Valve’s Artifact is back from the dead! PCSX2 gets a huge 2.0 release. Dota 2’s Sleet Fighter is ready for EVO, PvP at the Renaissance Faire, and Sabrent wants to suffocate your Steam Deck.
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Timestamps:
00:00 Intro
03:32 Rolling a critical hit on foot
STEAM NEWS
05:18 Artifact players jump by 2.5K
10:35 New Team Fortress 2 comic
15:01 Sabrent Steam Deck suffocator
NEW GAMES
19:41 Festival: Renaissance PvP
GAME UPDATES
23:07 Dota 2 Sleet Fighter
NEWS
28:29 PCSX2 2.0 BIG update
31:37 Emulators vs real hardware
35:12 D8VK added to DXVK
37:44 Games that used DX8?
39:50 Proton preserves Windows games
40:54 ARM gets FSR at home
43:54 FSR power saving
44:52 Twitch enhanced oopsie
48:06 Twitch Enhanced meltdowns
52:44 Gamepass price hikes
59:32 Were you expecting a price hike?
01:02:08 Steam Smash BROs
01:03:47 Taking a boss break
Colour key – Venn Jordan Pedro
Steam: News
59 to 2.5K is a bump.
The hell caused that?
Occasionally I get nicotine fits for Magic the Gathering so maybe some folks just have that artifact bug
Or maybe some big streamer tried to have a larf?
Article speculates it may be a botting wave which may or may not be related to VALVe’s action on TF2 bots.
I like card games, but Artifact and its stupid 3 games at once gameplay broke me.
Yeah, something is up. Tuesday was no random blip.
It has been averaging 2.5K players all week.
It’s a straight line of sus.
Steam forums are still dead.
A new?
Explains the attempt to clean up the bots.
Number 7 is supposedly coming out and one of the writers has confirmed that at least the writing bits are done, that much is not a “hoax” – his word.
True to form, Valve time is taking some inspiration from it’s OG source: Comic books
I went back and tried to read some of them. They’re very 2000s era webcomic with some very well done art
Couple of thumb drives and you can really block that intake.
Yeah you might wanna pair this with one of those more ventilated steam deck backplates.
Or cross-drilled thumb drives.
That rectangular bit should be vertical so you would plug the drives in horizontally, that way they wouldn’t cover the breathy holes
New Games
Role-playing Game Set in a Renaissance Festival that will end up becoming GTA.
This game was set for release on the 7th but that was changed to coming spoon.
Battle-Royal Online Multiplaye?
Renaissance Festival PVP!
Designed for a controllers.
It’s cussy, filled with drugs, and cexy situations.
Just like Dark Souls III.
Hefty download for an indie game.
There is certainly a lot going on.
MMO Moba Dark souls with some GTA RP thrown in?
Is the storage requirement also why they’re breaking the rules and don’t have a trailer?
Game Updates
Dota 2 now has a fighting game mode included as part of the recent Crownfall update.
Five characters, dedicated move lists, alternative skins, and frame data.
They have blessed the fighters with 6 to 8 frames of animation.
Ah, okay. There’s the fighting game
I really don’t want to start DotA2 just so see what that’s like.
I was willing to start it but you have to play throughout the story title of Act III.
I like that valve is willing to just drop some dumb shit like this just to see how it lands
I kinda wish they would just release more random small scale stuff.
Sleet Fighter makes me think of Power washing simulator.
You can play online.
News:
Already at v2.0.3, gots to love new major version oopsie triage.
Qt continues being the cross-platform toolkit of choice.
RIP plugins.
Shipping with pre-configured fixes for games.
All this, plus a big picture mode.
Pnach 2.0 adds INI-like labels to patch files.
And they have a path repo, neat.
A lot of that reads like someone’s been paying attention to the RPCS3 and Dolphin update posts
Actually being able to save configs per game isn’t just welcome, it’s a necessity when you start getting to the PS2 era of gaming.
SDL for proper automagic controller mapping, that’s only about a decade too late.
I look forward to all the lutris runner maintainers scrambling to update their stuff.
This is just good though.
All major legacy directX implementations in one handy dandy package.
Non-native refresh rate emulation is forced vsync?
I wish they allowed the same kind of shenanigans in DX8 games that stuff like dgvoodoo2 does
But I can see how that falls out of scope for DXVK, which its purpose is to translate old DirectX to Vulkan as closely as possible for compatibility.
We’ve got FSR at home
For real though, this is a great use case for this sort of tech especially in power optimized platforms like ARM.
Reduced power usage is something I never think about but that hits different on mobile.
I’ve seen bad Temporal AA in a few games and the grainy shimmering effect it creates
It’s made me wary of temporal post processing effects
Still waiting on that generic AV1 support
Knowing full, damn, and well that Enhanced Broadcasting was not launching until the release of OBS Studio 30.2 Twitch posted this.
I want to believe that this was an honest mistake vs a not so friendly reminder that OBS is behind the agreed upon schedule.
…and they already cashed the cheque.
Lads, Microsoft has cracked the puzzle!
That makes 2 price increases in what? About 1 year?
Subscription services are the first thing to go when someone is looking to trim a budget.
So the budget tier is gonna contain all the leftover games from studios they axed and the good tier has new games on it
Ampere guesses 74% of xbox users are subscribe to ultimate, so there’s already not a lot of growth there
Anyone still on game pass for console can cling on to their grandfathered plan for dear life.
And they pulled day-1 games from the base tier.
How does that play out with the xbox direct where they were all GET EVERYTHING DAY-1!11!
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