So is it a true Linux port or in a Virtual Programming nightmare?
It’s as native as you can get. I looked at the executable in a disassembler and there are no references to DirectX, only OpenGL, SDL and Lua goodness.
On top of that, the game runs really well at about 120 to 160 FPS in-game.
I would be curious to see how it performs compared to Windows. Pretty sure the framerate would be about the same or even better on Linux!
My only issue is that is refuses to go over 60 FERPS.
Weird, several people on Reddit were also limited at 60FPS. I’ve never experienced this framerate limit on my end. Maybe a driver issue? I haven’t tried the game since the update to 364 but on the framerate wasn’t locked on 361.