L.G.C. |Reviews| — Pillars of Eternity

This week your intrepid heroes find a bear, suffer from nostalgia, and discuss isometric graphics.

Game: Pillars of Eternity
Webzone: https://eternity.obsidian.net/
Devel: Obsidian
Engine: Unity
Price: 49.99 USD

Wazzat: Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.


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– Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies       

Makes with the working


  • 60 FERPS in YOLO




Shiny / Sounds


  • $3.9 MILLION wet stinky and we get this?
  • I’m sorry but your faux isometric graphics (everything is 3D) look like a fist-full of MEH! $3.9 MILLION
  • Seriously, the Torchlight II character models looked better.
  • How come only half the shite during the choose your own adventure bits is voice acted Brad? $3.9 MILLION
  • Where is the epic soundtrack? It’s just there and …bland.


  • I’ve always been of the opinion that infinity engine style games have aged fairly well
  • This is no exception.   The backgrounds look good and the character models are well done
  • The voice acting is fairly solid, although like Venn I’m a bit miffed by it’s inconsistent presence
  • Blind guardian was my soundtrack for this game, so no points for the OST


  • Look at all the 3D models in all the 2D backgrounds!
  • Justin Bell tries desperately to be Mark Morgan and you can kind of hear the influences
    • But the background music is nowhere near as good as Fallout 2’s or even Icewind Dale’s from Jeremy Soule.
  • Still, the nostalgia kicked in the moment I saw the Baldur’s Gate/Icewind Dale style cursor and UI.




  • Really? WASD does not move the camera AND you assigned other buttons to them?
  • Middle gerbil button you say?
  • Did the clicky scroll wheel even exist in the times of whatever generic RPG that you are attempting to nostalgia grab …poorly?






  • I sat for over an arn straight (that’s sexist) playing this thing thinking “for $44 IMA find something to enjoy”
  • …I didn’t
  • I played as a barbarian Elf and after finding the quickest ways to bypass the endless character customizationbullshit we find ourselves in a waggon-train.
  • Everyone gets killed to death minus two.
  • They get noped
  • You kill a bear (not the sexy kind)
  • Hey a town and oh, FKN, look! Shite went south soon as I showed up.
  • Mix that with a metric FK tonne of dialogue that adds so very little and
  • ZZZZZZZZZZzzzzzzzzzzzzzzzzzzzZZZzzZZZzzZZzzZZzzZz
  • This is the type of game that I would bring with me if I was to be stuck on a island /w a Naquadah reactor + laptop and they didn’t allow fleshlights.
  • I get it. It’s customizable and look at all the stats and story options and OMGWTFBBQ!
  • Like last weeks game. If I’m an arn in and nothing has happened don’t expect me to soldier on.


  • Even on normal, this game is hard.   Make no bones about it, you will die a lot.   Luck and planning will go a long way
  • Also, count on your casters running head first into enemies to cast spells.   Cuz wizards are smart durr
  • Save early, save often
  • It really does harken back to the good ol’ Infinity engine games and it wins a lot of nostalgia points for me


  • I give Obsidian a lot of shit because after NwN2, KOTOR2, and Fallout New Vegas,  they deserve a proper skullfucking, but this game is actually a step forward!
  • I’ve come to realize they’re good with first-party titles!
    • But they suck at continuing other people’s.
  • Pillars of Eternity seems to have literally pulled forwards in time from when these people called their studio Black Isle.




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