Each week your intrepid heroes test a game against three Linux distributions. Turok faces, the ChairQAsition!
Game: Turok
Webzone: Turok
Devel: Iguana Entertainment / Nightdive Studios / Ryan C. “Icculus” Gordon
Engine: KEX
Price: £14.99 / US$19.99 / CA$21.99
Wazzat: A world where time has no meaning – and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.
Mandatory Disclosure: Bought ourselves
Does It Launch
- No problems.
Performance @ 1080
- 60 @ 1080 / 60 @ 2160
Graphics
- WHAR FOG?
- I knew something was off and Bradley brought it up in the YT comments.
- Turns out you it’s not enabled by default for FK all reason.
Control
- WASD standard and everything was mapped logically OOTB.
- Works /w the Steam controlla, bonus soda.
Does It Launch
- Doesn’t launch on steam beta with the overlay on. Doesn’t bode well if you wanna use the areola controlla
Performance @ 1080
- The N64 dev kits were significantly more powerful than the console, so often times there were peformance problems back in the day
- Not so much now
Graphics
- I like the lack of fog
- Otherwise junky 1997 goodness
Control
- Doesn’t require an n64 controller to play. 0/64
Does It Launch
Performance @ 1080
- FerPS are capped at 60 even if you disable VSync.
Graphics
- It does give you the option to play in fog world by disabling the “Extend Draw Distance” option.
- Also, thank goodness for the option to disable the camera bobbing.
Control
- Fully rebindable keys and mouse sensitivity sliders.
QA Score:
Fun?
- Venn:
- Most of the graphics scale up quite nicely.
- The sounds, not so much.
- Some of them are down tight bad. Now I’m not talking about the beeps and boops but anything that was sampled.
- Also something added for the N64 version was aim assist; so you only have to shoot in the general direction.
- N64 cheat codes work and that’s good for a little fkn around.
- All in all I had a good time with it despite it being the nerfed N64 port.
- Yeah, it’s primitive as all shite but the level design and enemy placement still hold up.
- However, unless you have a raging nostalgia boner I would stay away unless it’s on hella sell.
- Right now it’s $5 and that’s what it should be, not $19.99.
- I’m still curious how a 8MB ROM turned into a 200+ MB PC game.
- Music folder.
- Jordan
- I mean, it’s turok. Played it on a rented n64 cartridge from blockbuster 20 odd years ago
- It’s still pretty solid after all of these years
- Sure the enemies are vulnerable to circle strafe, but everyone in these old games were
- It’s nice that we can play old n64 games on modern hardware
- If were a playstation kid back in the day, this might be a nice pick up when it’s on sale
- Gotta agree with Venn though, this should be GOG budget price, not B+ game prices
- Pedro
- Old school FPSs always have this timeless feeling of FUN to them
- None of them RPG elements, forced story bits, pointlessly taking control away from you to show you a cutscene, or even the sense there is only one way to progress and no point in backtracking.
- Well, Turok seems to have been the daddy of pointlessly taking control away from you to show a cutscene.
- What exactly is there to be had by seeing the titular Turok holding a key aloft in such a way that it looks like he’s drinking from it?
- That said, the rest of it is just so much pure unbridled fun I can’t help but enjoy it very much.
Fun Score: