L.G.C. |Reviews| — Torchlight II

Your intrepid heroes get a head, abuse our gerbils, and shite items. Torchlight II faces the CHAIRQUISITION!


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– Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies

Game: Torchlight II
Webzone: http://www.torchlight2game.com/
Devel: Runic Games
Engine: OGRE
Price: €18.99/$19.99 (80% off until Monday the 9th)

Wazzat: Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets – and, once again, the fate of the world is in your hands!

Makes with the working


  • I really don’t like not being able to run in non-fullscreen windowed mode.
  • Custom resolutions? Bwahahahahah!
  • Can’t ding them a chair since this is not a bug.




Shiny / Sounds


  • Ah, OGRE. The engine whose last stable release was in 2013.
  • It shows.
  • Even with everything on 11 it looks …dated. Not bad, just plain.
  • Soundtrack and effect are spot on.


  • It sounds a lot like diablo 2, which makes sense considering they used the same guy
  • Sometimes it sounds a little too much like diablo 2 though
  • The framerate is inconsistent, but it doesn’t really bother me too much


  • Wow, the framerate is all over the place.
  • With everything turned up to 11:
    • In the main menu it’s locked at 56 FPS
    • On character creation it skyrockets to 22163
    • And in-game it fluctuates between 40 and 70.
      • Disabling Bloom makes it slightly more stable around 75.
  • Soundtrack by the guy who made the OST for Diablo. Mr Matt Uelmen himself.
    • It’s so good, in fact, that I’m going to forgive the FPS inconsistencies.




  • I love the sound of my mouse clicking 50 times a second.
  • click click click click click click press I click click click click click click click
  • Why can’t I right click on an enemy and be fkn done /w it?
  • I don’t like controls that make me think about the amount of damage i’m inflicting on ze gerbil.


  • This is pretty much standard ARPG fare, but it’s damn solid
  • You click on  the things, so you can click on moar things.
  • Sometimes you press keyboard buttons so you can click on more things


  • It has the exact same issue the first one did.
  • If the screen fills up with too many enemies you can’t click to move in any reliable way and that’ll get you killed a lot of the time.
  • That aside you click on things and things react appropriately.




  • I played 40 something minutes the first time I launched it. That’s hella rare.
  • I really like the game but really hate the controls.
  • I’m also not a fan of how quickly it becomes inventory manager 2015.
  • You  might want to play it on hard since “normal” seemed more like casual.
  • After a few quests I had stockpiled so many mana/health potions that I was screaming YOLO and attacking FK all everything.
  • Seriously, the baddies shite items.
  • Multiplayer worked as expected minus having to create a separate account outside of Steam.


  • I will admit to being something of a torchlight fanboy
  • It takes the best parts of the diablo series and refines them very well
  • I completed a quest to put the lotion in the basket and got a mask made out of human face


  • Yeah… It’s good, it’s very good.
  • It’s exactly what Diablo III should’ve been hadn’t Blizzard fired most of these people.
  • Because yes, these are most of the same people that made Diablo I and II.


Considering this thing goes on sell more often than your mum it’s worth a buy.



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