Kung FU goes 3.0! Oddworld makes with a patch, NVIDIA launches a new beta driver, and The Talos Principle is getting expanded. Then Pillars of Eternity faces our CHAIRQUISITION! All this, plus your hate mail.
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Steam News :
Colour Key: Venn Jordan Pedro
- Oh look! More shite to wear on my head-organ!
- It may not be free forever. This is a ploy to get the hardware in as many developer’s hands as possible so that they’ll start targeting it instead of the occulus
- Which puts the ball back on Facebook’s court in the VR Wars.
- Steam brings in a stupid amount of money, and the HTC Vive is being designed to work with it.
- If Facebook wants the Oculus to remain relevant with the gaming crowd, they’re going to make it’s at least compatible with the Vive.
- “The Talos Principle: Road to Gehenna is coming to Steam this spring while The Talos Principle and the expansion pack will launch on PlayStation 4 and the Nvidia Shield platforms later this year. “
- I really need to get around to finishing this game
- I’m curious what the price point for this is going to be. Expansion packs have sort of gone the way of the dodo with the advent of DLC, so I’m not sure how they’re going to play this pricewise.
Trapped Dead: Lockdown
- So kind of like Diablo but with zombies. And driving
- I’m getting some pretty serious dead sky flashbacks though.
- Also, apparently in the zombie apocalypse there are no women. Well that sucks
- Whatever it is, looking at the trailer/screenshots I’m having a hard time justifying €20 for it.
Legend of Dungeon expansion launches 3/26! Adds VR, chickens, & more!
- A year and a half after release and they’re still releasing content?
- For an indie studio, that’s a big deal!
- Most indie devs treat their games as fire and forget
- I really don’t understand how a game like Legend of dungeon could benefit from VR. It’s a 3rd person roguelike! Dioramamode!
- The added Classes seems like they took the ship unlock mechanic out of FTL.
- So it’s golden axe with procedurally generated loot and pickups. It could work
- I’d pick it up on a sale once if it gets out of early access
- The wave based levels seems more along the lines of how Killing Floor does it
- It now sounds like Plants vs Zombies and I think that will actually damage the otherwise good reputation this game has so far.
Oddworld patch (when we get around to it)
- They really need to remove “full controller support” from the FK mothering page.
- We hope that this ability will go some way to alleviating some of the issues with certain controllers not functioning the way we’d expect them to in-game
- As in not at fucking all?
- None of the speech options work still on the xbox controller
- I mean, it’s good that they’re still working on it, but I’m really tired of this trend of releasing a game that’s busted on day one and fixing it later
- This is what beta testing is for
- I don’t think this exactly qualifies as a point release.
- Yeah, this is more of a patch than anything. Who knows though, maybe other games will take up this versioning scheme.
- New characters and an “easy mode” that should be renamed to lobodomy.
- four new combatants: Yuen Wong, Ken Surugi, Lo Chi and White Stallion!
- That’s racist
The day Nintendo files a copyright claim on a Steam game
- Pokemon rip-off on Steam, for Linux, on Early Access.
- The gameplay looks a lot different, but yeah, some of those mons look like they’re barely skirting copyright.
- Kind of looks more like monster rancher
- That’s either a recipe for success, or a copyright lawsuit waiting to happen.
Descent: Underground might not get funded but GREENLIGHT!
- Double dip much?
- I mean, what’s the point of Greenlight other than Early Access?
- This is a failure in marketing …think about it.
- WHY would I back your Kickstarter if it’s going to show up on early acces?
- And that, guys and goils is why your Kickstarter will fail.
- VDPAU can now decode H.265! (think 4K)
- And VDPAU h.264 Lossless encoding (Steam Broadcasting and In-Home Streaming)
- Sorted some G-SYNC issues that I didn’t even know worked /w the penguin.
In other news, sky reportedly still blue
- Higher number of purchases for Linux vs Mac on all the PC and android bundles.
- Higher amount of money raised from Linux users vs Mac users on those same bundles.
- Why are game companies offering Mac ports and throwing hissy fits about Linux, again?
- I hate to play Santas advocate but the main reason for higher Linux sales is simply not having the port until the release.
- Mix that in /w gaming on a MAC being a FK mothering joke. Yip let’s play that latest AAA title on some Intel graphics.
- Not really much else to say on the topic. I will say that it’s most likely visibility that results in Mac having better support than linux.
Twitch.tv was le hacked
- Associated Youtube and Twitter accounts have been disassociated.
- Passwords, names, salted credit card numbers and e-mail accounts have all been likely compromised.
- If you use the same password you used on Twitch for something else, you may want to change that too.
- Oh, this will be a tough sell.
- Live ContentID, anyone?
- What will google do to differentiate its service from twitch? It’ll probably need some killer features or improved usability to convince people to make the switch.
- “ I would strongly recommend having a Mac and Linux port on day one”
- “ I think lost us a big chunk of sales”
- While this may be obvious to some, this could be a lesson hard learned by developers
- Venn had a lovely G+ comment from last week that summed it up beautifully
Broken Budget Act 2: We want more money
- April 28th, 2015.
- Hey, at least they finished it.
- After BAA1 and Grim Fandango, I’m a little point and clicked out.
– Not sure if want
– Check it out
Game: Pillars of Eternity (pending)
Price: 49.99 USD
Wazzat: Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Makes with the working
- 60 FERPS in YOLO
Shiny / Sounds
- $3.9 MILLION wet stinky and we get this?
- I’m sorry but your faux isometric graphics (everything is 3D) look like a fist-full of MEH! $3.9 MILLION
- Seriously, the Torchlight II character models looked better.
- How come only half the shite during the choose your own adventure bits is voice acted Brad? $3.9 MILLION
- Where is the epic soundtrack? It’s just there and …bland.
- I’ve always been of the opinion that infinity engine style games have aged fairly well
- This is no exception. The backgrounds look good and the character models are well done
- The voice acting is fairly solid, although like Venn I’m a bit miffed by it’s inconsistent presence
- Blind guardian was my soundtrack for this game, so no points for the OST
- Look at all the 3D models in all the 2D backgrounds!
- Justin Bell tries desperately to be Mark Morgan and you can kind of hear the influences
- But the background music is nowhere near as good as Fallout 2’s or even Icewind Dale’s from Jeremy Soule.
- Still, the nostalgia kicked in the moment I saw the Baldur’s Gate/Icewind Dale style cursor and UI.
- Really? WASD does not move the camera AND you assigned other buttons to them?
- Middle gerbil button you say?
- Did the clicky scroll wheel even exist in the times of whatever generic RPG that you are attempting to nostalgia grab …poorly?
- I sat for over an arn straight (that’s sexist) playing this thing thinking “for $44 IMA find something to enjoy”
- …I didn’t
- I played as a barbarian Elf and after finding the quickest ways to bypass the endless character customization bullshit we find ourselves in a waggon-train.
- Everyone gets killed to death minus two.
- They get noped
- You kill a bear (not the sexy kind)
- Hey a town and oh, FKN, look! Shite went south soon as I showed up.
- Mix that with a metric FK tonne of dialogue that adds so very little and
- This is the type of game that I would bring with me if I was to be stuck on a island /w a Naquadah reactor + laptop and they didn’t allow fleshlights.
- I get it. It’s customizable and look at all the stats and story options and OMGWTFBBQ!
- Like last weeks game. If I’m an arn in and nothing has happened don’t expect me to soldier on.
- Even on normal, this game is hard. Make no bones about it, you will die a lot. Luck and planning will go a long way
- Also, count on your casters running head first into enemies to cast spells. Cuz wizards are smart durr
- Save early, save often
- It really does harken back to the good ol’ Infinity engine games and it wins a lot of nostalgia points for me
- I give Obsidian a lot of shit because after NwN2, KOTOR2, and Fallout New Vegas, they deserve a proper skullfucking, but this game is actually a step forward!
- I’ve come to realize they’re good with first-party titles!
- But they suck at continuing other people’s.
- Pillars of Eternity seems to have literally pulled forwards in time from when these people called their studio Black Isle.
Mouse and key Noob
- I found this: http://sourceforge.net/projects/jnostromo/
- Last update was in February 2015 so the Razer Nostromo may be the best choice.
- They actually say switch to keyboardmaster. They provide sources, so you can compile it on your system.
- Oh, that’s awesome!
- It shows that it was not made in Unity.
- And we’re not about to argue that.
- No! Don’t praise him! He’ll get used to it