L.G.C. |Reviews| — Mark Of The Ninja

The Linux GameCast Weekly crew break out the black spandex and sharpen ze chairs. Then we totally uppercut some kid just because he opened a window.

In Mark of the Ninja, you’ll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options.


– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies

Game: Mark of the Ninja

Webzone: www.markoftheninja.com

Devel: Klei Entertainment

Engine: Custom: http://bitscreed.com/developers-insight-klei-entertainment/)

Price: $14.99

Makes with the working


  • Min SPEC 32-bit Ubuntu 12.04 LTS


  • Tempted to ding it a chair for going 3840×1080 by default


  • AMD graphics, both open source and proprietary drivers, ootb!


Shiny / Sounds


  • This is Shank with a paint job and reworked controls

  • It keeps the Shank look and I’m okay with this.

  • Voice work is good and no issues with the effects.


  • The graphics are good for what this is

  • Dinging it a chair because the dialogue the guards use is really repetitive and the dialogue that the guards use is really repetitive and the dialogue that the guards use is really repetitive


  • Footsteps are way too effing loud! Immersion goes right out the window.

  • Other than that, it looks just like Shank with a palette swap.




  • Works fine with my Xclone gamepad

  • Small hiccup with the targeting system getting stuck at the beginning of levels so dinging it a chair for that.

  • Don’t even think about playing this /w a keyboard


  • Yeah, really does need an Xbawks controller for this’un.

  • Controls are reasonable aside, however the 360 controller isn’t really designed to handle subtle little movements as you’re crawling inside vents.

  • The Camera is completely fucked

  • Killing shit is very weird


  • My PS2 Dual Shock works great with Shank. With this one… Not so much.

  • Everytime I start the game with the controller the level locks up at the beginning

  • Playing with the keyboard and mouse is like jamming rusty razor blades in between your finger nails.

  • Also, aiming to the gongs in focus mode with the controller is fucking frustrating




  • I’m about as stealthy as a rabid emu on a meth binge so this game pisses me off.

  • That said, angry gets shite done.

  • It taunted me with instadeath until I figured out the levels.

  • I would give it 4 chairs but the random “challenge” rooms serve fk all purpose.


  • Kill lasers and murder holes

  • Why can’t I murderhole!


  • Venn quoted Yahtzee so I’m doing it too, I wish the game would figure out if it wants you to murder every last one of the guards or if that’s just for ninja poseurs.

  • There’s a big bonus for not raising alarms and not killing anyone, but all you can buy with those bonuses are better ways to murder people.

  • I’m a big fan of cartoony violence and even in its youthful indecision I can see why Mark of the Ninja may appeal to some people.

  • Problem is, I like Thief: Deadly Shadows and its sequel a little too much to excuse this bad attempt at a Stealth’em-up.



  • When it boils down to it: Having to play with the keyboard and with schlopping footsteps sounds echoing inside my cranial cavity, I was just not having fun. I beat Shank before Steam for Linux was even out and I loved it, I had a lot of fun with it. Unfortunately the same cannot be said for MotN.


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