March 11, 2016 at 10:35 am #67464
Wonder is this contains the code for the Linux ports as well or if someone will have to re-port the game.March 11, 2016 at 10:37 am #75920
Seems to be the sources for Windows only. Anyone want to try themselves at game porting? I just don’t want to do it alone (not enough experience with C++ and openGL)March 11, 2016 at 10:38 am #75921March 11, 2016 at 11:02 am #75922__eMpTy__Participant
SOB… no Vulkan renderer in there… SOBMarch 11, 2016 at 11:33 am #75923__eMpTy__ wrote:SOB… no Vulkan renderer in there… SOB
… yetMarch 12, 2016 at 2:21 pm #75930March 12, 2016 at 6:10 pm #75932Venn StoneKeymasterstrider wrote:Things are getting serious
I remember seeing that back in the day and thinking graphics had reached their peak.March 14, 2016 at 3:53 pm #75941__eMpTy__Participantstrider wrote:
GG Croteam:Croteam wrote:We were thrilled with his idea, so we gave him a big thumbs up! Stay tuned!March 14, 2016 at 4:34 pm #75942Venn StoneKeymaster__eMpTy__ wrote:strider wrote:
GG Croteam:Croteam wrote:We were thrilled with his idea, so we gave him a big thumbs up! Stay tuned!
I’m kinda amazed G-money still had the code kicking around.
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