Home › Forums › Benchmarks › Talos Principle Vulkan / OpenGL Bench
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strider.
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February 19, 2016 at 10:34 pm #75819
Venn Stone
Keymaster__eMpTy__ wrote:I made it into 1920×1080 by manually editing ~/.local/share/Steam/userdata/29921016/257510/local/Talos.ini1920×1080 (Nvidia driver 355.00.27 – Vulkan)
Code:23:14:11 INF: Duration: 186.2 seconds (8643 frames)
23:14:11 INF: Average: 46.4 FPS (47.4 w/o extremes)
23:14:11 INF: Extremes: 219.7 max, 19.7 min
23:14:11 INF: Sections: AI=6%, physics=2%, sound=2%, scene=73%, shadows=9%, misc=9%
23:14:11 INF: Highs: 1239 in 19.5 seconds (63.5 FPS)
23:14:11 INF: Lows: 1288 in 37.7 seconds (34.1 FPS)
23:14:11 INF: 20-30 FPS: 1%
23:14:11 INF: 30-60 FPS: 87%
23:14:11 INF: > 60 FPS: 12%1920×1080 (Nvidia driver 355.00.27 – OpenGL)
Code:23:18:20 INF: Duration: 184.1 seconds (13878 frames)
23:18:20 INF: Average: 75.4 FPS (80.0 w/o extremes)
23:18:20 INF: Extremes: 289.9 max, 19.1 min
23:18:20 INF: Sections: AI=9%, physics=3%, sound=2%, scene=52%, shadows=21%, misc=12%
23:18:20 INF: Highs: 1757 in 13.8 seconds (127.7 FPS)
23:18:20 INF: Lows: 2110 in 45.3 seconds (46.6 FPS)
23:18:20 INF: 30-60 FPS: 18%
23:18:20 INF: > 60 FPS: 81%The most amazing part of all of this is that performance is nearly identical in 3840×2160 and 1920×1080!
Try enabling VDPAU while using Vulkan.
Code:ogl_bEnableVDPAU=true
gfxRestart()I’m curious if that’s what gave my initial result such a boost-organ.
P.S. Someone needs to update their article
http://www.pcper.com/news/Graphics-Card … lkan-LinuxFebruary 19, 2016 at 10:56 pm #75821__eMpTy__
ParticipantVenn wrote:Try enabling VDPAU while using Vulkan.Code:ogl_bEnableVDPAU=true
gfxRestart()I’m curious if that’s what gave my initial result such a boost-organ.
P.S. Someone needs to update their article
http://www.pcper.com/news/Graphics-Card … lkan-LinuxAll I get is some screen corruption and mouse noise as the cursor moves over buttons I can no longer see. At least Alt-F4 still works.
Do I need to put it in a startup file somewhere? Or should typing it on the console be okay?
February 19, 2016 at 11:00 pm #75822Venn Stone
Keymaster__eMpTy__ wrote:Venn wrote:Try enabling VDPAU while using Vulkan.Code:ogl_bEnableVDPAU=true
gfxRestart()I’m curious if that’s what gave my initial result such a boost-organ.
P.S. Someone needs to update their article
http://www.pcper.com/news/Graphics-Card … lkan-LinuxAll I get is some screen corruption and mouse noise as the cursor moves over buttons I can no longer see. At least Alt-F4 still works.
Do I need to put it in a startup file somewhere? Or should typing it on the console be okay?
I just typed it the console.
It could all be for naught since Vulkan is hammering on the GPU. The 980 alone could explain the gain. Will test it again tomorrow.
February 20, 2016 at 12:24 am #75823Venn Stone
KeymasterLike I could go to sleep without re-testing this business.
Same SPECS but I disabled VDPAU, composting, and Steamy overlay.
355.00.27 Vulkan
Code:01:06:09 INF: Duration: 184.5 seconds (14867 frames)
01:06:09 INF: Average: 80.6 FPS (95.2 w/o extremes)
01:06:09 INF: Extremes: 439.2 max, 20.7 min
01:06:09 INF: Sections: AI=9%, physics=1%, sound=1%, scene=47%, shadows=14%, misc=28%
01:06:09 INF: Highs: 1749 in 8.9 seconds (196.2 FPS)
01:06:09 INF: Lows: 3129 in 70.7 seconds (44.3 FPS)
01:06:09 INF: 30-60 FPS: 26%
01:06:09 INF: > 60 FPS: 73%355.00.27 OpenGL
Code:01:12:43 INF: Duration: 186.9 seconds (16738 frames)
01:12:43 INF: Average: 89.6 FPS (98.1 w/o extremes)
01:12:43 INF: Extremes: 386.5 max, 2.2 min
01:12:43 INF: Sections: AI=9%, physics=1%, sound=1%, scene=60%, shadows=21%, misc=6%
01:12:43 INF: Highs: 1 in 0.0 seconds (386.5 FPS)
01:12:43 INF: Lows: 971 in 26.1 seconds (37.2 FPS)
01:12:43 INF: 30-60 FPS: 9%
01:12:43 INF: > 60 FPS: 90%The real story here is that Vulkan (albeit slower) delivers a smoother experience in the benchmark with less overhead. Not bad for a 1.0 release that is a few days old.
February 21, 2016 at 12:42 pm #75833Frojoe
KeymasterOpenGL with 361
OpenGL With 355.00.27
Vulkan With 355.00.27
February 21, 2016 at 4:46 pm #75834Venn Stone
KeymasterOnly one FERP difference /w the OpenGL, fascinating.
February 24, 2016 at 6:35 pm #75856Venn Stone
KeymasterToday NVIDIA released a new Vulkan driver (355.00.28) that sorted a few issues.
https://developer.nvidia.com/vulkan-driverQuote:*Add support for 64-bit vertex attribute formats
*Improve performance of vkBindBufferMemory, vkBindImageMemory and vkCreateGraphicsPipelines
*No longer enumerate Fermi based GPUs in vkEnumeratePhysicalDevices
*Improved compatibility with recent Linux kernelsSince then, many have claimed Vulkan now outperforms OpenGL in the The Talos Principle [public beta] Vulkan benchmark.
Welp, time for another benching!
System of Business:
CPU: AMD 8150 X8 OC 4Ghz
GPU: NVIDIA 980 4GB
RAM: 8GB
SSD: Samsung 840 EVO
OS: Ubuntu 14.04 LTS
Kernel: 3.13.0
DM: XFCE 4.12
Video Driver Version: 355.00.28OpenGL
Code:19:04:31 INF: – benchmark results –
19:04:31 INF:
19:04:31 INF: Duration: 186.9 seconds (16707 frames)
19:04:31 INF: Average: 89.4 FPS (99.5 w/o extremes)
19:04:31 INF: Extremes: 446.6 max, 2.9 min
19:04:31 INF: Sections: AI=9%, physics=1%, sound=1%, scene=60%, shadows=22%, misc=6%
19:04:31 INF: Highs: 1 in 0.0 seconds (446.6 FPS)
19:04:31 INF: Lows: 1395 in 33.0 seconds (42.3 FPS)
19:04:31 INF: 30-60 FPS: 10%
19:04:31 INF: > 60 FPS: 90%Vulkan
Code:19:15:57 INF: – benchmark results –
19:15:57 INF:
19:15:57 INF: Duration: 184.4 seconds (18636 frames)
19:15:57 INF: Average: 101.1 FPS (103.3 w/o extremes)
19:15:57 INF: Extremes: 440.9 max, 32.9 min
19:15:57 INF: Sections: AI=11%, physics=2%, sound=1%, scene=61%, shadows=18%, misc=8%
19:15:57 INF: Highs: 1748 in 14.6 seconds (120.1 FPS)
19:15:57 INF: Lows: 2606 in 31.6 seconds (82.4 FPS)
19:15:57 INF: > 60 FPS: 100%Yip! Vulkan did manage a 12.2% over OpenGL with the 355.00.28 NVIDIA drivers.
February 24, 2016 at 6:41 pm #75857__eMpTy__
Participant355.00.28 @ 1920×1080 (Vulkan)
Code:19:36:12 INF: Duration: 186.1 seconds (8619 frames)
19:36:12 INF: Average: 46.3 FPS (47.1 w/o extremes)
19:36:12 INF: Extremes: 224.0 max, 20.5 min
19:36:12 INF: Sections: AI=6%, physics=2%, sound=2%, scene=73%, shadows=8%, misc=9%
19:36:12 INF: Highs: 1311 in 21.0 seconds (62.3 FPS)
19:36:12 INF: Lows: 1328 in 38.1 seconds (34.9 FPS)
19:36:12 INF: 20-30 FPS: 1%
19:36:12 INF: 30-60 FPS: 89%
19:36:12 INF: > 60 FPS: 10%No improvement at all on the 780ti… blerf.
February 24, 2016 at 6:54 pm #75858Venn Stone
Keymaster__eMpTy__ wrote:No improvement at all on the 780ti… blerf.Did you ever go back and set
Code:ogl_bEnableVDPAU=true
gfxRestart()to false?
February 24, 2016 at 7:16 pm #75859__eMpTy__
ParticipantVenn wrote:Did you ever go back and setCode:ogl_bEnableVDPAU=true
gfxRestart()to false?
No, I did not, which is why I couldn’t even get the stinker to run in GL mode…
tl;dr – Kepler no likey VDPAU355.00.28 @ 1920×1080 (Vulkan)
Code:20:07:07 INF: Duration: 186.5 seconds (8669 frames)
20:07:07 INF: Average: 46.5 FPS (47.4 w/o extremes)
20:07:07 INF: Extremes: 273.4 max, 19.2 min
20:07:07 INF: Sections: AI=6%, physics=2%, sound=2%, scene=73%, shadows=9%, misc=9%
20:07:07 INF: Highs: 1228 in 20.0 seconds (61.5 FPS)
20:07:07 INF: Lows: 1282 in 36.6 seconds (35.0 FPS)
20:07:07 INF: 20-30 FPS: 1%
20:07:07 INF: 30-60 FPS: 91%
20:07:07 INF: > 60 FPS: 8%355.00.28 @ 1920×1080 (OpenGL)
Code:20:11:22 INF: Duration: 190.7 seconds (13826 frames)
20:11:22 INF: Average: 72.5 FPS (75.3 w/o extremes)
20:11:22 INF: Extremes: 252.1 max, 0.6 min
20:11:22 INF: Sections: AI=10%, physics=3%, sound=2%, scene=53%, shadows=20%, misc=12%
20:11:22 INF: Lows: 122 in 8.6 seconds (14.2 FPS)
20:11:22 INF: 30-60 FPS: 19%
20:11:22 INF: > 60 FPS: 81%Still no improvement w/ Vulkan. Blerf. I guess it makes sense they’re focused on Maxwell for now, but…
February 24, 2016 at 9:25 pm #75860Pedro Mateus
KeymasterWhomever is in charge of dispensing sleep wants nothing to do with me, tonight.
355.00.28 – OpenGL
355.00.28 – Vulkan
Code:02:59:04 INF: – benchmark results – OpenGL
02:59:04 INF:
02:59:04 INF: Duration: 183.8 seconds (14973 frames)
02:59:04 INF: Average: 81.5 FPS (91.9 w/o extremes)
02:59:04 INF: Extremes: 334.9 max, 6.3 min
02:59:04 INF: Sections: AI=9%, physics=2%, sound=4%, scene=61%, shadows=18%, misc=6%
02:59:04 INF: Highs: 504 in 3.1 seconds (160.5 FPS)
02:59:04 INF: Lows: 1859 in 43.3 seconds (42.9 FPS)
02:59:04 INF: 20-30 FPS: 1%
02:59:04 INF: 30-60 FPS: 14%
02:59:04 INF: > 60 FPS: 85%03:09:13 INF: – benchmark results – Vulkan
03:09:13 INF:
03:09:13 INF: Duration: 185.3 seconds (10499 frames)
03:09:13 INF: Average: 56.7 FPS (58.1 w/o extremes)
03:09:13 INF: Extremes: 460.8 max, 23.3 min
03:09:13 INF: Sections: AI=6%, physics=1%, sound=1%, scene=81%, shadows=7%, misc=4%
03:09:13 INF: Highs: 1493 in 20.7 seconds (72.2 FPS)
03:09:13 INF: Lows: 1662 in 38.2 seconds (43.5 FPS)
03:09:13 INF: 30-60 FPS: 58%
03:09:13 INF: > 60 FPS: 42%No performance improvement for me, either.
February 25, 2016 at 2:16 am #75861strider
ParticipantCPU: Intel Core i7-4790K (8M Cache, up to 4.40 GHz)
GPU: ASUS STRIX-GTX970
RAM: Corsair 16GB DDR3 1600 Mhz
SSD: Samsung 850 EVO 250GB
OS: Ubuntu 16.04 LTS
Kernel: 4.4.0
DM: Unity 7
Video Driver Version: 355.00.28Vulkan:
http://i.imgur.com/BaaRUfp.jpgCode:00:12:22 INF: – benchmark results –
00:12:22 INF:
00:12:22 INF: Duration: 60.0 seconds (4893 frames)
00:12:22 INF: Average: 81.5 FPS (82.3 w/o extremes)
00:12:22 INF: Extremes: 284.7 max, 24.7 min
00:12:22 INF: Sections: AI=4%, physics=1%, sound=1%, scene=81%, shadows=9%, misc=4%
00:12:22 INF: Highs: 481 in 4.7 seconds (101.7 FPS)
00:12:22 INF: Lows: 577 in 8.7 seconds (66.4 FPS)
00:12:22 INF: 30-60 FPS: 1%
00:12:22 INF: > 60 FPS: 99%OpenGL:
http://i.imgur.com/OmwIePM.jpgCode:00:37:26 INF: Duration: 59.3 seconds (4545 frames)
00:37:26 INF: Average: 76.7 FPS (82.5 w/o extremes)
00:37:26 INF: Extremes: 243.8 max, 5.2 min
00:37:26 INF: Sections: AI=4%, physics=1%, sound=1%, scene=79%, shadows=11%, misc=4%
00:37:26 INF: Highs: 229 in 1.3 seconds (172.9 FPS)
00:37:26 INF: Lows: 422 in 10.7 seconds (39.3 FPS)
00:37:26 INF: 30-60 FPS: 15%
00:37:26 INF: > 60 FPS: 84%February 25, 2016 at 2:32 am #75862__eMpTy__
Participantstrider wrote:On Ubuntu 16.04 + Nvidia 355.00.28OpenGL:
Segfault (44FPS in 32bit mode)Did you check that “ogl_bEnableVDPAU=false” because this sounds suspiciously like the problem I was having.
February 25, 2016 at 2:40 am #75863strider
Participant__eMpTy__ wrote:strider wrote:On Ubuntu 16.04 + Nvidia 355.00.28OpenGL:
Segfault (44FPS in 32bit mode)Did you check that “ogl_bEnableVDPAU=false” because this sounds suspiciously like the problem I was having.
That was the problem, I updated my post with the OpenGL results (Vulkan takes the lead)
February 25, 2016 at 12:13 pm #75867Pedro Mateus
KeymasterAlso figured out why the 64bit version crashes on the SteamBox. It’s running out of memory.
I’ve already ordered the second stick of RAM, should be here tomorrow.
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