This week your intrepid heroes return to Soviet Russia, hangout with Steven Blum, and watch some cut-scenes.
Game: Metro 2033 Redux
Devel: 4A Games
Engine: 4A Engine
Price: $/€ 19.99
Wazzat: Metro 2033 Redux is the definitive version of the cult classic ‘Metro 2033’, rebuilt in the latest and greatest iteration of the 4A Engine for Next Gen. Fans of the original game will find the unique world of Metro transformed with incredible lighting, physics and dynamic weather effects. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth.
– Not sure if want
– Check it out
Makes with the working
- Almost 20sec of unskippable bullshit makes it hella hard to tune graphic settings.
- The devels even created benchmark.sh to skip that noise.
- And speaking of settings. No in-game resolution options? Really?
- Twice I’ve gone “off script” and found myself stuck until I backtracked and triggered fkallwhatever.
- BAD lag during loading scenes.
- The syncs they do not make /w the clouds
- Getting between 45/56 FPS /w everything on 10 @ 4K
- The loading screens are smoother with steam overlay up. True story
- At least we don’t have a return of the quality slider
- I guess it’s the first true OpenGL4 game on Linux
- So I’m almost tempted to excuse the poor optimization and frame dips.
- I genuinely thought the jerky-ass loading screens were because I’m running it in an HDD and not an SSD.
Shiny / Sounds
- It’s hella gorgeous in full 4K goodness.
- Directional sounds really set the atmosphere.
- I know many are experiencing buffer underruns in-game but I’ve only noticed them while loading.
- Pedro will tell you all about the highest graphics settings
- Those pulseaudio underruns
- Somehow text renders faster when steam overlay is up
- Oh hai Steve Blum…and Steve Blum again…and Steve blum yet again
- Pushing the graphics all the way up causes smearing and glitchy draw distance.
- Sounds? Yeah they’re on par with with what the series is about.
- It’s still the same 3 or 4 russian accent voice-actors and 2 or 3 more whose russian accents are even worse than mine.
- Keyboard and gerbil work as expected but the default layout is all over the place.
- no real change from Metro LL
- Doesn’t let me bind the extra mouse buttons nor the PgUp/PgDn
- Why?? What year is this, 2013?!
- I really dig the game settings. I was able to put into a more traditional FPS mode vs scrounge for resources and get deaded a lot.
- The Metro LL did a good jerb of sucking you into the story organ and this does exactly that.
- First hour of the game is jumping from one cut-scene to the next
- If you’re a filthy heretic and previously played 2033 this might be worth a revisit but it’s definitely a buy for the the Linux purist.
- One thing bugs me. I fired up Last light and it doesn’t import your save or give you any bonus for playing the damn game already. I’m assuming it’s the same with 2033
- And you still find copies of Metro 2033 and Metro 2034 laying about. There was even a metro 2035 advert in game
- I don’t hate it.
- I hate the frame time irregularities, the herky-jerky loading screens and the fact that I can’t properly bind the keyboard/mouse for my (admittedly very specific) use case.
- But I don’t hate it.
- It’s good to have the complete Metro series (thus far) available for Linux.
- I just wish they fixed those few nagging issues.
- I’m not exactly pleased /w the state of this port. Updates, I expect them.