CHAIRQASITION: Ultimate Chicken Horse

This week your intrepid heroes batt{#`%${%&`+’${`%&NO CARRIER.

Game: Ultimate Chicken Horse
Webzone: Ultimate_Chicken_Horse
Devel: Clever Endeavour Games
Engine: Unity
Price: £10.99 / US$14.99 / CA$16.99

Wazzat: Ultimate Chicken Horse is a party platformer game where you build the level as you play, placing traps and hazards to screw your friends over, but trying not to screw yourself.

Mandatory Disclosure: Foxy sent us keys

– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies


Does It Launch

  • Kinda sorta, yes.
  • It better since you will be restarting the game, constantly.
  • Seriously, getting an online game going it a legit carpshoot.

Performance @ 1080

  • 300+ @ 1080.


  • Flat, cartoon, works.
  • I really do like the art style.


  • When it works, it works.
  • Giving it a fail since it will randomly eat shite leaving you unable to control fk or all until the end of a round.
  • Or a restart.
  • Another biggie is the inability to launch the game with key/gerb, it locks out the controller.
  • Launching the game with the controller works but you get SUPRISE player two if you breathe on the keb/gerb.


Does It Launch

  • Oh, it’ll start up, but every time you want to start a new multiplayer match, you need to restart the game

Performance @ 1080


  • Look at that chicken dance


  • 2 years and your first input is still slot 1.
  • So make sure you grab that controller before doing anything in a menu


Does It Launch

  • It launches reliably, which is a notable improvement from Early Access
  • But it still fails to join online games without a restart.
  • And you will be going through that a lot if you don’t have friends over to play the game with you.

Performance @ 1080

  • 60 because VSync


  • Both graphics and audio works


  • Controller support was also very flaky at first but now even the 8bitdo SNES pro controller works fine

QA Score:


Fun section:


  • Venn:
    • I’m giving this a reluctant two.
    • Building a nope gauntlet to kill your friends while simultaneously creating a path for yourself is wicked-fun.
    • Yeah, really really fun but really really busted.
    • All I can say is this.
    • 20% of any Chicken horsing session is composed of fucking with controllers, restarting the game, randomly losing connection, and trying to find a level everyone can connect to.
    • When it works, it’s brilliant.
    • That said, if I called the Host/Client sync incredibly buggy I would be accused of understating the facts.
  • Jordan
    • On paper, UCH is a fantastic party game
    • The platforming is really good, the vs mechanic is inspired in how it makes people’s brains contort and it inspires really good shit talk
    • However, in practise there are some problems. Mostly technical in nature
    • The control issue has been around since their demo and they haven’t fixed it
    • You need to restart the game to start a new MP match
    • And for some reason, it spawns a second cursor when I use a controller
    • Lack of single player is a bit of a moot point because this is a party game by design
    • The ability to create and share levels is nice]
    • It took 4 intoxicated technical people to sort out online multiplayer. Sober non techies don’t stand a chance
  • Pedro
    • My admiration toward Ben Yahtzee Croshaw is news to no one.
    • But you can never agree fully with someone else.
    • Yahtzee’s shtick is that a video game needs to be able to stand on its singleplayer campaign. I disagree.
    • But this game doesn’t even have a pretense of one.
    • Its job is to be a party game.
    • Simple mechanics, easy to understand concepts, and a healthy dose of watching people fail.
    • It has what it needs to be a good multiplayer only game which could, in theory stand on its own.
    • Unfortunately, having to continuously debug a game when you have friends over is not what people want.
    • This isn’t Early Access anymore, if the game is an officially released state, crap like being unable to reliably play it should be fixed.
    • It’s not fun when the game fails to deliver on the most basic thing it sets out to do.

Fun Score:



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