Home › Forums › General Banter › Skullgirls to be released before we die (yay)
- This topic has 6 replies, 4 voices, and was last updated 9 years, 4 months ago by
Venn Stone.
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July 14, 2014 at 2:54 pm #66065
strider
ParticipantQuote:It’s not abandoned, and the PS4/Vita ports actually are using a large amount of the same code so that everything will get done in our lifetimes.July 14, 2014 at 4:39 pm #71337Venn Stone
KeymasterPssst!
“The status of the port right this moment is that it has some input and rendering problems and audio is spotty.”
That’s the same status is had last year.
Better news
http://gematsu.com/2014/07/tekken-7-lea … ine-4?wt=3July 15, 2014 at 6:43 am #71338strider
ParticipantAs much as I would like playing Tekken 7 on my Linux, I wouldn’t put my hopes up too much. I’m waiting to hear about a Japanese studio who gives a single fuck about Linux (ok, we have 2 Sega games, but that’s about it). Japanese studios usually don’t even care about making proper Windows ports of their games�
Hopefully, Project Cars will teach us a few things about Namco / Bandai’s stance on Linux.
July 15, 2014 at 5:48 pm #71343Venn Stone
KeymasterSo I asked G-money about port time (he’s not doing ze port) https://twitter.com/icculus/status/489158802265354240
Strider, I agree. Companies who target consoles really like that every game costs 60 wet stinky and FK sales.
July 15, 2014 at 7:59 pm #71345EvilPenguin
Memberpeople sucking developer dick in that steam post :-@
July 16, 2014 at 9:07 am #71348Frojoe
KeymasterSo basically what they’re saying was that Linux wasn’t going to be a primarily supported platform from genesis, but they just forgot to mention it or correct anyone who was saying otherwise.
…Right
July 17, 2014 at 10:10 pm #71354Venn Stone
Keymaster -
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