This week your intrepid heroes go full-metal wood, grab some ninja swords, and make necks fly.
Game: Wooden Sen’SeY
Devel: Upper Byte Studio
Price: €/$ 9.99
Wazzat: Wooden Sen’SeY is an action-platformer, set in a unique “Japan Steam Rock” universe filled with humour. You follow Goro, a village chief, as he seeks revenge through a variety of levels. He will defeat his enemies using his axes to slice, dice, squash and grapple!
Makes with the working
- Played it on the SteamBox
Shiny / Sounds
- Love the soundtrack.
- Sound effects …are there
- So lacist
- Also, The resolution options ain’t that great
- Why would you put motion blur on a platformer?
- Who in their right mind thinks that blurring the fucking screen is a good idea in a game where you need to see where you’re landing?
- I’m assuming there are some awesome songs in this game.
- Not I’d have any idea since the first thing I did was mute it after 30 or so seconds of game time.
- Logical control setup OOTB
- They could be a little tighter but that’s part of the fun.
- Any platformer that expects you to use the analog stick gets minus one c hair
- Does certainly give me the bionic commando vibe, a game I really liked
- The jump arc is a bit weird on this one, which can make you misjudge jumps sometimes
- It does the same thing FORCED did. Sometimes it outright refuses to accept the left and up movements on the left analogue stick.
- NVidia Controller had some weird mappings by default
- Emulating the 360 controller with the DualShock and xboxdrv sorta makes it work, sometimes.
- I suppose I have to give them some credit.
- They made a platformer in Unity where the Jumping isn’t floaty as fuck.
- Let me save at the FKN level checkpoints.
- Seriously, long level is long.
- Proper mix of fk you hard and legitimate challenge
- I like how all the enemies have a distinct strategy
- I don’t like how if you come into the slightest proximity of the bad guy you take damage. Gets you nickled and dimed to death .
- With a little more polish, it could be a very good steambox title
- I don’t like platformers anywhere near as much as I used to
- For me to enjoy a platformer, you need to give me something different.
- Rogue Legacy has the Random-ness/legacy rogue elements to set it apart.
- Awesomenauts has the whole MOBA thing going for it.
- Jazz Jackrabbit 2 had an awesome soundtrack that was far better than the rest of the game.
- This game on the other hand, has loud ass music that got muted after less than a minute.
- And it has motion blur which only gets disabled if you push the graphics settings down way too much.