Developing an adventure game on Linux

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  • #65356
    z1lt0id
    Member

    Just wondering what peoples suggestions are for programming a point-n-click adventure game in Linux? What engines would you suggest where the IDE would work under linux? So I have found OpenSludge which is okay but is quite buggy when it comes to its development tools. Adventure Game Studio was another option but the IDE only runs under Windows.

    Is Python an option and if so what would be the best libraries and examples would be the best to use?

    Thought I might as well ask in the ShatRealm to see what people thought.

    #68698
    strider
    Participant

    I was going to post that it would be nice to build a game that uses the scummvm engine but then I read the FAQ:

    Quote:
    Can I use ScummVM to make new games?
    While it is theoretically possible to write a new game that uses ScummVM it is not advisable. ScummVM has many hacks to support older games and no tools geared towards creating content usable by ScummVM. Potential game authors are encouraged to look at open source technologies such as SDL for a cross platform multimedia library (also used by ScummVM), and the Lua and Python scripting languages for game logic.

    http://scummvm.org/faq/#question.make-new-games

    #68699
    Venn Stone
    Keymaster
    #68706
    z1lt0id
    Member

    It is unfortunate that a lot of the links on that pigasoftware wiki page are dead. :(

    #68740
    z1lt0id
    Member

    @yannath: Yeah I know, the main developer left the project a year or so back now. And it us up to the community to port it across. The editor has custom Windows DLL’s which makes it difficult to port to Mono fully. The Linux Build of the engine also lacks a lot of the filters that the Windows version has as well.

    #68764
    z1lt0id
    Member

    @yannath: I played around with Opensludge a fair amount. Unfortunately the GTK tools are somewhat buggy. If I make large sprites it has a tendacy to Seg Fault all over the place. It is unfortunate cause I like the engine. I have submitted bug reports but unfortunately the issue still exists. Also the video player is somewhat buggy also.

    At this point I tempted to run Unity in a VM and try and create an adventure game engine in that. Otherwise I might play around with Love2D.

    #68765
    linuxgnuru
    Participant

    Just what ever you do pick; DO NOT PICK REN’PY!!! (unless your game is hentai and has tentacles)

    #68766
    z1lt0id
    Member

    Ren’Py isn’t an option. I have to urge to make a non interactive visual novel ;)

    Here was an old build when I was using AGS under Windows a few years ago.
    http://youtu.be/1zKKJtlpzU4

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