Exclusive deals are drying up for indie developers, Phil says “yes” to third-party stores on Xbox, Intel Battlemage spotted in the wild, and SDL3 vs. Wayland.
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Timestamps:
00:00 Intro
01:04 Wearing an eye patch
STEAM NEWS
02:34 Steam on XBOX will never happen
NEW GAMES
11:51 Slice & Dice
17:09 Dragons Legacy
18:49 Decline of quality on Steam
GAME UPDATES
20:13 Skullgirls Marie
22:30 Why didn’t Skullgirls take off?
NEWS
25:37 Intel Battlemage benchmarks
30:49 Wayland vs SDL
37:06 New rendering engine for Wesnoth
39:47 WTF is The Mirror?
42:54 Discord sucks?
46:26 RIP exclusive game deals
HATE MAIL
59:58 GPU Waifu
Colour key – Venn Jordan Pedro
Steam: News
Supreme XoverloadX Phil Spencer was asked if he could envision other storefronts coming to the xbox.
“Yes” was the answer.
I mean, X86 is X86… unless it’s not.
Is becoming a general-purpose media / gaming PC the final YOLO for xbox?
Sony ain’t ever gonna do that.
Steam: New Games
This is the one game I’ve played on my phone for a long, long time.
If you’ve been looking for a game to play on your touchscreen enabled laptop or x86 tablet, this one will do it.
Those minimum requirements are legit.
I’ve had the Android version also installed on the passively cooled Celeron Chromebook in `Waydroid, and it plays without issue.
Oh shit the soundtrack has Ziggurath on it?
This looks like some dicey dungeons crack and it’s right up my alley.
Linux demo is borked but smash that proton button and I got sucked
Demo does not launch unless you tap the Proton button.
Tutorial did a good job of showing the mechanics.
Big PS1 vibes.
The long awaited sequel.
That top review is pretty damning!
Why not just use a beta branch or something?
Hoping you’ll make more than the hundred bucks it takes to list it?
Steam: Game Updates
You can play as the current Skullgirl now.
Those status symbols on Valentine’s needle projectile would have been useful a few years ago when I was actively playing the game.
Guest star for the mobile version is called Minette, which is just 1 T too many off of the Portuguese word for cunilingus.
Shcmancy new palette swaps for all the characters
The heavy is now an announcer
It’s been a few patches now and I just gotta say this is how you get a return on investment for actually baking Linux support in your engine.
Strange this game never took off when all the other weeb fighters did.
Averaging around 100 players these days.
News:
Someone lit up an engineering prototype.
24 core and 12GB of memoryram.
Proof that Xe2 exists and that’s about it.
Probably still in the smoke-test phase of PCB layout and thermal design.
Now, fix your AMD quality compute stack… and toss in some fan controls.
Two flavours of the Mage.
HPG “High-Performance Graphics” and integrated LPG “Low-Power Graphics” designs.
That representative graph for the mpix/s result is missing the A380.
And the two battlemage results seem to land exactly where you’d expect the A380 to be.
Long and fruitful discussions were had
Gamescope has the correct fifo and commit timing support, others do not. This can create GPU bottlenecks
For now, if the compositor offers fifo-v1 and commit-timing-v1, SDL3 will default to wayland. Otherwise it falls back on X.
“We are absolutely accepting they are unfixable right now yes, because they are”
One and done.
“If you are using X11 without a compositor, you will be throttled to 1Hz when your window is occluded, however if you are using a native Wayland window and are occluded, you will never be able to make forward progress at all, and your application will stall forever.”
That is something you probably want to avoid.
This is a big enough kick in the shins to get all the balls rolling on the different wayland compositors/mesa.
From what Detective Conan was saying, there wasn’t an awareness that this was a problem… at all, from the look of things
Still not having proper Steam overlay and Steam Input for wayland native applications was a bit of a shocker!
It’s going to be interesting to see what ends up replacing X11.
Wesnoth actually has a pretty decent release cadence of about 1 a year. Much faster than I would have guessed
One brand new campaign and two existing campaigns get a large overhaul
Watch your match history
Built in cheebos
New rendering engine comes with a 60% boost in FPS.
You can find people you have previously played online with.
XKCD 927 Intensifies
In principle, a from the ground up FLOSS version of this isn’t the worst idea, if only to provide the minetest hipstery option
Step 1: get fucked
Step 1 should never be join the echo chamber
Step 1 should be read the docs/source
But who’s going to actively, exploitatively, market “The Mirror” to children?
Having an open editor for Forkknife and Robux is not a bad idea.
Built with a custom fork of GOTDOT.
Epic posted losses and they cut back the excwoosives, awwww.
Microsoft is slowly starting to realize that having excwoosives does not an Xbox sell.
I also love the fact they were all about the Xbox having the newest Bethesda RPG, and then Starfield revealed itself to be peak Bethesda levels of mediocre and bug ridden.
Those sweetheart deals were never going to last forever
Are we gonna start seeing gamepass go up in price? Is epic gonna stop the free games?
Was that the only thing really keeping these platforms relevant?
Microsoft can theoretically pump infinite money into Xbox, but Tencent might want some ROE.
Being able to cut a deal with whothehellever have allowed some developers to “break even” on games before release.
Epic and Microsoft are taking the bold stance of throwing money at walls and seeing what sticks.
Traditionally, exclusive games are made to sell platforms e.g. hardware or store.
Those games were typically higher quality joints.
Making small indie titles exclusives never made a lot of sense to me in the first place.
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