LinuxGameCast Weekly https://linuxgamecast.com Linux gaming news, reviews, capture and whatever else we come up with. Wed, 13 Dec 2017 12:43:40 +0000 en-US hourly 1 https://wordpress.org/?v=4.8.4 Linux gaming news, reviews, capture and whatever else we come up with. Venn Stone clean episodic Venn Stone show@linuxgamecast.com show@linuxgamecast.com (Venn Stone) Copyright © Linux Game Cast 2016 LinuxGameCast Weekly LinuxGameCast Weekly https://linuxgamecast.com/wp-content/plugins/podpress/images/lgcpodcastcoversmall.jpg https://linuxgamecast.com Linux Weekly Daily Wednesday – A Little WiPi https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-a-little-wipi/ Wed, 23 Aug 2017 23:00:45 +0000 https://linuxgamecast.com/?p=10732 https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-a-little-wipi/#respond https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-a-little-wipi/feed/ 0 GPD Pockets begin shipping! Apache bans Facebook’s license combo, Audacious receives an update and 5 reasons Linux is ready for everyone. All this, plus your feedback! GPD Pockets begin shipping! Apache bans Facebook’s license combo, Audacious receives an update and 5 reasons Linux is ready for everyone. All this, plus your feedback!

Subscribe: Linux Weekly Daily Wednesday


Colour key – Venn Pedro Mathieu Jordan

GPD Not WIN
http://www.omgubuntu.co.uk/2017/08/gpd-pocket-ubuntu-shipping

  • Atomic got his and seems not to hate it.
  • 1920×1200 IPS
  • Intel Atom and 8GB RAM

 

Krita 3.2.0 Released
https://krita.org/en/item/krita-3-2-0-released/

  • Fixed the crashes when spawning a second window, eg. an image preview.
  • If you build Krita against QT 5.7.1 or later the mouse wheel bug is fixed.
  • And the default setting for multiple instances now works as it should.

 

Linuxamp
http://audacious-media-player.org/news/42-audacious-3-9-released

  • Audacious is an open source audio player. A descendant of XMMS.
  • Improved playlist search bar and Full drag-and-drop capability for playlist entries.
    • Welcome to the 21st century, audacious!
  • It’s Winamp for Linux without the music purchasing ability which ruined Winamp.00

 

Great Option
http://www.makeuseof.com/tag/reasons-linux-great-option-anyone/

  • People, don’t use desktop finance apps in 2017.
  • I would not say the interfaces are “simple” but different.
  • Yes, it does come pre installed from a variety of vendors.

 

No Facebook, No Problem
https://meshedinsights.com/2017/07/16/apache-bans-facebooks-license-combo/

  • The Apache foundation have banned the “Facebook BSD+Patent Grant” license.
  • That means you can’t redistribute ReactJS along with anything Apache license, basically.
  • Facebook reportedly shocked for a whole of 5 minutes until they repackaged everything with lighttpd/nginx/IIS/etc..

 

postmarketOS fights against planned obsolescence
https://liliputing.com/2017/08/linux-based-postmarketos-project-aims-give-smartphones-10-year-lifecycle.html

  • I like this idea, but that name needs to change.
  • Everyone go dig out a 5 or 6 year old phone/tablet and try to use it.
  • All it does right now is boot.

 

Testing your overclock from the terminal
https://github.com/amanusk/s-tui

  • This could be helpful for troubleshooting unstable overclocks.
  • stress is too mainstream now?
    • Apparently not, they’re still using it.
    • They just wrapped it in python!
  • Does not require X.
  • I guess this would be good for a set it and forget it solution.
  • I would be interested to get some feedback for next week’s show about who still overclocks and or stress tests their builds in 2017.
    • Guilty!

 

A quick recap of Kratos
https://linuxgamecast.com/2017/08/portable-linux-gaming-entrowares-kratos/

  • We covered this in detail on LGC Weekly so go back and give that a watch for the full business.

Slice of Pi

How about a little WiPi
http://www.learn.cf/2017/08/create-wi-fi-hotspot-in-less-than-10.html

  • With a little tinkering you can turn it into a repeater.
  • And if you have an external WiFi dongle, you don’t need a Pi 3.

 

WiPi Boss
http://choice.ventures/wifi-boss/

  • This is nothing new of course, you can get the same basic functionality on any of your PC’s that are ethernet connected to the router.
  • The Pi Image simply gives you a nice GUI to help you manage new machines.

 

WHO would use something like this?
https://www.thingiverse.com/thing:2490088

  • 3D printable TARDIS case for your Pi.
  • That is all, as you were.

Feedback

PhysFS
https://linuxgamecast.com/bradley/?ZZitb3p
 

Hassle
https://linuxgamecast.com/bradley/?1DQd2Xw

  • This is either a low level troll… or a Windows users.
  • And people wonder why malware is so prevalent on Windows.
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GPD Pockets begin shipping! Apache bans Facebook’s license combo, Audacious receives an update and 5 reasons Linux is ready for everyone. All this, plus your feedback! GPD Pockets begin shipping! Apache bans Facebook’s license combo, Audacious receives an update and 5 reasons Linux is ready for everyone. All this, plus your feedback! Venn Stone clean
We Suck At: Distance & Rocket Cars https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-distance-rocket-cars/ Tue, 22 Aug 2017 23:15:24 +0000 https://linuxgamecast.com/?p=10726 https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-distance-rocket-cars/#respond https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-distance-rocket-cars/feed/ 0 Pedro and Old Man Venn™ have the need, the need for speed. Join us for crashtastic time in Rocket Cars and Distance. Pedro and Old Man Venn™ have the need, the need for speed. Join us for crashtastic time in Rocket Cars and Distance.

Streamed live: 08/22/17
Schedule: https://linuxgamecast.com/schedule/

About:
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.

Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars!

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Pedro and Old Man Venn™ have the need, the need for speed. Join us for crashtastic time in Rocket Cars and Distance. Pedro and Old Man Venn™ have the need, the need for speed. Join us for crashtastic time in Rocket Cars and Distance. Venn Stone clean
LinuxGameCast Reviews – Wonder Boy: The Dragon’s Trap https://linuxgamecast.com/2017/08/linuxgamecast-reviews-wonder-boy-the-dragons-trap/ Mon, 21 Aug 2017 15:28:06 +0000 https://linuxgamecast.com/?p=10721 https://linuxgamecast.com/2017/08/linuxgamecast-reviews-wonder-boy-the-dragons-trap/#respond https://linuxgamecast.com/2017/08/linuxgamecast-reviews-wonder-boy-the-dragons-trap/feed/ 0 Your intrepid heroes enjoy pixel good goodness, scream about slowdown, and wonder what went wrong. Wonder Boy faces the CHAIRQUISITION! Your intrepid heroes enjoy pixel good goodness, scream about slowdown, and wonder what went wrong. Wonder Boy faces the CHAIRQUISITION!

Game: Wonder Boy: The Dragon’s Trap
Webzone: Wonder_Boy_The_Dragons_Trap
Devel: Lizardcube
Engine: Reverse Engineered from the Master System version
Price: £14.99 / US$19.99 / CDN$21.99

Wazzat: Cursed into a half-human, half-lizard monstrosity by the Meka-Dragon, you are in search for a cure! The only way you can return to human form is to find the Salamander Cross, a magical item with the power to remove curses…

Mandatory Disclosure: Devs sent us keys!


CHAIRQUISITION:
CHAIR– Nooope

CHAIRCHAIR– Not sure if want

CHAIRCHAIRCHAIR– Check it out

CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies


Makes with the working

V-CHAIRCHAIRCHAIRCHAIR

  • Seeing some chugging when there’s a bunch of sprites on the screen.
  • This affects the remastered and original.

J-CHAIRCHAIRCHAIRCHAIR

  • This was a master system game. And now it’s a gig in size. Progress
  • Don’t disable frame lock though. Everything is tied to the frame rate

P-CHAIRCHAIRCHAIR

  • There’s definitely a lot of chugging at points.
  • The FerPS don’t seem to drop from 60, at least according to the overlay counter, but you can tell it’s not smooth either.
  • At first I thought it could be vsync or the frame limiter, because this game has both as separate options.
  • But regardless of whether those are enabled on disabled it doesn’t seem to help whatever is causing the frametime jank.

Total-CHAIRCHAIRCHAIR


Shiny / Sounds

V-CHAIRCHAIRCHAIR

  • Playing the remastered is like watching a Disney movie.
  • Beautiful hand drawn art and wicked-fluid animations aboud.
  • I’m guessing this is what my little brain-organ was seeing vs what was being displayed on my Master System way back when.
  • But a simple press of a button will throw you face-first into the OG pixel goodness.
  • Can’t call it hipster-pixel since (minus the aspect ratio) it’s a 1:1 rectration.
  • I can take or leave the new soundtrack but like the visuals the original business is included in the box.
  • Outside of that things go bloop when you jump and bleep when you thwack.

J-CHAIRCHAIRCHAIR

  • I really like the feature to instantly switch between the old graphics and the new ones
  • It’s either the cheerleader effect, or it really highlights how good the new look is
  • I also like the contrast in art for the nurse and shopkeep. I want a game about the smoking pig merchant. That dude is my hero
  • The remastered music sounds great as well. The Original soundtrack isn’t bad either

P-CHAIRCHAIRCHAIR

  • If you hit the right trigger, you get to toggle between the old and new graphics.
  • And if I’m being perfectly honest, in a purely aesthetic way the game looks good.
  • It’s still a 2D platformer, but seeing the new vs the old is actually jarring how much better it looks.
  • The same goes for the music.
  • If you hit the left trigger, you can listen to the old chiptunes and immediately hit the trigger again because that half-a-second of the screeching load of nope was enough to make your ears bleed.
  • So, yeah. You’re going to want to stick to the new graphics and sounds.

Total-CHAIRCHAIRCHAIR


Control

V-CHAIRCHAIR

  • The remastered version controls like delayed arse.
  • OG mode controls are spot-on.
  • This caused me to spend most of my time in HD mode but switching to OG when I needed to get good.
  • Both versions still flip out on occasion when you unlock Mouse mode and that’s something that should have at least been sorted in the remaster.

J-CHAIRCHAIR

  • It controls like a master system game
  • I did notice that the insta-turns are only really possible in the classic graphics mode. Maybe it’s additional animation requiring time?
  • Either way, they’re pretty sluggish. I’m not 100% about the jump arc either

P-CHAIRCHAIR

  • I don’t know how many times I’ve said this but it seems people don’t learn!
  • If you’re releasing a platformer in this day and age, you need to be absolutely fucking sure your controls are tight.
  • You need to have the absolute fundamental way with which players interact with your fucking video game down pat!
  • And you really don’t.
  • The playable characters slide around like they’re constantly on the ice level.
  • There’s this weird feeling of shit momentum whenever you try to jump, it feels absolutely horrible.

Total-CHAIRCHAIR


FUN

V-CHAIR

  • Sometimes being faithful to the original can be a bad thing.
  • And when we’re in the court of public option I will use this game as exhibit A.
  • When Wonder Boy III: The Dragon’s Trap was released in 1989 it was praised for colourful graphics and nonlinear gameplay.
  • It was panned for slippery controls.
  • So, what do we have in 2017?
  • A remake that is wicked-pretty but still suffers from controls that range from “slippery” to “oh, FK THIS Alt+F4”.
  • The platforming is atrocious, story is nonexistent, and the whole nonlinear gameplay was a thing back in the day used to cover up games you could 100% in under 8h and handley beat in under 5h.
  • You could get away with that in the 8-bit days but times have changed, man.
  • Like several “remasters” from DoubleFine this is the same, exact, game, with a fresh coat of paint and some new tunes.
  • If you missed the original you will be frustrated by clunky 80’s game design.
  • If you want to do a nostalgia dive with the extra pretty you will end up playing it in pixel mode so you can control the damn thing.
  • I can’t recommend spending $20 for that experience.

J-CHAIRCHAIR

  • You know what? I didn’t hate it
  • I probably would have sank a good amount of time into it if I had a master system and this growing up
  • Since I didn’t, I just gotta give the first impression
  • I like the nonlinear elements, but this is pretty much designed as a master system game, with all the limitations therein
  • The level designs aren’t all that impressive. Everything seems to be chopped up into these “challenge screens”, kinda like long megaman levels
  • If you’re particularly bad, you can grind for coins which you can spend on gear which lets you deal more or take less damage. It helps a little
  • The main thing that honestly holds this game back is the controls. If they didn’t suck, this might be slightly more palatable

P-CHAIR

  • Everything beyond the 10 minute mark and tutorial “boss” “fight” was me forcing myself to play this game.
  • I tried to make it to the two hour mark. I couldn’t.
  • I was so fucking tired of dying because the character failed a jump or one of the enemy things does one of those fucking jumps with a weird arc, which no matter how many times you see and die to it, you still can’t accurately predict where they’re going to land.
  • And the moment you think you’re getting the hang of a character and you beat a boss, all that muscle memory goes to shit because you will be “cursed” and transformed into a different character.
  • I thought with Mighty No. 9 I’d be so jaded that even shitty platformers would get a pass because there’s no way they ever be that bad!
  • Thankfully, this is not the case. Wonder boy is not Mighty No. 9 bad, but it’s also not good.
  • It feels horrible to play and while I am still very much opposed to the nostalgia fuel which keeps making games like this happen, I am willing to admit to liking some platformers which came out in the past few years.
  • From Salt & Sanctuary to Hollow Knight, with some Owlboy down the middle, I am capable of enjoying platformers.
  • I just hate Wonder Boy’s type of poorly executed, horrible to control, nostalgia ridden platformers.

Total-CHAIR


Final –CHAIRCHAIR

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Your intrepid heroes enjoy pixel good goodness, scream about slowdown, and wonder what went wrong. Wonder Boy faces the CHAIRQUISITION! Your intrepid heroes enjoy pixel good goodness, scream about slowdown, and wonder what went wrong. Wonder Boy faces the CHAIRQUISITION! Venn Stone clean
LinuxGameCast Weekly 261 – Pick the Wiener Man https://linuxgamecast.com/2017/08/linuxgamecast-weekly-261-pick-the-wiener-man/ Sun, 20 Aug 2017 20:46:22 +0000 https://linuxgamecast.com/?p=10712 https://linuxgamecast.com/2017/08/linuxgamecast-weekly-261-pick-the-wiener-man/#respond https://linuxgamecast.com/2017/08/linuxgamecast-weekly-261-pick-the-wiener-man/feed/ 0 Steam nopes the key fountain! Pedro reviews a gaming laptop, RPCS3 rewrites PS3 GPU emulation, and Ethan Lee wants to preserve XBLIG with FNA. Then Party Panic faces the CHAIRQUISITION! Steam nopes the key fountain! Pedro reviews a gaming laptop, RPCS3 rewrites PS3 GPU emulation, and Ethan Lee wants to preserve XBLIG with FNA. Then Party Panic faces the CHAIRQUISITION! All this, plus your hate mail.

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Colour key:

Venn Jordan Pedro

Steam News:

Beta update
http://steamcommunity.com/groups/SteamClientBeta/announcements/detail/1447198999525237825

  • Oh, some Linux fixes. How about that?!
  • Or, better yet, how about fixing the fact Steam gobbles the shutdown request (Git issue #3301), or the the fact that if you hit the right shift key Steam will act as though you’re holding it down (#3451), or the issue that you can’t create desktop/menu shortcuts for your games (#5012), or even the one that’ll cause games to freeze if you keep the Steam overlay open too long (#4933)?

Steamy Audio
http://steamcommunity.com/games/596420/announcements/detail/1443821299800933888

  • For those of you who don’t remember, this is related to the VR positional sound api that Valve has been developing.
  • Now a plugin exists for people developing VR apps on unity.
  • They’ve also now made the source available, so people can start hacking on it

Denied
https://www.reddit.com/r/Steam/comments/6u8ytk/valve_instates_new_policy_to_combat_shady_key/
http://www.pcgamer.com/valve-may-deny-developers-large-batches-of-steam-keys-if-it-isnt-worth-the-cost/

  • Why was this not already a thing?
  • Ditto to Venn’s point. I was always curious if there was actually a limiting factor to how many steam keys a developer can get
  • One can hope that this’ll also curtail review bombs, trying to flood their store page with positive reviews

$30 point-and-click
http://store.steampowered.com/app/234270/Ken_Folletts_The_Pillars_of_the_Earth/

  • Does this have some hype behind it that i’m unaware of?
    • A book series which sold 15 million copies.
    • A Starz mini series.
    • Yeah, it’s kinda famous.
  • And the game was made by the folks who made Silence and Derponia.

Fall 2: The sequel
http://store.steampowered.com/app/510490/The_Fall_Part_2_Unbound/

  • We covered the original some time ago. Looks like it’s going to be similar to it’s predecessor
  • I like AI stories like this. We’ll see if this is one of those sequels that can match or top it’s original
  • The first game would’ve been awesome if it didn’t control like complete ASS.
  • If they sort the controls and make finding object work better then i’m all for it.

Space race
http://store.steampowered.com/app/669350/Outracer/

  • This looks like a playstation game
  • It’s probably one of these racers I’m absolutely terrible at because the whole point of the game is to keep accelerating and not crash into things. Y’all saw my demolition derby performance
  • It does have multiplayer, so I may just have to shoot them an email.

Because ninjas
http://store.steampowered.com/app/475530/Go_Go_Electric_Samurai/

  • Full screen option does not work but you can stretch it out.
  • No controller support.
  • Outside of that it could be a fun game.

News:

Preservation
https://www.patreon.com/posts/xblig-fna-and-13853646

  • Would it be too much to ask for Strider and flibit to get together and make Lutris Dev, or some such?
  • I say this because to me, the preservation of technology in and of videogames is something I care about.
  • And Lutris, for all it’s python-y shortcomings, takes care of getting the software side of things running without issue for end users.
  • If Flibit and Strider worked together on a more developer oriented version of Lutris, it’d be perfect!
  • Flibits points about portable open source technology is spot on. Using and contributing back to high quality open source libraries ensure some standardized skill and ensures that games can continue to exist after their publishers and makers all go away

Well, they took last week off
https://rpcs3.net/blog/2017/08/16/rewriting-vertex-processing-for-massive-performance-gains/

  • The PS3’s GPU had access to CPU ram, which is not now PCs are architected
  • The way these guys found around it was to copy everything to GPU RAM and have their shaders handle all of the vertex processing
  • They also needed to support asynchronous frame processing to get the performance gain on Vulkan
  • Now games that would black screen show up, including Metal Gear Solids 2 and 3! (YAY)
  • These guys seem to be hitting some issues with Vulkan’s model though, as they’re reporting that now OpenGL is as fast or faster than VK.

Snap
https://forum.snapcraft.io/t/call-for-testing-gnome-twitch/1701

  • This was always a neat little toy project, but I still don’t understand what the point is of a native desktop twitch viewer is
    • It’s for the kids, gramps.
    • The ones who have a dedicated Twitch monitor.
      • Le new browser window?

Pedro’s Kratos review (Friday)
https://linuxgamecast.com/2017/08/portable-linux-gaming-entrowares-kratos/

  • They kept calling it a Gaming laptop and “since you’re a gaming outlet, we’re gonna send you our gaming laptop”.
  • It’s a really good desktop replacement laptop if you’re going into university or college, or whatever.
  • It’s a really good laptop for design work, since it comes with a really nice IPS screen.

1D Switch (from dacresni)
http://www.eurogamer.net/articles/2017-08-16-engineer-invents-switch-controller-peripheral-for-one-handed-gamers

  • Turns out the controllers just “work” via xinput.

Multi Axis and Allies
http://www.triplea-game.org/

  • Get ready for some salty bitching about installing java folks!
  • I never really played axis and allies though. Apparently it’s a pretty fun boardgame
  • According to it’s site, it has a 52 page rulebook though. I tried you guys

CHAIRQUISITION:
CHAIR– Nooope

CHAIRCHAIR– Not sure if want

CHAIRCHAIRCHAIR– Check it out

CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies


Game: Party Panic
Webzone: http://store.steampowered.com/app/506500/Party_Panic/
Devel: Everglow Interactive Inc.
Engine: Unity
Price: £12.99 / US$16.99 / CA$18.99

Wazzat: Party Panic is a crazy online and local-multiplayer party game. Compete against your friends in 30+ rapid fire minigames, race through the brutal Gauntlet, or complete the trophy challenges on Trophy Island. There is even a built in drinking game! You’ll laugh, you’ll cry, it’s stupid. Grab your friends, pick your characters and get partying in this exciting and panic filled game!

Mandatory Disclosure: The dev sent us keys.


Makes with the working

V-CHAIRCHAIR

  • I hope you like playing @ 30 because you’re going to be playing @ 30.
  • 2160, 1440, 1080, 720 nope, don’t matter 30.
  • Worse, it struggles to maintaining THAT even with a GTX 980.

J-CHAIRCHAIR

  • Hoo-wee that UI is busted
  • I think this game might have an issue with 700 series nvidia cards
    • Both Empty and I had severe performance degradation on the 750TI and 780TI that wasn’t there on the 980

P-CHAIRCHAIR

  • If you try to uncap the framerate in full screen mode, the game will break.
  • Uncapping the framerate is a bit useless, at least on my box since it only took the FerPS up from 30 to 35-36.
  • 35-36 FPS for a game with no textures running on a 4.5GHZ FX8370E and Geforce GTX 1080.
  • I thought we were done with Unity games having really terrible performance on Linux…

Total-CHAIRCHAIR


Shiny / Sounds

V-CHAIRCHAIR

  • It looks, primitive.
  • Clay like beings and wicked simple levels.
  • Nothing lazy, just primitive.
  • It has some once and wub soundtrack but that can be largely ignored.

J-CHAIRCHAIR

  • Yeah, the graphics are just kind of there
  • Nothing particularly striking. You can customize your dudes with costumes. I picked a weiner man

P-CHAIRCHAIR

  • The graphics serve their purpose and nothing else.
  • The sounds… most of them are also perfectly fine for what they are, but the random screams and guttural interjections by the are completely uncalled for!

Total-CHAIRCHAIR


Control

V-CHAIRCHAIR

  • The controls are slippery and we have a word for people who say otherwise, liars.
  • That’s when the game bothers to register input in the first place.
  • How the hell are you supposed to play this thing drunk?

J-CHAIRCHAIR

P-CHAIRCHAIRCHAIR

  • On more than one occasion I noticed the game outright ignored my input.
  • I’m not entirely sure if it was because of Unity shitty default input handling, the crap performance or a combination of both.
  • I’m going to guess the latter.

Total-CHAIRCHAIR


FUN

V-CHAIR

  • Unless you have IRL people to play this with look elsewhere because the online community for Party Panic is D E A D.
  • Runs like arse.
  • Bugs and glitches galore.
  • Shite controls.
  • Minigames are not well explained and what explanation there is live on the wrong screen.
  • “Built-in drinking game” is nothing more than telling the loser to drink.
  • This might appeal to streamers who want to play something that’s busted but still technically playable.
  • But even then they might have a hard time with the pricetag.

J-CHAIR

  • I was never really a fan of mario party
  • This is mario party, without the board game element, generic characters and a tacked on drinking game
  • I suppose if you can get a couple people to play it with you, you could theoretically milk some fun out of it by shit talking each other
  • This game makes that incredibly dificult by having a very poorly designed UI that magically resets your preferences and shit performance
  • The combined couch-network multiplayer is a nice feature, but it doesn’t really help the game all that much

P-CHAIR

  • I’m a big fan of Yahtzee Croshaw, that shouldn’t be a surprise to anyone at this point.
  • Unless this your first time watching, at which point I’d have to ask why.
  • He says that a game should be able stand on its “single player” to justify its price.
  • I never really agreed with that.
  • I think if a game is designed from the ground up with multiplayer as its core concept, co-op, competitive, whatever, then it’s perfectly acceptable to judge those games for what they are.
  • And Party Panic!, as it is, is a perfectly serviceable party game…
  • …If you have a 30Hz TV and have music blaring over the rest of the house to drown out the stupid screams the plasticine men make.
  • Otherwise most people will play a, singular, minigame with you and tell you they’d rather help you do the dishes.
  • Unless they’re like me and have this reputation of not being terrible at videogames to uphold.
  • At that point I’d play the game with you for the sole challenge of it.
  • But that has nothing to do with the game specifically.
  • It’s a bit of friendly competition, the game doesn’t really matter.
  • And at the end of the day, that’s Party Panic!’s worst shortcoming.
  • It doesn’t really matter.

Total-CHAIR


Final –CHAIR


Hate Mail:

MegaMan 2
https://linuxgamecast.com/bradley/?DuG2fIL

Metro
https://linuxgamecast.com/bradley/?Q5JKj2l

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Steam nopes the key fountain! Pedro reviews a gaming laptop, RPCS3 rewrites PS3 GPU emulation, and Ethan Lee wants to preserve XBLIG with FNA. Then Party Panic faces the CHAIRQUISITION! Steam nopes the key fountain! Pedro reviews a gaming laptop, RPCS3 rewrites PS3 GPU emulation, and Ethan Lee wants to preserve XBLIG with FNA. Then Party Panic faces the CHAIRQUISITION! Venn Stone clean
We Suck At: Darkest Dungeon – The Crimson Court pt.8 https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-the-crimson-court-pt-8/ Sat, 19 Aug 2017 14:38:33 +0000 https://linuxgamecast.com/?p=10707 https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-the-crimson-court-pt-8/#respond https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-the-crimson-court-pt-8/feed/ 0 J-babby and Sandman return for another hemoglobin-infused adventure in the Crimson Court. Watch in amazement as they snatch defeat from the jaws of victory. J-babby and Sandman return for another hemoglobin-infused adventure in the Crimson Court. Watch in amazement as they snatch defeat from the jaws of victory.

Streamed live: 08/17/17
Schedule: https://linuxgamecast.com/schedule/

About:
Darkest Dungeon®: The Crimson Court is the first expansion for the award-winning grim and gothic RPG by Red Hook Studios. Crimson Court is a parallel campaign experienced alongside the main Darkest Dungeon content that will provide you with new challenges and variation at every difficulty level.

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J-babby and Sandman return for another hemoglobin-infused adventure in the Crimson Court. Watch in amazement as they snatch defeat from the jaws of victory. J-babby and Sandman return for another hemoglobin-infused adventure in the Crimson Court. Watch in amazement as they snatch defeat from the jaws of victory. Venn Stone clean
Portable Linux Gaming, Entroware’s Kratos https://linuxgamecast.com/2017/08/portable-linux-gaming-entrowares-kratos/ Fri, 18 Aug 2017 13:00:15 +0000 https://linuxgamecast.com/?p=10570 https://linuxgamecast.com/2017/08/portable-linux-gaming-entrowares-kratos/#respond https://linuxgamecast.com/2017/08/portable-linux-gaming-entrowares-kratos/feed/ 0 Pedro spent a full week poking the Entroware Kratos with a stick. We eventually talked him into comparing it against his daily driver. Pedro spent a full week poking the Entroware Kratos with a stick. We eventually talked him into comparing it against his daily driver.

Index

  1. Introduction
  2. Specs & Pics
  3. CPU & Storage
  4. Vidjagames
  5. Synthetic GPU Benchmarks
  6. Battery, Noise, Price & Conclusion
  7. TL;DR & Final Thoughts

 

1. Introduction

Welcome to the very first L.G.C. Hardware Review! We don’t have a clever name for it yet but I’m sure Jordan will come up with one in no time. Since this is our first review, this section is going to include a general description of how the rest of it will be broken down. Should you, at any time, feel like I’ve cocked something up, used a tool you didn’t care for, found a typo, want to suggest a different tool or approach, have any hints, thoughts, allegations, things better left unsaid or disparaging remarks about my mother, take those comments and shove them in your pocket! Though if you do have legitimate feedback or criticism, I’m sure you’ll find a way to let me know.

This review will be broken up into several different sections. Each appropriately titled, so that should you not much care for my ramblings and just want a TL;DR or to look at the pretty graphics, you can do so. I guess I don’t really need to tell you what the introduction is all about, since you’re reading it and it’s pretty self-evident. The first section proper will include a general spec overview, some crappy phone pictures of the unit, and a critique of the outside, keyboard, touchpad and I/O ports; going forward, I suppose I will need a proper camera. The section after that will have the processor and storage benchmarks, namely Geekbench and some file copying/extracting to put the Kratos through its paces. The third section will have the gaming benchmarks, I’ve chosen DiRT Rally and The Talos Principle because not only will they allow me to compare the Kratos to my cheapo Lenovo laptop, they’re very distinct in where the bottleneck in those engines lies and, in the case of Talos specifically, the difference between Vulkan and OpenGL performance. The section after will have the synthetic GPU benchmarks with both Unigine Heaven 4.0 and Unigine Superposition 1.0, the former being an old favorite all over the interwebs and the latter its newfangled descendant. Any errata or methodology explanation for these benchmarks will be detailed on those very sections. The second to last section will have the battery life and noise level tests as well as an “objective” conclusion. The very last section is the one you’re looking for if you just want the aforementioned TL;DR and want to know my subjective feelings towards the Kratos. Again, this is our first review and since we don’t have any other reviewed laptops in our backlog to compare the Kratos to, I’m going to compare it to my cheapo Lenovo laptop in all the benchmarks and tests. And before I hear any bitching about different distros, both were running Ubuntu 17.04 as up-to-date as possible on August 1st, 2017. 

So with that rambling preamble out of the way, let’s get into what we’re here for.

2. Specs & Pics

The Kratos is in essence a high end laptop which Entroware seem really keen on promoting as a gaming laptop. Regardless of my opinion about the term “gaming laptop” at this point, I am very much inclined to agree with the general sentiment behind that. It has a dedicated GeForce GTX 1050 GPU paired with an Intel Core i5 7300HQ, 8GB of DDR4, and an 256GB NVMe Samsung SSD; if that doesn’t count as a gaming laptop, I don’t know what do-… It doesn’t have RGB LEDs and YOLOSWAG design patterns. Gaming status revoked!!1!

In all seriousness, I absolutely love the fact the fact the Kratos is very subtle in its unassuming, all back exterior. The only LEDs in this laptop are the ones providing backlighting for the screen, keyboard, power button and the front facing activity/status ones. This subtlety is definitely a plus for me. Two paragraphs in and we’re already in the positive, if you want to keep score.

Here are the specs:

CPU Intel Core i5 7300HQ 2.5GHz Sound Card Sound Blaster Cinema 3
I. GPU Intel HD 630 Battery Lithium Ion, 6 Cell – 60 Whr
D. GPU GeForce GTX 1050 4GB I/O Ports Separate Headphone and Mic jacks
RAM 8GB DDR4 2400MHz 2x USB 3.0; 1x USB 2.0; 1x USB 3.1 Type C
SSD Samsung SM961 NVMe 256GB 1x HDMI; 2x Mini DisplayPort (Daisychainable)
Display 1920×1080 IPS, LED Backlit 1x Ethernet; 1x SD/MMC slot; 1x Kensington Lock

Before we go to the pretty (not really) pictures, I do have feel like I have to at least talk about the rest of the outer bits of the Kratos. Outside of the Power button, there are no buttons beyond the Keyboard and Touchpad. Maybe it’s the review unit I got, which Entroware did say had some minor blemishes from other reviewers, but the Power Button is finicky. You need to press it at a certain angle and with non-negligible force for the laptop to turn on. I honestly don’t know what’s up with that!

The keyboard has those same chiclet style keys that every other mainstream laptop and their cat have, nowadays. I don’t know who it was that though chiclet keys were awesome, but I fucking hate the damn things. That is probably the strongest negative opinion I have regarding the Kratos and it’s not exactly its or Entroware’s fault. This negativity is somewhat ameliorated by the backlit keys and the fact you can adjust the intensity of the backlight.

Right below the godawful keyboard, you have the touchpad which would be completely unremarkable if not for two things. The first is that it has a very good sensitivity threshold and will effortlessly pick up on slow, small, and precise movements you make with your fingers. The second is what I can only assume to be a fingerprint reader, because it didn’t come set up out of the box and I couldn’t figure out how to get it working in the week I had the laptop with me.

 

         

 

3. CPU & Storage

In my not so humble opinion, CPU and storage are often the single most important components of a laptop, with battery following as a close second. And if you must know, chassis and noise coming immediately after battery, but I will expand on that come time for final thoughts.

CPU

The processor, then. The Kratos, or at least the unit I was sent, comes equipped with the Kabylake Intel Core i5 7300HQ. It comes clocked at 2.5GHz with a maximum Turbo clock of 3.5GHz. It’s a quad-core, non-hyperthreaded part, as are many of its desktop counterparts. And that last one is the big kicker, this is a true quad core laptop!

The i5 line is nowadays the undisputed king of the “gaming” processors. Without hyper-threading to split the cores, IPC (single-threaded) performance is the best you can get for each clock cycle. And since games still tend to come optimized for single-threadedness, especially on Linux (Feral!), rather than accounting for multi-threaded processors, often 4 or more of the fuckers, performance is still better in pure gaming scenarios if you have an i5 processor. Yes, Vulkan will change this but fact of the matter is, there aren’t too many Vulkan games out there yet and Feral’s Vulkan ports are still unsurprisingly bottleneck to hell on the CPU. So, what I said still stands.

Let’s get our methodology out of the way so that we may start with them graphs:
For the CPU tests I used the free ”tryout” version of Geekbench 4. Which made things interesting, since it needs an active internet connection to even show me the results, seeing as I still didn’t have a fixed internet connection at my place. Going forward, should you readers think these are interesting numbers we will invest some wet stinkies to make it official. There was no errata to speak of here.

All the numbers you see are arithmetic average of three passes, plugged in to the AC, performance CPU scheduler, and being connected to a Wi-Fi network.

Nothing out of the ordinary to report, here. As expected the quad-core i5 7300HQ curbs the i3 4005U. If it hadn’t, I guess Intel would have had some ‘splaining to do when it came to Kabylake performance. Onwards, then!

 

Storage

This is where opinions diverge. Do you prefer speed or space? Your answer to this question will dictate whether or not you will agree with me come time to give my final two cents on the Kratos, as reviewed.

This laptop came to me with an M.2 Samsung Polaris SM961 NVMe 256GB SSD and no other internal Storage, which is a configuration you can’t get from Entroware’s online store. I did send Entroware an email to ask why not and they said that, since everyone knows how slow HDDs can be, review units they sent out only had the SSDs in order to show off the best possible performance. While I’d have preferred to have received a unit with specs that matched a commonly available configuration, I can understand their reasoning to some degree.

As the numbers will show, there is very clearly a difference between the Samsung 750EVO SATA SSD in my Lenovo B50-80 and the Samsung SM961 M.2 NVMe SSD in the Kratos. Samsung claims the 750 EVO can push 540MB/s and 520MB/s in sequential reads and writes, respectively. Not too shabby for a SATA SSD! But Samsung also claims the Polaris SM961 M.2 NVMe SSD in the Kratos can do 3’100MB/s and 1’400MB/s in sequential reads and rights, respectively. I think you already know where this is going.

The one bit of possible errata here is the fact that, while my Lenovo B50-80 only has an i3 4005U at 1.6GHz, the i5 7300HQ on the Kratos is considerably more powerful and this could introduce some discrepancy in the tested speeds. Which may not even be relevant since I’m comparing apples to oranges when it comes to my laptop with SATA SSD and the Kratos with an M.2 NVMe SSD.

As a reminder, these numbers are the averages of three measurements for each test, the laptops were plugged in and their processors were set to the performance scheduler. Nothing else of significance was running outside of tar for the extraction and cp for the copying.

Once again, the Kratos mops the floor with my Lenovo. And yes, in case you’re wondering, it took my Lenovo over 40 minutes to extract that 53GB file every single time. I knew benchmarking was a time consuming process but damn, son! It also took longer to copy that same file to another location on the same SSD, than it took the Kratos to extract it. If there were any doubts left in my mind regarding the performance differences between M.2 and SATA SSDs, they’re gone now.

 

4. Vidjagames

Well, this is where the word Game from Linux Game Cast comes in.

So, as I mentioned at the start, I picked The Talos Principle and DiRT Rally for my gaming benchmarks for several reasons: Both games run on the Kratos, regardless GPU, and my Lenovo; Both games have Benchmarking tools built in; Both offer log files with a bit more detail than just the high/low/average FerPS; And while DiRT Rally being a Feral port and all is bottlenecked on the processor, though not as much as some of their other ports *cough*Shadow of Mordor*cough*, Talos provides a good example of a game which works really well in both OpenGL, with minor CPU bottleneck, and Vulkan, where the bottleneck is on the GPU unless you don’t have the CPU cores to push the graphics card to 100%.

Yes, you incredulous Intel owners! There is a thread on the forums for this very website with The Talos Principle benchmarks where you can see my FX 8370E and GTX 970 outperforming Jordan’s i7 6700K and GTX 980.<put links here>

That is just a the tip of the Vulkan iceberg, game developers! If you’re starting to develop your game now, use Vulkan.

Let’s talk errata, here. My Lenovo has a 1366×768 panel and, while I could have run the tests at that resolution on the Kratos as well, I chose to run them all at 1080p. I used one of my desktop PC monitors, Asus VX239H-W, to run the tests on the Lenovo.

The methodology is similar to previous tests, average of three passes with the laptops plugged in. The two GPUs in the Kratos are shown in different bar clusters in the graphs to make reading much simpler.

The Talos Principle

Settings: Medium Preset

 

DiRT Rally

Settings:

Low Preset

 

High Preset

 

As you can see from both these games, something is off from the results between the Kratos with the integrated Intel GPU and my cheapo laptop with it’s much older, supposedly much weaker, Intel GPU. The HD 4400 even managed to edge out the newer HD 630 in DiRT Rally while matching the Vulkan results in Talos. It could very well be that the graphics drivers for the Kabylake iGP aren’t really “there” yet but the only way I’d have to be sure is to through another laptop, from a different generation, into the mix. Since I didn’t have one kicking around, it’s up to you dear readers to do some validation checks. 

 

5. Synthetic GPU Benchmarks

It’s our pal the Unigine game benchmarking engine! I can already hear the developers of Oil Rush and Cradle going apeshit, but fact of the matter is, neither of those games was very good. And Cradle defaulted to WASD only movement and wouldn’t let people change the controls so, as far as I’m concerned, it can eat the proverbial bag of dicks. Not that there’s anything wrong with that, I’d just respect the developers a lot more if they did.

But before I alienate even more people, let’s keep going.

Unigine Heaven 4 should by now be ubiquitous if you’re someone who looks at hardware reviews online. We ourselves have had a long, long history of using this same benchmark for the unofficial “benching” threads in the forums. For this test, I’ve run it using the just the presets, so that you may easily replicate these tests for yourself if you want. Same methodology and errata from the games apply here.

But now we have a new benchmark. One which, at some point in the future according to the Unigine devs, will feature Vulkan benchmarking as well. So I’m getting in early on the inevitable adoption of Superposition by every outlet and their dog. Well… I don’t entirely know if other outlets will pick up on it, but I do like it and will be using for all our hardware reviews, however interspersed they may be.

One bit of errata to add to this one is that, the internal display panel of the Kratos can’t do 720p natively, as such Superposition would crash the moment it starts. My work around was to plug the Kratos in to the very same monitor which I used for the Lenovo and run the 720p Low benchmarks on the external display instead.

 

6. Battery, Noise, Price & Conclusion

Battery

The Kratos has a big battery. We’re talking 6-Cell, 60Whr, Lithium Ion battery. While it’s arguable as whether or not you need a battery that big in a “gaming laptop”, the Kratos does and it just adds more fuel for an argument I’ll make which will dispute this particular machine’s status as one of those.

But I’ll save that for later, now let’s talk about what “Gaming”, “Productive” and “Idle” mean on the table below.

“Gaming” should be self-evident, though I will add that I tried to make this the worst possible scenario: 100% screen brightness, 100% keyboard backlighting, 75% sound volume coming through the speakers, using the GTX 1050 on the Kratos and playing none other than DiRT Rally on the High preset.

“Productive” is what I dubbed writing this review in Open Orifice, using only the iGP, at 50% screen brightness, 20% keyboard backligting, 50% volume with earbuds playing some music in the back, having two terminal windows open one with powertop and the other running watch sensors, and occasionally browsing the web over Wi-Fi for the purposes of fact checking this review and, of course, procrastinating.

“Idle” is exactly that, I left the computer idle from 100% battery until it went into hibernation (5%), using only the iGP, 50% screen brightness, no keyboard backlight, Wi-Fi and Bluetooth disabled.

These results don’t include my Lenovo because they work rather well on their own and if I’m being honest, my Lenovo’s battery is already down to 90% of its original capacity.

Idle

Productive

Gaming

7h31m09s

4h28m43s

56m37s

 

Noise

I saved this for after the battery test so I could put it into context. And I’m going to need context because while I did try several different Decibel Meter apps, and tried them on both my phones and my SHIELD Tablet, I couldn’t get coherent readings. So, grab a bag of rock salt and take a big ol’ grain because I’m going to give you my own subjective noise opinion for the Kratos. Should any of you have any suggestions on how to get proper noise levels out of some app or another, I’ll gladly start doing that for future reviews.

With my excuses out of the way, I can tell you that the Kratos is actually a very quiet laptop. Assuming you’re not playing any games or using the processor in any significant fashion. While doing the “Productive” test above, I never once heard the fan on the Kratos kick in. I could tell it was working because if I moved my hand to the right exhaust I could feel the slightly warmer air coming out but, as far as my ear holes were concerned, I couldn’t really hear it. That’s a good thing and I need everyone to remember that going into the next paragraph.

During the Gaming test however, damn! Damn, that’s loud! Loud enough I had to put on my noise cancelling headphones listening to some music coming from desktop PC, because even DiRT’s game sounds coming out of the Kratos’ speakers at 75% volume couldn’t fully drown out the whirring fan. And with laptop fans having to be thin to fit in the enclosure, you’re going to hear them even more! I ran stress on both the Kratos and my Lenovo just to see how which was louder and the Kratos wins that one, as well.

 

Price & Conclusion

“Finally, time to bow on it and call it a da- wait… Why do I see more stuff below this section?!” – Well… I’m going to separate the conclusion from my final thoughts and provide a little TL;DR for those people. I decided to make the conclusion and final thoughts different because this way I can be as objective as possible with the test results you and give you the reader a recommendation (or not) of the hardware in question here, while the final thoughts will be more esoteric. Specifically, for the people like me who enjoy tinkering with their boxes and the hardware manufacturer/distributor, or simply the people who sent us the stuff. All clear? Cool!

Price as Reviewed: £929.97*
*Since you can’t specifically get this configuration, I kept the 500GB HDD in the configurator and simply added the 256GB M.2 NVMe SSD.

Cool is definitely a word I would have no issues using to describe the Kratos, in its unassuming all black exterior, comprehensive number of ports, beautiful screen and powerful hardware. It’s not cheap, but it is certainly very cool. And if I stop trying to be coy I can even tell you that, while Entroware seems to be gearing the Kratos for the “gaming laptop” crowd, I would have no issues using it outside. Granted, there are some aggressive lines and sleek designs, but they pale in comparison to other such “gaming” laptops and that is a good thing, if you ask me. The specs our review unit came with certainly make the argument that yes, you can use the Kratos for gaming but as someone who plays a lot of games I know how bad a laptop is for playing games. The price/performance ratio is always going to be worse when compared to a desktop PC, the battery life is always going to be worse than other non-gaming laptops, it’s most likely going to be louder and call much more unwanted attention than those other options as well.

I often actively don’t recommend gaming laptops to people and if you think the Kratos is a gaming laptop, you shouldn’t buy it. But if you’ve read what I’ve written so far, seen the benchmark results and thought to yourself “This is an awesome workstation/desktop replacement laptop for not too much money and enough humpf to do some gaming, should the need arise”, then congratulations. You’ve arrived at the same conclusion I have.

I will actively recommend the Kratos to college students looking for what will be their sole source of electronic entertainment for their foreseeable future, discounting sex toys of course. I will also recommend the Kratos to graphical or visual designers, who need not just the processor and some GPU to help them but a proper IPS 1080p screen. And finally, I will recommend the Kratos to you, dear reader, if you want a good all around laptop and don’t particularly mind any of the shortcomings you’ve seen.

 

TL;DR

Good Bad
1080p 15.6 IPS screen Loud fan
GTX 1050 which will play most games just fine Poor battery life
True Quad-Core CPU, rather than 2 core HT Lack of service access door for upgrades
M.2 SSD makes this laptop very fast Came with the Unity DE
Ubuntu MATE is an option Chiclet-style keyboard
Subtle and unassuming exterior

Don’t know about you, but that to me seems to be more goods than bads. Unlike my English, which seems to be getting more bad as time goes by.

 

7. Final Thoughts

This is it, this time for real!

The Kratos as it comes to you is great. Even with this Optimus configuration, the issue of getting both the iGP for battery saving and the dedicated GPU for performance isn’t posed. Granted, by default you have to log out and back in to switch between GPUs but that is to be expected, since none of the current “on-the-fly” switches work to a good enough degree to be shipped in a commercial product. We can go around pointing fingers as to who is to blame, suffice it to say Linus Torvalds did give the most likely culprit the bird, but this doesn’t excuse Entroware from all fault. No no.

While Entroware for their part did a very good job in preloading Ubuntu 17.04 and making it a truly spot on out of the box experience, even on an Optimus laptop, they made one mistake. They sent me a Kratos loaded with Unity. Unity! That DE so good even Canonical couldn’t pretend to care or even believe in it, with their IPO right around the corner. If you want to test someone’s belief in their product, put the prospect of serious money on the line and watch them. There’s a reason I didn’t bring this up in the conclusion and it’s that I’m biased. I’m actively biased against Unity, because from the start I thought it was a bad idea and a waste of time and money. And to be handed a laptop loaded with that historic piece of software trash, when the people behind it have already moved on as well, that’s just bad. Bad Entroware! *smacks with newspaper*

Honestly even without my bias towards it and Martin Wimpress, and the GTX 1080 he bought me, MATE is the better option at this point. It offers far greater customization options and you can actually theme it properly without having to install a third party tool on top of the third party themes. It gives you much more granular control over your desktop and how it behaves, still less than KDE but miles better than Unity or GNOME 3. If I’m being perfectly honest, I would have preferred if the Kratos came with Solus and it’s unofficial KDE desktop installed. Since that’s not likely to happen at this point, just make Ubuntu MATE the default. Entroware! Theme it nicely like the competition did, so that it looks “modern” and other meaningless terms used to describe other desktop environments. If you are going to ignore everything I’ve praised about the Kratos and focus solely on one negative thing to improve, get rid of Unity.

That’s it, that’s all I have. WordPress says I’ve crossed the 4’000 word count, so next time I’ll have to be a bit more concise.

It’s a good laptop, though.

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Pedro spent a full week poking the Entroware Kratos with a stick. - We eventually talked him into comparing it against his daily driver. Pedro spent a full week poking the Entroware Kratos with a stick. <br /> <br /> We eventually talked him into comparing it against his daily driver. Venn Stone clean
Linux Weekly Daily Wednesday – Dangling SSD’s https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-dangling-ssds/ Wed, 16 Aug 2017 23:14:44 +0000 https://linuxgamecast.com/?p=10695 https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-dangling-ssds/#respond https://linuxgamecast.com/2017/08/linux-weekly-daily-wednesday-dangling-ssds/feed/ 0 GNOME turns 20! OBS counts to 20, Solus finally Snaps, and the Pi Zero gets Sharp. All this plus your feedback! GNOME turns 20! OBS counts to 20, Solus finally Snaps, and the Pi Zero gets Sharp. All this plus your feedback!

Subscribe: Linux Weekly Daily Wednesday


Colour key – Venn Pedro Mathieu Jordan

GNOME turns 20!
https://opensource.com/article/17/8/gnome-20-anniversary
https://www.gnome.org/news/2017/08/twenty-years-strong/

  • The only thing I really remember about GNOME was that RH made it default at some point.
  • That, and the early versions let me know that I was in no way a foot guy.
  • In all fairness I did use it when I scrambled my KDE session.
  • GNOME 2 got a lot of stuff right.
  • 20 years of largely ignoring use input and going out of their way to make questionable decisions and enforcing them regardless.

 

Gnome connect
http://www.omgubuntu.co.uk/2017/08/kde-connect-gnome-extension

  • Oh, look! Something that’s actually useful in GNOME3 and it’s a third party extension.
  • What be this KDE Connect?

 

Discord begins testing video chat
https://blog.discordapp.com/were-testing-video-chat-and-screen-share-with-5-of-players-today-c8ddb108ca31

  • Discord is testing their WebRTC implementation with a few select users.
  • Video chat, screen sharing and of course, audio.
  • It’s rolling out slowly for two main reasons.
    • They don’t want to nope all their bandwidth.
    • Bugs.
  • Still a month out before they consider a full launch.
  • It seems to be the logical progression.

 

Share your terminal
https://www.ostechnix.com/tmate-share-terminal-instantly-anyone-anywhere/

  • It’s a fork of Tmux.
  • Useful if you only want to share your terminal with a team.
  • Connect to the tmate.io webzone and allows you to generate a sharable link.
  • I would suggest rolling your own by checking out our guide for creating a virtual cam.

 

Solus finally Snaps
https://solus-project.com/2017/08/15/solus-3-released/

  • You know how everyone is making flatpaks their default? Solus has been in the news for bringing Snap support.
  • Why Snaps? Well, they already had flatpak support since January.

 

Gnome twitch is looking for testers
https://forum.snapcraft.io/t/call-for-testing-gnome-twitch/1701

  • This is an electron app, isn’t it?
    • Webkitgtk, but close enough.

 

20 Broadcasting Studios
https://itsfoss.com/obs-studio-20/

  • I’ll be that guy, since Strider isn’t here.
  • I like the new theme. Not so much on the colors but the fact that the font is actually sensibly sized now!
  • I may wear spectacles but I don’t need bigass fonts cluttering my desktop experience.
  • Being able to unlock the UI and have each element create a window is massive.
  • New Dark theme of mighty fugly.
  • Default button for filters so you don’t have to re add them after monkeying around.
  • And the audio meter lights up like Xmas if you are clipping.
  • That said, yall need to xcomposite window capture working reliably.

 

PhysFS tree point oh
https://icculus.org/pipermail/physfs/2017-August/001232.html

  • This week on remind me what PhysicsFS is in under a minute or less.

Slice of Pi

The RasPi gets Sharp
http://pandaprecision.net/en/minimz/

  • You want to impress me?
  • Make the tape deck work with old mini-cassettes.
    • Someone else on G+ suggested the same.
  • That’d be frickin’ awesome!
  • It’d also be a way to make a bunch of hipsters spend a lot of money on old Mini-cassettes.

 

Okay Google, give me a splinter
http://www.instructables.com/id/Raspberry-Pi-DIY-Google-Assistant-With-Sleek-Wood-/

  • You lost me at the carpentry bits.
  • This falls under “neat, but only practical if you have access to equipment”
  • You could 3D print all the things and buy some of that 70’s ATARI faux wood covering.
  • Needs poorly drawn eyes and mouth.

Feedback
Building a new PC
https://linuxgamecast.com/bradley/?OaQY2tA

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GNOME turns 20! OBS counts to 20, Solus finally Snaps, and the Pi Zero gets Sharp. All this plus your feedback! GNOME turns 20! OBS counts to 20, Solus finally Snaps, and the Pi Zero gets Sharp. All this plus your feedback! Venn Stone clean
We Suck At: Party Panic https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-party-panic/ Tue, 15 Aug 2017 23:22:41 +0000 https://linuxgamecast.com/?p=10687 https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-party-panic/#respond https://linuxgamecast.com/2017/08/we-suck-at-darkest-dungeon-party-panic/feed/ 0 Pedro and Old Man Venn compete against each other in 30+ rapid fire minigames. Lives were lost, friendships destroyed... but no trees were harmed.  Pedro and Old Man Venn compete against each other in 30+ rapid fire minigames. Lives were lost, friendships destroyed… but no trees were harmed.

Streamed live: 08/15/17
Schedule: https://linuxgamecast.com/schedule/

About:
Party Panic is a crazy online and local-multiplayer party game. Compete against your friends in 30+ rapid fire minigames, race through the brutal Gauntlet, or complete the trophy challenges on Trophy Island.

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Pedro and Old Man Venn compete against each other in 30+ rapid fire minigames. Lives were lost, friendships destroyed... but no trees were harmed.  Pedro and Old Man Venn compete against each other in 30+ rapid fire minigames. Lives were lost, friendships destroyed... but no trees were harmed.  Venn Stone clean
LinuxGameCast Weekly 260 – Horsecutus https://linuxgamecast.com/2017/08/linuxgamecast-weekly-260-horsecutus/ Sun, 13 Aug 2017 22:28:27 +0000 https://linuxgamecast.com/?p=10677 https://linuxgamecast.com/2017/08/linuxgamecast-weekly-260-horsecutus/#respond https://linuxgamecast.com/2017/08/linuxgamecast-weekly-260-horsecutus/feed/ 0 Valve goes full Hearthstone! DOOM 3 gets some Vulkan love, Blizzard opens the StarCraft II API, and Albion Online is under attack. Then Wonder Boy faces the CHAIRQUISITION! Valve goes full Hearthstone! DOOM 3 gets some Vulkan love, Blizzard opens the StarCraft II API, and Albion Online is under attack. Then Wonder Boy faces the CHAIRQUISITION! All this, plus your hate mail.

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Colour key: Venn Jordan Pedro

Steam News:

1,000 Direct
http://www.pcgamer.com/steam-has-launched-over-1000-games-in-7-weeks-following-direct-introduction/

  • Did they really think a $100 fee would stop the madness?
  • With Greenlight gone the community no longer has the option to downboat a game \:D/
  • Seems to be averaging at about 110-120 games per week
  • We’re gonna start seeing some of the holes in Valve’s system now. There’s too much content for people to keep up with
  • Games aren’t youtube videos, they actually take time to get into and enjoy to any capacity. Eventually we’ll just get back to the point where a few well promoted indies will be in the top tier with the heavily promoted big studio games.
  • And nothing will have changed, except there is more crap that smaller dudes need to claw their way up through
  • The amount of shit coming out on Linux alone is enough to get me to find something else to look at on the bus to work. Learned that yesterday…
  • I can imagine the amount of shit hitting Windows.

Hearth-DotA
https://arstechnica.com/gaming/2017/08/valve-announces-artifact-a-dota-themed-digital-card-game/

  • From the designer behind massive chalice
  • Trying to make DOTA a card game could be interesting. I have zero interest though, having had the joys of CCGs ripped from my being by MTG
  • As an aside, what the fuck is a “bespoke” VR game?
  • A card game based on DOTA?
  • Talk about a nope salad.
  • Maybe this will be the Linux card game I actually enjoy, because I just can’t get into Faeria.

GOKEN
http://steamcommunity.com/app/671260/discussions/0/1470840994962008530/?ctp=4#c1470841715940294595

  • Coming soon™
  • Anime Diablo. It could be good
  • I look forward to playing it WHEN and IF it comes out of Early Access.

High-carb Left 4 Brad
http://store.steampowered.com/app/346330/BrainBread_2/

  • Yes, ladies and gentlemen. Another source engine zombie game!
  • So trying to blend Left4Dead with Deadisland. Very original…
  • What do you think the over/under is on this leaving early access tho
  • Made it to the point of learning that “jump crouch” was a thing.

Ummm.. nope drawing a blank (from Foxy)
https://steamcommunity.com/games/506500/announcements/detail/1443820118332738595

  • Big kudos to the devs for sending us keys!
  • Remains to be seen if it’ll be any good or at least good enough for aftershowzen shenanigans.

Hellblade: Senua’s Sacrifice (UE4)
http://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/

  • I know, it’s not on the Linux.
  • I also know it’s built using UE4 and we could do some good (for once) by asking everyone to politely bug the everliving shite out of Ninja Theory for a Linux port.
  • Hell, it could even be an unofficial alpha.
  • I’d like this to be on Linux.
  • This looks like it’d be the good version of Bound by Flame we never got.
  • If wishes were fishes, we’d all be smelling like bad tuna
  • Viking Psychoanalysis meets Dark Souls sounds interesting. Looks pretty from the trailers too

News:

Unreal 4.17
https://www.unrealengine.com/en-US/blog/unreal-engine-4-17-released

  • UBT will use all cores during a native Linux build
    • But only if you have 16GB RAM or more
    • Who doesn’t have 16GM of R… wait.
  • Native builds on Linux are now faster due to parallelized relinking instead of a single FixDeps step.
  • Removed obsolete PhysX deoptimization
  • But guys! Scorpio support! DX12 is the future man! XBAWKS

MXGP3:The Official MotoNOPE (alpha)
https://www.vpltd.com/

  • A motocross game in 2017, wow.
  • The reviews say it’s a glitchy mess so yeah, good match for VP.
  • Great! Another game I don’t need to worry about.
  • Of course this is a skip, but some of our less principled brethren are going to pick it up anyways
  • Maybe it’ll get accrued as part of some bundle. If you want to play it, play it in wine

Albion Online DDoS’ed and ransomed
https://forum.albiononline.com/index.php/Thread/69947-Update-on-DDOS-Attacks-Compensation/?postID=657553#post657553
https://forum.albiononline.com/index.php/Thread/69216-DDOS-Incident/?postID=650149#post650149

  • DDOS is pretty annoying like that. You need resources to take the brunt of the traffic and null-route it. Or you can use the tar pit route if you’re particularly vindictive, but that too is expensive and legally dubious
  • Shitty scammers are trying to double dip. There’s no guarantee that if they’re legit, they still will continue their DOS even if they pay up. Scumbags gonna scumbag
  • Guessing some script kiddie was banned and used his allowance to buy some bots.
  • On the 5th they were DDoS’ed into the ground.
  • On the 6th they got a ransom letter, when they didn’t pay they got DDoS’ed into the ground again.
  • Premium players will receive 7 days of extra premium as compensation for the week the servers tanked.

BFGs over Vulkan
https://twitter.com/DustinHLand/status/895176373676978179
https://github.com/RobertBeckebans/RBDOOM-3-BFG

  • Again, Vulkan is the thing developers want to play around with.
    • Read: Nobody wants to use windows 10 still
  • Still waiting on some Vulkan love for Xbill.

Starless Headcraft
https://github.com/Blizzard/s2client-proto#downloads

  • Proof that Blizzard could easily support linux if they want to. They just don’t want to
  • This is primarily for people interested in machine learning and AI development. Most of the people doing this development probably don’t use windows

City of the Damned (Roguelike written in Common Lisp)
https://github.com/gwathlobal/CotD
http://forums.roguetemple.com/index.php?topic=5261

  • Oh my god those compile instructions for windows. They hurt my balls!
  • The cursor keys only work if you disable NumLock.
    • How retrograde is your input mapping that the cursor keys are mirroring the numpad?

CHAIRQUISITION:
CHAIR– Nooope
CHAIRCHAIR– Not sure if want
CHAIRCHAIRCHAIR– Check it out
CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies


Game: Wonder Boy: The Dragon’s Trap
Webzone: http://store.steampowered.com/app/543260/Wonder_Boy_The_Dragons_Trap/
Devel: Lizardcube
Engine: Reverse Engineered from the Master System version
Price: £14.99 / US$19.99 / CDN$21.99

Wazzat: Cursed into a half-human, half-lizard monstrosity by the Meka-Dragon, you are in search for a cure! The only way you can return to human form is to find the Salamander Cross, a magical item with the power to remove curses…

Mandatory Disclosure: Devs sent us keys!


Makes with the working

V-CHAIRCHAIRCHAIRCHAIR

  • Seeing some chugging when there’s a bunch of sprites on the screen.
  • This affects the remastered and original.

J-CHAIRCHAIRCHAIRCHAIR

  • This was a master system game. And now it’s a gig in size. Progress
  • Don’t disable frame lock though. Everything is tied to the frame rate

P-CHAIRCHAIRCHAIR

  • There’s definitely a lot of chugging at points.
  • The FerPS don’t seem to drop from 60, at least according to the overlay counter, but you can tell it’s not smooth either.
  • At first I thought it could be vsync or the frame limiter, because this game has both as separate options.
  • But regardless of whether those are enabled on disabled it doesn’t seem to help whatever is causing the frametime jank.

Total-CHAIRCHAIRCHAIR


Shiny / Sounds

V-CHAIRCHAIRCHAIR

  • Playing the remastered is like watching a Disney movie.
  • Beautiful hand drawn art and wicked-fluid animations aboud.
  • I’m guessing this is what my little brain-organ was seeing vs what was being displayed on my Master System way back when.
  • But a simple press of a button will throw you face-first into the OG pixel goodness.
  • Can’t call it hipster-pixel since (minus the aspect ratio) it’s a 1:1 rectration.
  • I can take or leave the new soundtrack but like the visuals the original business is included in the box.
  • Outside of that things go bloop when you jump and bleep when you thwack.

J-CHAIRCHAIRCHAIR

  • I really like the feature to instantly switch between the old graphics and the new ones
  • It’s either the cheerleader effect, or it really highlights how good the new look is
  • I also like the contrast in art for the nurse and shopkeep. I want a game about the smoking pig merchant. That dude is my hero
  • The remastered music sounds great as well. The Original soundtrack isn’t bad either

P-CHAIRCHAIRCHAIR

  • If you hit the right trigger, you get to toggle between the old and new graphics.
  • And if I’m being perfectly honest, in a purely aesthetic way the game looks good.
  • It’s still a 2D platformer, but seeing the new vs the old is actually jarring how much better it looks.
  • The same goes for the music.
  • If you hit the left trigger, you can listen to the old chiptunes and immediately hit the trigger again because that half-a-second of the screeching load of nope was enough to make your ears bleed.
  • So, yeah. You’re going to want to stick to the new graphics and sounds.

Total-CHAIRCHAIRCHAIR


Control

V-CHAIRCHAIR

  • The remastered version controls like delayed arse.
  • OG mode controls are spot-on.
  • This caused me to spend most of my time in HD mode but switching to OG when I needed to get good.
  • Both versions still flip out on occasion when you unlock Mouse mode and that’s something that should have at least been sorted in the remaster.

J-CHAIRCHAIR

  • It controls like a master system game
  • I did notice that the insta-turns are only really possible in the classic graphics mode. Maybe it’s additional animation requiring time?
  • Either way, they’re pretty sluggish. I’m not 100% about the jump arc either

P-CHAIRCHAIR

  • I don’t know how many times I’ve said this but it seems people don’t learn!
  • If you’re releasing a platformer in this day and age, you need to be absolutely fucking sure your controls are tight.
  • You need to have the absolute fundamental way with which players interact with your fucking video game down pat!
  • And you really don’t.
  • The playable characters slide around like they’re constantly on the ice level.
  • There’s this weird feeling of shit momentum whenever you try to jump, it feels absolutely horrible.

Total-CHAIRCHAIR


FUN

V-CHAIR

  • Sometimes being faithful to the original can be a bad thing.
  • And when we’re in the court of public option I will use this game as exhibit A.
  • When Wonder Boy III: The Dragon’s Trap was released in 1989 it was praised for colourful graphics and nonlinear gameplay.
  • It was panned for slippery controls.
  • So, what do we have in 2017?
  • A remake that is wicked-pretty but still suffers from controls that range from “slippery” to “oh, FK THIS Alt+F4”.
  • The platforming is atrocious, story is nonexistent, and the whole nonlinear gameplay was a thing back in the day used to cover up games you could 100% in under 8h and handley beat in under 5h.
  • You could get away with that in the 8-bit days but times have changed, man.
  • Like several “remasters” from DoubleFine this is the same, exact, game, with a fresh coat of paint and some new tunes.
  • If you missed the original you will be frustrated by clunky 80’s game design.
  • If you want to do a nostalgia dive with the extra pretty you will end up playing it in pixel mode so you can control the damn thing.
  • I can’t recommend spending $20 for that experience.

J-CHAIRCHAIR

  • You know what? I didn’t hate it
  • I probably would have sank a good amount of time into it if I had a master system and this growing up
  • Since I didn’t, I just gotta give the first impression
  • I like the nonlinear elements, but this is pretty much designed as a master system game, with all the limitations therein
  • The level designs aren’t all that impressive. Everything seems to be chopped up into these “challenge screens”, kinda like long megaman levels
  • If you’re particularly bad, you can grind for coins which you can spend on gear which lets you deal more or take less damage. It helps a little
  • The main thing that honestly holds this game back is the controls. If they didn’t suck, this might be slightly more palatable

P-CHAIR

  • Everything beyond the 10 minute mark and tutorial “boss” “fight” was me forcing myself to play this game.
  • I tried to make it to the two hour mark. I couldn’t.
  • I was so fucking tired of dying because the character failed a jump or one of the enemy things does one of those fucking jumps with a weird arc, which no matter how many times you see and die to it, you still can’t accurately predict where they’re going to land.
  • And the moment you think you’re getting the hang of a character and you beat a boss, all that muscle memory goes to shit because you will be “cursed” and transformed into a different character.
  • I thought with Mighty No. 9 I’d be so jaded that even shitty platformers would get a pass because there’s no way they ever be that bad!
  • Thankfully, this is not the case. Wonder boy is not Mighty No. 9 bad, but it’s also not good.
  • It feels horrible to play and while I am still very much opposed to the nostalgia fuel which keeps making games like this happen, I am willing to admit to liking some platformers which came out in the past few years.
  • From Salt & Sanctuary to Hollow Knight, with some Owlboy down the middle, I am capable of enjoying platformers.
  • I just hate Wonder Boy’s type of poorly executed, horrible to control, nostalgia ridden platformers.

Total-CHAIR


Final –CHAIRCHAIR


Hate Mail:

Jordan
https://linuxgamecast.com/bradley/?VdslEKt

  • Ye can thank Serious Sam: The Second Encounter for that gem
  • Radioactive rubber pants or GTFO.

Shock
https://linuxgamecast.com/bradley/?u3wsmN6

Hybrid
https://linuxgamecast.com/bradley/?SeA7fsN

  • I suppose I should post that guide I made
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Valve goes full Hearthstone! DOOM 3 gets some Vulkan love, Blizzard opens the StarCraft II API, and Albion Online is under attack. Then Wonder Boy faces the CHAIRQUISITION! Valve goes full Hearthstone! DOOM 3 gets some Vulkan love, Blizzard opens the StarCraft II API, and Albion Online is under attack. Then Wonder Boy faces the CHAIRQUISITION! Venn Stone clean
LinuxGameCast Reviews – Mighty No. 9 https://linuxgamecast.com/2017/08/linuxgamecast-reviews-mighty-no-9/ Sat, 12 Aug 2017 15:28:08 +0000 https://linuxgamecast.com/?p=10671 https://linuxgamecast.com/2017/08/linuxgamecast-reviews-mighty-no-9/#respond https://linuxgamecast.com/2017/08/linuxgamecast-reviews-mighty-no-9/feed/ 0 This week your intrepid heroes compile shaders, absorb robots, and discuss game design? Mighty No. 9 faces the CHAIRQUISITION! This week your intrepid heroes compile shaders, absorb robots, and discuss game design? Mighty No. 9 faces the CHAIRQUISITION!

Game: Mighty No. 9 Nope (?) Why not.
Webzone: http://store.steampowered.com/app/314710/Mighty_No_9/
Devel: Comcept, Inti Creates
Engine: Unreal Engine 3
Price: £15.99 / US$19.99 / CDN$21.99

Wazzat: Mighty No. 9 is a 2D Side-scrolling Action game that takes the best elements from 8 and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

Mandatory Disclosure: N/A


CHAIRQUISITION:
CHAIR– Nooope

CHAIRCHAIR– Not sure if want

CHAIRCHAIRCHAIR– Check it out

CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies


Makes with the working

V-CHAIRCHAIRCHAIRCHAIR

  • Could have told you it was UE3.X by the initial load time alone.
  • Holds a solid 60 @ 1080 for the most part with everything on 11 minus a few drops into the 30’s in certain areas.

J-CHAIRCHAIRCHAIRCHAIR

  • NVME doesn’t help with UE3 shader compile times. No sir

P-CHAIRCHAIRCHAIRCHAIR

  • It took almost a full minute doing the initial shader compile.
  • Steam needs to get around and start shipping those pre-compiled shaders already.

Total-CHAIRCHAIRCHAIRCHAIR


Shiny / Sounds

V-CHAIRCHAIR

  • I’m surprised somebody didn’t get sued because several of the baddies seem to cross the “inspired by” line.
  • That aside, the graphics look passable for an indie title.
  • However, they look like absolute dogshite for a 4 mil indie title.
  • Lifeless.
  • I kinda feel like the voice actors did the best they could with what they had.
  • None of this matters since you will nope the volume after the 3rd or 4th time No. 9 says the exact, same, thing after doing a thing.
  • I wish I could be more detailed but were dealing with repressed memories at this point.

J-CHAIRCHAIR

  • It took me a few listens to figure out that the characters aren’t all voiced by the same actor
  • Seriously, playing this game reminds me of that seinfeld episode where they keep talking about pretzels
  • The graphics are okay. Nothing particularly stunning to write home about.
  • At the end of the day, it’s 2.5d megaman

P-CHAIRCHAIR

  • Given our precarious position in time, since we’re on the edge of the robot revolution, I probably shouldn’t say this but fuck it.
  • I want to punch Call in its stupid robot mouth! Who the hell thought it was a good idea to make the single most annoying and personality-less lolibot character shout every single one of her moves in a mandatory stealth section of the game?
  • Everything about that section is bad, but the fucking repetitive shouting “Jump” “Jump” “barrier” “barrier” in that monotone voice made me genuinely angry.
  • I found myself screaming “Shut up! Shut the fuck up” right back, then I realized the futility of my actions and muted the “voices” audio.
  • Pro-tip: You will find yourself having a much better time when you’re not listening to shit voice-acting coming from a game which got 4 million dollars off of Kickstarter.
  • The graphics look good, for a late PS2 to early PS3 era game.

Total-CHAIRCHAIR


Control

V-CHAIRCHAIRCHAIRCHAIR

  • Controls are tight.
  • It’s nice to play something that when you cock up it’s your fault.
  • If I had to pick at something it would be the amount of friction Mr. not Mega Man has with the floor.

J-CHAIRCHAIRCHAIR

  • Ditto on the friction issue
  • By the way, don’t try and play this game with a DS4 controller paired with BPM. It’s pretty spray and pray
  • You can at least rebind everything

P-CHAIRCHAIRCHAIRCHAIR

  • There are many issues with this game but controls are not one of them.
  • Not once did I feel like I hit a key and it didn’t respond adequately.
  • Though, there are some stupid design decisions which directly conflict with the controls or at least with how you think controls should work. But that… that’s something for the Fun!

Total-CHAIRCHAIRCHAIR


FUN

V-CHAIR

  • Any yall bitches beat a boss yet?
  • Checkpoints are hella far apart.
  • Lots of deliberate FK boxes.
  • Character blindness can be a real issue.
    • Not because of to much going on, nay.
    • It falls squarely on everything having a similar colour palette.
  • Dash / absorb mechanic replacing the tried and true blowing the sh*t out of your enemies took a bit of getting use to.
  • If you’ve played MegaMan you have played this hollow attempt at it’s recreation.

J-CHAIR

  • I never played megaman growing up, so whatever nostalgia that drives this game doesn’t really appeal to me
  • This also means that I never really developed the muscle memory associated with mega man games.
  • Maybe that’s just my excuse for not being particularly good at it, but still
  • This game just doesn’t appeal to me. Maybe if I were 7 years old and had the time and patience to trial and error all these screens until I could do them reliably, I’d be singing a different tune
  • But these days, the trial and error thing doesn’t really do it for me in these styles of games
  • Even with demons peak, once I found my stride I actually started sorta kinda not really enjoying the experience. It didn’t displease me
  • This game displeases me

P-CHAIR

  • Playing Mighty No. 9 is getting a crash course in everything that’s wrong with game design.
  • It’s actually amazing how many things wrong it gets on a mechanical level.
  • Let’s start from the top:
  • The game has 0 original ideas in it, I’ve ranted on this many times but here we are.
  • Nostalgia culture gave these people $4 million to make another Megaman game, because over 130 games in a series isn’t enough.
    • I know some of those are remakes and collections, but there are still almost 50 “unique” Mega Man games.
  • Tutorials are supposed to explain game mechanics and, often, put them into context with the narrative and just generally help them make sense in context.
  • The tutorial level in Mighty No. 9 is the kind of level a 9 year old Mega Man fan would have built with a pirated level editor back in 1999, with key prompts slapped on the screen.
  • And, perhaps the most egregious of this game’s shortcomings, it’s not fun.
  • For an action platformer like this to be enjoyable, it needs to straddle the line between boredom-inducing easy and frustratingly hard.
  • And this game can’t do that. It’s 90% controller snapping frustration and 10% boring.
  • I found the 3 boss fights I could be assed to get to and finish to be piss easy, compared to the rest of the levels to get to the bosses.
  • And do you know how in Mega Man some boss weapons are more effective against others? Here the starting pea shooter has better damage throughput all around, since it shoots about as fast as you can hit the button. It’s pointless to use any other boss weapon other than the sword.
  • And the sword makes mincemeat out of most of everything.
  • Everything is unbalanced, levels are filled to brim with insta-death stuff, there are recurring unavoidable damage situations, enemies have the exact same colors as the backdrops of the stages they spawned in, the entire sense of progression is non existent.
  • Making progress, depends solely on your ability to memorize everything that happens. There is no other skill involved.
  • And make no mistake, everything in Mighty No.9 feels like trial and error, not just your progress. Half-assed mechanics which see use once and get forgotten about, an entire alternate fire mode which is laughable in how bad and useless it is.
  • Bad and useless, there’s as apt a description of this game as I could ever hope to find.

Total-CHAIR


Final –CHAIRCHAIR

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This week your intrepid heroes compile shaders, absorb robots, and discuss game design? Mighty No. 9 faces the CHAIRQUISITION! This week your intrepid heroes compile shaders, absorb robots, and discuss game design? Mighty No. 9 faces the CHAIRQUISITION! Venn Stone clean