L.G.C. |Reviews| — Hack ‘n’ Slash

This week your intrepid heroes hack the planet, read sticky notes, and moonwalk.


Chairquisition:
– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies


Game: Hack ‘n’ Slash (Thank DF for keys when this thing was in hella alpha)
Webzonehttp://www.hacknslashthegame.com/
Devel: Double Fine Productions
Engine: ???
Price: $/€ 19.99 – 33% off (13.99) until Sept 16th.
Wazzat: Hack ‘n’ Slash is a puzzle action game about hacking — reprogram object properties, hijack global variables, hack creature behavior, and even rewrite the game’s code. The only way to win is not to play…by the rules!


Makes with the working

V-

  • It’s DoubleFine, you know that shite is going to work

J-

P-


Total-


Shiny / Sounds

V-

J-

P-

  • Walking animation while going diagonally is missing

    • It’s a bit jarring just seeing your character moonwalking all over the place.

  • It may be a bit nitpicky, but that’s quite literally the only graphical issue I could safely say was not a part of the experience.


Total-


Control

V-

  • You didn’t map inventory to the controller organ, Brad.

  • I was a full arn in before I discovered the fkn thing existed.

  • Outside of that everything worked with the Xclone.

J-

  • Venn, you silly bitch

P-

  • Everything was mapped to the controller for me.

    • Inventory was set to the Select button.


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FUN

V-

  • I really like how this game takes the “figure it out yourself, FKR!” approach.

  • That said, 1.5 arns in I’m board.

  • It’s debugging, the game.

  • Who is the target audience? Kids? Devels? Nutters?

J-

  • The game has a very cool concept

  • The puzzles do make themselves immediately apparent though

  • I really like the hackability aspect

P-

  • The puzzles aren’t exactly hard.

  • They just don’t tell you a damn thing about them and most of them are more of a chore than puzzle.

    • I’m looking at you Warden!

      • *grumble* having to change your name *grumble*


Total-


Final – 

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