Xonotic

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  • #65338
    Sore_Loser
    Member

    Just gave this little gem another try and I’m digging it. If anyone here plays it, let’s setup to run a few rounds after the show one week.

    #68609
    strider
    Participant

    I’d love to play some Xonotic, especially if it’s not with the 10 same players who spend their day on the game on the only populated server ^^

    Actually, that’s pretty much the case for every multiplayer game I’d like to play: a dozen servers with 1 or 2 players, 1 or 2 server with an acceptable amount of (ultra-hardcore) players and a shitload of empty servers.

    I’m going to tackle this problem in Lutris soon, users will be able to subscribe to a list of games they want to play online, and once enough players are connected simultaneously, a notification will popup proposing to start a multiplayer game. I don’t have a release date for this feature yet, but I think I’ll ship it with Lutris 0.3.4. (As always, Python coders are welcome to help me on this ;)

    #68612
    Venn Stone
    Keymaster

    Xonotic looked fun way back when but indeed /w the pro server problem. It could happen.

    #68619
    Sore_Loser
    Member

    Bwahaha I love getting beat up on in FPS, how ya get better.

    I play shooters like its my first day in prison, if I’m gonna get raped, I’m going’ down fightin’.

    #68634
    Sore_Loser
    Member

    I haven’t noticed lag TOO badly per say, but I did have pretty high overseas ping times compared to some other games. But I spent most of my time getting used to it in a Seattle server when I was pinging 15 LOL. BOOYAH!

    #68635
    Sore_Loser
    Member

    By the way… so far I’m seeing ALOT of the great old Quakeworld maps remade for Xonotic. I always end up falling for these little unimportant shooters with no community. Just when I learned to love again…

Viewing 6 posts - 1 through 6 (of 6 total)
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