CHAIRQASITION: Turok

Each week your intrepid heroes test a game against three Linux distributions. Turok faces, the ChairQAsition!

Game: Turok
Webzone: Turok
Devel: Iguana Entertainment / Nightdive Studios / Ryan C. “Icculus” Gordon
Engine: KEX
Price: £14.99 / US$19.99 / CA$21.99
Wazzat: A world where time has no meaning – and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.

Mandatory Disclosure: Bought ourselves


Venn: 

Does It Launch

  • No problems.

Performance @ 1080

  • 60 @ 1080 / 60 @ 2160

Graphics

  • WHAR FOG?
  • I knew something was off and Bradley brought it up in the YT comments.
  • Turns out you it’s not enabled by default for FK all reason.

Control

  • WASD standard and everything was mapped logically OOTB.
  • Works /w the Steam controlla, bonus soda.

Jordan:

Does It Launch

  • Doesn’t launch on steam beta with the overlay on. Doesn’t bode well if you wanna use the areola controlla

Performance @ 1080

  • The N64 dev kits were significantly more powerful than the console, so often times there were peformance problems back in the day
  • Not so much now

Graphics

  • I like the lack of fog
  • Otherwise junky 1997 goodness

Control

  • Doesn’t require an n64 controller to play. 0/64

Pedro: 

Does It Launch

Performance @ 1080

  • FerPS are capped at 60 even if you disable VSync.

Graphics

  • It does give you the option to play in fog world by disabling the “Extend Draw Distance” option.
  • Also, thank goodness for the option to disable the camera bobbing.

Control

  • Fully rebindable keys and mouse sensitivity sliders.

QA Score:

Fedora:   
Soulless:
Ubuntu:  


Fun?

  • Venn:
    • Most of the graphics scale up quite nicely.
    • The sounds, not so much.
    • Some of them are down tight bad. Now I’m not talking about the beeps and boops but anything that was sampled.
    • Also something added for the N64 version was aim assist; so you only have to shoot in the general direction.
    • N64 cheat codes work and that’s good for a little fkn around.
    • All in all I had a good time with it despite it being the nerfed N64 port.
    • Yeah, it’s primitive as all shite but the level design and enemy placement still hold up.
    • However, unless you have a raging nostalgia boner I would stay away unless it’s on hella sell.
    • Right now it’s $5 and that’s what it should be, not $19.99.
    • I’m still curious how a 8MB ROM turned into a 200+ MB PC game.
      • Music folder.
  • Jordan
    • I mean, it’s turok. Played it on a rented n64 cartridge from blockbuster 20 odd years ago
    • It’s still pretty solid after all of these years
    • Sure the enemies are vulnerable to circle strafe, but everyone in these old games were
    • It’s nice that we can play old n64 games on modern hardware
    • If were a playstation kid back in the day, this might be a nice pick up when it’s on sale
    • Gotta agree with Venn though, this should be GOG budget price, not B+ game prices
  • Pedro
    • Old school FPSs always have this timeless feeling of FUN to them
    • None of them RPG elements, forced story bits, pointlessly taking control away from you to show you a cutscene, or even the sense there is only one way to progress and no point in backtracking.
    • Well, Turok seems to have been the daddy of pointlessly taking control away from you to show a cutscene.
    • What exactly is there to be had by seeing the titular Turok holding a key aloft in such a way that it looks like he’s drinking from it?
    • That said, the rest of it is just so much pure unbridled fun I can’t help but enjoy it very much.

Fun Score:

Venn: 
Jordan:
Pedro: 

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