Your intrepid heroes search for friends, build a sign, and play a trick on Little Timmy. LEGO Minifigures Online faces the CHAIRQUISITION!
Game: LEGO Minifigures Online
Engine: Dreamworld Engine
Price: 29.99 – 32.99 CAD
Wazzat: Play online with thousands of players from all over the world, or just team up with your closest friends; LEGO Minifigures Online features full-cross platform play, allowing gamers on PC, Mac, Linux, iOS and Android to play together in the same, persistent online world.
– Not sure if want
– Check it out
Makes with the working
- Launches without sound on the Humbuntu
- Yes, in 2015.
- Spite crashes! I I’ve had a few, and they are the FK you sort.
- You know, not reproducible.
- Needed to replace it’s libudev.so.0 with my libudev.so.1
- Randomly Crashes
- Crashy lil’ fucker, innit?
- What’s that? You’d like to have sound when you click Play on Steam?
- Aha! Fuck you.
- Steam Runtime? I can tell you for a fact, from the exchange of e-mails about the sound issue, FunCom doesn’t know what the Steam runtime is!
Shiny / Sounds
- It looks a bit alright with everything on YOLO eye-bleed 9000.
- The levels are well done and full of colours. So much so you will begg FSM to strike you with colour blindness.
- I was saying during our players (available to our Patreons right now) that they must have went around the office and picked devels at random to voice this.
- At the end of the day I can’t really shite on it.
- Oh, I want to, but the whole A/V bit really gels.
- Graphically, the game looks about as good as you could make a lego game
- The voice acting though? Ugh. Minus 1 chair
- Looks alright but then again you’d have to fuck it up real good to make Lego look bad.
- The music is fitting with the general theme and atmosphere of the area you’re in
- The voice acting on many of the characters makes me want to shove a screwdriver into my ear canal.
- The narrator is alright, though.
- Xclone controlla worked OOTB and this is important.
- You see, the controlla has auto-aim/movement.
- Little Timmy will never know you you’re holding down A while watching LGC.
- It loses a chair because you often have to use the gerbil to get unstuck from the terrain.
- NVidia controller actually worked out of the box with this one.
- It still has several problems with the touch bits and advanced functions, but that’s not the game’s fault.
- If it weren’t for the fact that your character keeps getting stuck on terrain like condoms inside your mom, I’d give it 4 chairs.
- Man, I was going to kidnap a kid for testing but decided against it because kids, ick.
- MMO: A multiplayer video game which is capable of supporting large numbers of players simultaneously.
- That’s all you will get, Brad. No groups, guilds, etc.
- You do get a buddy list that does FK and all to help track down your friends.
- It took some 15min and that was only due to us being around the same points.
- Remember Funcom tried to launch this game late last year as pay-to-win on Windows and it was met with a resounding meh.
- This is the same game minus the micro-transactions relaunched at $29.99.
- That should tell you something.
- The largest problem with this game is the difficulty.
- 90% of the bosses (or mini) hit like a light breeze and you can just stand there until they nope.
- Then you run into others that have turbo hit-points and will damn near curb-stomp your arse.
- You do collect bits used to unlock new players but ZzzzzzzzZZZzzzzzzz
- There’s also an upgrade path but it’s beyond linear.
- The real kicker is knowing they will shut down the servers in a year or so.
- Okay, clearly this is a children’s game. This can’t be too challenging because 5 year old kids need to be able to consistently win.
- Still, this is a product that doesn’t scale with your audience.
- The combat is one dimensional, and while the FF13 style party mechanic sort of varys things up, it’s nowhere near enough
- This is literally Diablo III with a lego make-over.
- Maybe slightly toned down on the difficulty.
- Even that I can’t say for sure nowadays, since I haven’t played it since the beta.
- The combat, the upgrade progression, the linearity of the quests, the way the quests instances are marked (that orange glow coming from the doors), and even the way that the multiplayer bits work.
- I can recognize a competent game regardless of whether or not I enjoy playing it.
- I’m probably not going to keep playing this game and I can tell you, if you have kids and you want a game you can play with them (and don’t mind shelling out $30 for each copy) this is that game.
- Super PG, solid and easy to understand mechanics and a lot of content right from the get go.
- There is one downside to it, besides the terribad voice acting on some of the NPCs.
- In order to unlock more minifigures, either you grind the instanced dungeons or you’ll have to buy $5 blind bags to get the physical minifigs themselves and redeem the code in the game so you can play as them.
- That is going to have your kids harassing you to get them more blind bags.