Game: STAR WARS™ Knights of the Old Republic™ II
Webzone: http://store.steampowered.com/app/208580/
Devel: Aspyr
Engine: Aurora
Price: $9.99
Wazzat: 5 years after the events of the award winning original, the Sith are on the verge of crushing the Old Republic. As a lone Jedi, will you follow the light side or succumb to the dark?
Systems of business:
Venn:
CPU: AMD 8150 X8 OC 4Ghz
GPU: NVIDIA 980 4GB
RAM: 8GB
SSD: Samsung 840 EVO
OS: Ubuntu 14.04 LTS
Kernel: 3.13.0
DM: XFCE 4.12
Video Driver Version: 358.16
Jordan:
CPU: Intel i7 6700K X4 @ 4.0GHZ
GPU: MSI NVIDIA GTX 980
RAM: 32GB Corsair
SSD: Crucial MX 200 512GB
OS: Fedora 22 64 Bit
Kernel: 4.2.6-200
DM: XFCE 4.12
Video Driver Version: 358.16
Pedro:
CPU: AMD FX8370E x8 OC 4.2GHz
GPU: Asus GTX 970 STRIX
RAM: 16GB HyperX DDR3 1866MHz
SSD: #yol0raid 2x250GB Samsung 850 EVO
OS: Fedora 23 64bit
Kernel: 4.2.6-301
DM: Cinnamon 2.8.5
Video Driver Version: 358.16
CHAIRQUISITION:
– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies
Makes with the working
V-
- Can’t Alt+Tab, Brad.
- Well I can but the game always regains focus.
- Switching between 1080/2160 causes the game to revert to 720 (same shite it does on first launch) and the gerbil click-targets are off causing you to use the controlla or arrows to set the proper res.
- 60 @1080 and 2160.
J-
M-
- Worked flawlessly at launch
- Aspyr source port done almost perfectly
- Community patch to fix things actively supported by devs? Very nice.
Total-
Shiny / Sounds
V-
- Ass-Pyre originally ported this for mobile devices and I’m betting it looks passable on a 5 inch display @ 720/1080.
- At 2160P on a 28 inch display… not so much.
- I was thinking about using a re-texture pack but upgrading from meh to meh+ is hardly worth the effort.
- I know the game claims to have shadows but FK and ALL if I can see them.
- Voice acting is passable and the background racket is very Star Wars.
J-
- Holy 2004 batman!
- And these weren’t the greatest graphics back then either
- Voice work is as good as you get for 2003 Video games. Standard stable of 7 Actors
M-
- 60 ferps at UHD
- Being a droid on the outside of the ship looked pretty neat
- Playstation 2 complexity geometry, even rendered at a high res, still looks dated
- Does look very “Star Wars”
Total-
Control
V-
- Ass-Pyre added controller support and it’s… funky.
- We’re talking unwashed shirt that you wouldn’t wear to the grocery funky.
- I noped on over to the keyboard/gerbil within the first 10min.
- Gerbil-look requires holding down the right button because raisins but A and D work so get yourself some of that redundancy.
J-
- Exactly how I remember them
- Clunky
M-
- The “intro tutorial” has you plant some explosives on a door which I couldn’t get to work, required switching to keyboard+mouse and restarting the game
- Most awkward camera since Mario64
- Seems like a gamepad-type game, better off on the keyboard+mouse
Total-
FUN
V-
- I’ve never played this game so don’t expect any cocaine coated nostalgia glasses excuses.
- Let’s start with the “combat”
- This is the first game IN MY FK MOTHERING LIFE that made we whisper I wish this was 4X
- Really, what the hell is this? 1X lite?
- Me: Hey! That orb thingy keeps healing the bots so I best target it and give it a case of the nopes!
- Game: Na, Brad; IMA stay right, FKN, here, locked on to a droid until you are killed to death.
- Me: Fk that! *runs away /w a quickness and uses a medpack only to find that it only works if you click on ‘A To Use’because a double click will take one away from your inventory and not do shite*
- This game suffers from the early 00s “we want to tell a theatrical story but the tech is not quite there” syndrome.
- +D20 in my Star Wars game?
J-
- So I first picked up this game close to 11 years ago, back when I was really into the Star Wars D20 RPG, and I loved this shit
- I Played through about ¾ of the campaign, Reassembled HK47 and was on my way to becoming a super bad ass Jedi. Then I hit a game breaking bug where if you’re too neutral, you can’t progress
- My rose tinted goggles seem to have some scuffs on them
- I don’t recall the pathfinding being that pants on head retarded sometimes
- The AI when you relinquish control of your dudes is rock stupid as well. Let’s all run into minefields
- Still, I had fun playing the game. It really does pick up once you get through the telos city bits
- I’m trying to go through as a sith this time around, but I keep accidentally doing good deeds!
- And now I’m at the part where you, as Atton, a ranged character, have to fight two melee fighters by yourself. So much save scumming
M-
- Really wanted to like it
- Typical of Obsidian to deliver a very ambitious project without even a touch of polish… like F:NV and PoE
- Aspyr didn’t do much to clean it up either, other than “controller support” and making the graphics run at 500fps.
- Community mod should just be part of the game. I’m sure there must be legal issues.
- Chris Avellone is a good writer/designer, but this game didn’t give me the chance to appreciate it
Total-
Final –