), WarHammer Quest.
Some other games that work: Hard West, Victor Vran and Survivor Squad Gauntlet and most prized possession: Dungeons of Dreadmore. Less graphically intensive that also work: Metro Redux Seria, Middle Earth, Shadow of[nope]Your Mom[/nope] Mordor, Grid Autosport, Dying Light, Xcom, Planetary Annihilation: [nope]Your Mom[/nope] Titans, Borderlands 2 + Pre sequel, Sword Cost Legends, etc.
Comrades calculator consist of:
8 core AMD Vishera + Nvidia GTX 780TI(binary [nope]Your Mom[/nope] blob) + 64 bit Gentoo.usual crap associated with this:
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Found path: /mnt/dump/Steam/steamapps/common/Breach & Clear Deadline/DEADline.x86
Mono path[0] = ‘/mnt/dump/Steam/steamapps/common/Breach & Clear Deadline/DEADline_Data/Managed’
Mono path[1] = ‘/mnt/dump/Steam/steamapps/common/Breach & Clear Deadline/DEADline_Data/Mono’
Mono config path = ‘/mnt/dump/Steam/steamapps/common/Breach & Clear Deadline/DEADline_Data/Mono/etc’
displaymanager : xrandr version warning. 1.4
client has 4 screens
displaymanager screen (0)(DVI-I-1): 1920 x 1080
Using libudev for joystick managementImporting game controller configs
Game removed: AppID 310890 “Breach & Clear: Deadline”, ProcID 14759
Game update: AppID 307670 “Hard West”, ProcID 14806, IP 0.0.0.0:0
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Found path: /mnt/dump/Steam/steamapps/common/HardWest/HardWest.x86_64
Mono path[0] = ‘/mnt/dump/Steam/steamapps/common/HardWest/HardWest_Data/Managed’
Mono path[1] = ‘/mnt/dump/Steam/steamapps/common/HardWest/HardWest_Data/Mono’
Mono config path = ‘/mnt/dump/Steam/steamapps/common/HardWest/HardWest_Data/Mono/etc’
displaymanager : xrandr version warning. 1.4
client has 4 screens
displaymanager screen (0)(DVI-I-1): 1920 x 1080
Using libudev for joystick managementImporting game controller configs
Installing breakpad exception handler for appid(gameoverlayui)/version(20151214111647)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig warning: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 78: saw unknown, expected number
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Game removed: AppID 307670 “Hard West”, ProcID 14807
Game update: AppID 245170 “Skullgirls”, ProcID 14882, IP 0.0.0.0:0
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 245170
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197982880552 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197982880552
..break..
Installing breakpad exception handler for appid(gameoverlayui)/version(20151214111647)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig warning: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 78: saw unknown, expected number
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Game removed: AppID 245170 “Skullgirls”, ProcID 14883
Generating new string page texture 210: 16×256, total string texture memory is 8.63 MB
CAPIJobRequestUserStats – Server response failed 2
Generating new string page texture 212: 48×256, total string texture memory is 8.68 MB
Game update: AppID 326670 “Warhammer Quest”, ProcID 14937, IP 0.0.0.0:0
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/dimko/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Found path: /mnt/dump/Steam/steamapps/common/Warhammer Quest/WarhammerQuest.x86
Mono path[0] = ‘/mnt/dump/Steam/steamapps/common/Warhammer Quest/WarhammerQuest_Data/Managed’
Mono path[1] = ‘/mnt/dump/Steam/steamapps/common/Warhammer Quest/WarhammerQuest_Data/Mono’
Mono config path = ‘/mnt/dump/Steam/steamapps/common/Warhammer Quest/WarhammerQuest_Data/Mono/etc’
Game removed: AppID 326670 “Warhammer Quest”, ProcID 14937 -
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