Your intrepid heroes play with pixels, bounce off balls, and give a hoot. Owlboy faces the CHAIRQUISITION!
Devel: D-Pad Studio
Price: €22.99 / US$ 24.99 / CDN$ 27.99
Wazzat: Owlboy is a ‘hi-bit’ adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies. Overcome obstacles and greater enemies, in one of the most detailed adventures of this era.
Mandatory Disclosure: They sent us keys
– Not sure if want
– Check it out
Makes with the working
Shiny / Sounds
- It’s really nice to have a hipster-pixel game that doesn’t make my epilepsy bleed.
- Looks like something from the never released Super Duper nintendo.
- Bright, colourful, and amazingly detailed.
- The sounds and background music are legit for what they were going for.
- If you go look at the blogs of the artists who worked on this game, you can easily tell how much effort these guys put into the visual aesthetic
- Another example of pixel art done right. I like the faux-comic bookey style they use when they do that big siege cinematic
- Little environmental transitions
- I also love the little animations that all the characters do in dialogue.
- It looks good… Really good.
- “OMG! Pedro likes how a pixel game looks. Fire and brimstone must be raining from the skies.”
- No, I simply hate lazy pixelated graphics made by people who don’t give a fuck and just want to skirt by on the “retro” look.
- The visuals in Owlboy, even though they’re evocative of the 16bit era, are really finely detailed and look very good.
- The background music didn’t really do it for me, though. It ended up getting muted because it actively got in the way of the atmosphere in some scenes.
- I guess they also tried to keep the sound effects simple but effective enough to compliment what’s happening on screen.