November 30, 2015 at 4:18 pm #67271Pedro MateusKeymaster
So for me, it runs two passes:
High settings: Average 28FPS
Medium Settings: Average 30FPS
Bringing the graphics down to the lowest settings doesn’t seem to get the FerPS higher. It caps out at 30-31FerPS regardless. But only in the “benchmark”.
In game it seems to cap out at 60 with constant frame-drops to sub 40.
I just got to town and it does an amazing 15FerPS at 1440×900November 30, 2015 at 7:45 pm #75432Venn StoneKeymasterNovember 30, 2015 at 9:30 pm #75434MichaelPMember
Curious, When I was playing DayZ Stand Alone, the main issue with FPS in game was the fact it was rendering everything, that was outside and inside of the buildings. So, the FPS dropped as you entered into the bigger towns and cities. The FPS was better in open and some of the wooded areas of the map. It was known issue and according to the Devs, the main reason for the complete overhaul of the render engine. This issue also was the main cause of frustration when engaging in close quarter combat in towns and cities. The Lag, Desync with Client, and the huge drop of FPS to, at times, 11 or lower with the 700 and 900 series cards.
Makes me wonder if you are experiencing something like this in this game. The way it is rendering the amount of detail which could make the FPS drop.
It looks like there is quite a bit detail in the posted screenshots here.November 30, 2015 at 11:17 pm #75438Venn StoneKeymaster
Turns out measuring the performance is pointless. Well, at the devel thinks so.Quote:I have read your Review for Vendetta, which you posted after 1 hour of playing. Everyone has his own opinion, of course – but do you measure a game on the Frame rate? Are you aware, that any movie has only between 24 and 30 FPS? In the Cinema, on TV everywhere.
Beside the fact, that your PC configuration is not a good choice of componentes fitting together (the parts are fine, but not the combination) – if your framecounter Shows 120 FPS during a cut Scene, I can grant you that the cutscene has only 30 FPS. And anything abover 24 FPS is not visable for you as a human beeing.December 1, 2015 at 1:06 am #75441striderParticipant
Not everyone can be Creative Assembly, rolling your own engine is tough.
Hey, at least it seems to run just as poorly on Linux as it does on Windows.December 2, 2015 at 3:58 am #75452OrnParticipantQuote:I agree, that a Framerate of 60i would ideal, but the graphic cards are not designed for it. And the egine of Vendetta is not designed for multi core GPUs, that’s why it is in some cases slower on newest graphic cards generation than on one generation back.
I want my octa core radeons and geforcessessesDecember 2, 2015 at 8:44 am #75455FrojoeKeymasterOrn wrote:http://steamcommunity.com/app/386280/discussions/0/492378265886266192/#c492378806375950978Quote:I agree, that a Framerate of 60i would ideal, but the graphic cards are not designed for it. And the egine of Vendetta is not designed for multi core GPUs, that’s why it is in some cases slower on newest graphic cards generation than on one generation back.
I want my octa core radeons and geforcessesses
I just wanna get my hands on one of those single core GPUs. Sounds like advanced technomololigy.December 2, 2015 at 8:51 am #75456__eMpTy__Participant
60i ferps? Is that like 30 regular ferps, but interlaced? Doesn’t that “i” normally go after the vertical resolution (ie 480i/1080i) or maybe it’s just a typo…?
ANGER!!1!December 3, 2015 at 4:23 am #75469OrnParticipantFrojoe wrote:I just wanna get my hands on one of those single core GPUs. Sounds like advanced technomololigy.
Single core GPU’s are so dinosaur man!, you wanna get one of them octacore gpu and it has to and I mean has to be a radeon with fglrx to unlock extra cores you know, and remember always match you cpu core count with your gpu core count, otherwise things won’t be “optimal”December 3, 2015 at 6:34 pm #75471
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