L.G.C. |Reviews| — WORMS: W.M.D

Your intrepid heroes search for libraries, play with Pulse, and burn Fedoras. WORMS: W.M.D faces the CHAIRQUISITION!

Game: WORMS: W.M.D
Devel: Team 17
29.99 across the board

Wazzat: The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.

Disclosure: Team17 sent us the keys.

CHAIR– Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies

Makes with the working


  • Running LD_LIBRARY_PATH=”” %command% sorted all my issues.
  • It somehow manages to be a bit choppy while scrolling.
  • No Steamy overlay.


  • Missing libraries. Go to the game’s directory and run the following after installing zfstream and libcurl
  • ln -sf /usr/lib64/libbz2.so.1 lib/libbz2.so.1.0
  • ln -sf /usr/lib64/libcurl.so.4 lib/libcurl-gnutls.so.4
  • Segfaults after the game starts


  • Doesn’t save custom teams.
    • I guess this is because it core dumps on exit.
  • The UI is … flaky at best, borderline unusable at worst.
  • The game will freeze the moment you press a button in game proper, if you have a non-English locale set in your particular flavour of Linux.
  • Go ahead and add a decent amount of buffer underruns for good measure.
  • Just edit ~/.local/share/Steam/steamapps/common/WormsWMD/Run.sh and add:
    • export LC_ALL=C
    • export PULSE_LATENCY_MSEC=60
    • export LD_LIBRARY_PATH=””
  • Before the ./Worms\ … line
  • Keep in mind these edits will be noped the moment the game gets updated.


Shiny / Sounds


  • It looks like Worms?
  • Well, a darker grittier version of Worms Reloaded and that’s not a bad thing.
  • Each theater of war is hella detailed along with all the WMDs.
  • Animation retains the original charm found in earlier games.
  • The bad rapping level voices made me want to stab my brain-organ with a qtip.
  • Other than that it’s what you would expect from a Worms game.



  • It’s Worms… Right down to the selection of slightly different high pitched utterances.
  • If you’ve played a Worms game before, you know what to expect.
  • Unless you have a non-english locale set, at which point you can’t even see the UI properly.




  • Works OOTB /w the XClone and everything is laid out in logical order.



  • Controls will freeze the game because of the locale issue.
  • That’s not a problem with input itself or even mechanics, it’s a technical problem with the engine, so I can’t really ding it chairs here.
  • It works with the Logitech F310, The Mistress, the SHIELD Controller and just plain keyboard & gerbil.




  • Linux only multiplayer DOA.
  • Single player exists but the AI is content with killing itself when it’s not busy flipping the hell out.
  • So all you get is light training at best and mind numbing boredom at worst.
  • BTW crafting seems a bit useless.
  • The only time i’ve needed it is when the game was like “Hey! You have to craft a thing because reason!”



  • Again, it’s Worms.
  • You already know whether or not you like this game.
  • The additions to this particular title don’t really seem all that important.
  • Speaking of which, I can imagine what happened during development when deciding on said additions:
    • “What’s the hot new craze in game mechanics nowadays?”
    • “Roguelike elements.”
    • “No, we already have randomly generated maps.”
    • “Crafting”
    • “Genius!”
    • “How do we work that into the game?”
    • “We’ll have players collect bits of the weapons they want to craft in crates”
    • “Won’t that mean most matches will be played all the through without a single crafted weapon ever be created, let alone used?”
    • “… I’m sorry, I couldn’t hear you over this massive erection!”
  • Take any Worms game, a 2D one (the 3D ones don’t exist in my book), add crafting, driveable vehicles lifted directly from Metal Slug and turrets, add a nice dose of technical issues and the lack of cross platform multiplayer, what do you get?
  • 1 Chair, that’s what!


Final –CHAIR


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