Home › Forums › General Banter › Well if you had any yearning for MONO to help gaming……..
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strider.
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November 14, 2013 at 6:37 am #65742
Freejack_
MemberMicrosoft Has Taken Over Mono Development, With Miguel de Icaza�s Consent
November 14, 2013 at 7:26 am #70442linuxgnuru
ParticipantFucking kissing disease.
November 14, 2013 at 7:28 am #70443strider
ParticipantDude.
No.There is one person in the tech industry who has always been full of shit and his name is Roy Schestowitz. Taking Techrights as a news source is even less reliable than combining Phoronix with The Register.
No, in fact Techrights is very reliable, in publishing complete utter bullshit, that is.
Schestowitz is one filthy son of a bitch and I wish he would leave the tech industry forever.(PS: Xamarin – MS partnership from Xamarin itself: http://blog.xamarin.com/microsoft-and-x … -globally/)
November 14, 2013 at 7:48 am #70445Freejack_
MemberOk but is Mono FOSS? if not he is right in this case. it was brought up recently that Mono could solve the Direct X layer issues to make games compatible for SteamOS. Now with that being said, if your M$ then you sabotage it so SteamOS plans go south for AAA+ titles that are not native linux. Why would you let another console become successful when your junk can’t be?
November 14, 2013 at 1:01 pm #70449strider
ParticipantYes Mono is 100% FOSS, gosh we’re not gonna have a big mono debate like it’s 2008 all over again.
I can’t see how Mono would help using the DirectX layer on Linux, DirectX is a C++ API and has nothing to do with C# or .NET. There were some efforts made to bring directX to Linux but this was done by the mesa team.
Anyway DirectX has never been an issue, when a developer wants to port a game he does it whatever the technology is. DirectX is only present on Windows and XBox and yet, game devs port stuff to Linux, MacOSX, Wii or Playstation all the time.
Some other middleware with no direct equivalent are more troublesome than converting DirectX to OpenGL / SDL (think about Limbo, it came in a wine wrapper because some middleware was used that wasn’t easily replacable)November 14, 2013 at 5:20 pm #70455Freejack_
MemberThere was/is or wasn’t talk about the Mono Framework to support Directx on Linux. This is not a debate, you are embedded into a your opinion. this was a topic brought up a while back I just pointed out that Microsoft is now in charge of Mono. “That is ALL, as you were.”
November 15, 2013 at 4:38 am #70461strider
ParticipantThe only discussion about DirectX / Mono / Linux I can find goes back to 2007 and the devs where very clear about this, the answer is no.
http://mono.1490590.n4.nabble.com/Proba … 28429.html
The fact that Mono is completely FOSS is not an opinion, it’s a fact, backed by these documents:
http://www.mono-project.com/FAQ:_Licensing
http://www.microsoft.com/openspecificat … fault.aspxLicenses have a legal value, what that shithead Roy Schestowitz writes on his shitty blog does not, it’s only FUD.
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