This week your intrepid Linux heroes scream about art, blocking, and fingers?
Scale:
– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies
Game: Ascendant
Webzone: http://hapagames.com/game.html
Devel: Hapa Games
Engine: Unity
Price: $9.99/€7.50 (10% off until the 20th)
Wazzat: “Ascendant is the unforgiving beat ‘em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments.”
Makes with the working
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Forced my monitor into 1920×1080 on the first go
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I thought the Unity guys had fixed this!
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Shiny / Sounds
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I don’t hate either the audio or visual aesthetics.
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Looks similar to Guacamelee with Dust: Elysian Tail post processing.
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The music can be a bit repetitive at times, but for the most part it works.
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Sound effects are not very good.
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Hitting enemies feels piss weak. (Dust and Guacamelee did it a lot better)
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Control
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You dropped out of the hangout Venn
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Non-rebindable controls
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Doesn’t properly detect my PS2 Dual Shock, as in the key layout is completely mental.
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In this day and age, this is doin’ it wrong!
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I guess I should count myself lucky, it seems there are a bunch of people with Xbox controllers and the game doesn’t even detect it.
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FUN
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I spent most of my playtime doing mental exercises to remind myself of what the keybindings were.
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If I have to stop paying attention to the game to think which button does what, the immersion factor goes right out the window.
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Final – *