The Linux GameCast Weekly crew break out the black spandex and sharpen ze chairs. Then we totally uppercut some kid just because he opened a window.
About:
In Mark of the Ninja, you’ll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options.
Scale:
– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies
Game: Mark of the Ninja
Webzone: www.markoftheninja.com
Devel: Klei Entertainment
Engine: Custom: http://bitscreed.com/developers-insight-klei-entertainment/)
Price: $14.99
Makes with the working
V-
Min SPEC 32-bit Ubuntu 12.04 LTS
J-
Tempted to ding it a chair for going 3840×1080 by default
P-
AMD graphics, both open source and proprietary drivers, ootb!
Total-
Shiny / Sounds
V-
This is Shank with a paint job and reworked controls
It keeps the Shank look and I’m okay with this.
Voice work is good and no issues with the effects.
J-
The graphics are good for what this is
Dinging it a chair because the dialogue the guards use is really repetitive and the dialogue that the guards use is really repetitive and the dialogue that the guards use is really repetitive
P-
Footsteps are way too effing loud! Immersion goes right out the window.
Other than that, it looks just like Shank with a palette swap.
Total-
Control
V-
Works fine with my Xclone gamepad
Small hiccup with the targeting system getting stuck at the beginning of levels so dinging it a chair for that.
Don’t even think about playing this /w a keyboard
J-
Yeah, really does need an Xbawks controller for this’un.
Controls are reasonable aside, however the 360 controller isn’t really designed to handle subtle little movements as you’re crawling inside vents.
The Camera is completely fucked
Killing shit is very weird
P-
My PS2 Dual Shock works great with Shank. With this one… Not so much.
Everytime I start the game with the controller the level locks up at the beginning
Playing with the keyboard and mouse is like jamming rusty razor blades in between your finger nails.
Also, aiming to the gongs in focus mode with the controller is fucking frustrating
Total-
FUN
V-
I’m about as stealthy as a rabid emu on a meth binge so this game pisses me off.
That said, angry gets shite done.
It taunted me with instadeath until I figured out the levels.
I would give it 4 chairs but the random “challenge” rooms serve fk all purpose.
J-
Kill lasers and murder holes
Why can’t I murderhole!
P-
Venn quoted Yahtzee so I’m doing it too, I wish the game would figure out if it wants you to murder every last one of the guards or if that’s just for ninja poseurs.
There’s a big bonus for not raising alarms and not killing anyone, but all you can buy with those bonuses are better ways to murder people.
I’m a big fan of cartoony violence and even in its youthful indecision I can see why Mark of the Ninja may appeal to some people.
Problem is, I like Thief: Deadly Shadows and its sequel a little too much to excuse this bad attempt at a Stealth’em-up.
Total-
Verdict-
When it boils down to it: Having to play with the keyboard and with schlopping footsteps sounds echoing inside my cranial cavity, I was just not having fun. I beat Shank before Steam for Linux was even out and I loved it, I had a lot of fun with it. Unfortunately the same cannot be said for MotN.