L.G.C. |B-Reel| – Cube 2: Sauerbraten

“Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.”

I really had no idea what was going on during the match but it was interesting. Just wanted to see how my app dealt with the Cube engine.

Website: Sauerbraten.org


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