ChairQAsition: Horizon Chase Turbo

Your intrepid heroes provide the quality assurance that should have been done in the first place. Horizion Chase Turbo faces the ChairQAsition!

Game: Horizon Chase Turbo
Webzone: Horizon Chase Turbo
Devel: Aquiris Game Studio
Engine: Unity
Price: £15.49 / US$19.99 / CA$22.79

Wazzat: Thrilling arcade racing game, inspired by the super-fun-straight-to-the-point classic racing games from the 90s.

Mandatory Disclosure: They sent keys


Makes with the working

Venn-CHAIRCHAIRCHAIRCHAIR

  • Performance: @ 1080
    • 60 @ 1080
    • 60 @ 2160
  • Launch Control:
    • Fullscreen ✅
    • Big Picture ✅
    • Windowed ✅

Jordan-CHAIRCHAIRCHAIRCHAIR

Performance: @ 1080

    • 60 on both the Laptop and steambox. It’s not that demanding
  • Launch Control:
    • Fullscreen ✅
    • Big Picture ✅
    • Windowed ✅

Pedro-CHAIRCHAIRCHAIRCHAIR

  • Performance: @ 1080
    • VSync’ed to 60 by default
    • Average 550FerPS in a race if you disable VSync.
  • Launch Control:
    • Fullscreen ✅
    • Big Picture ✅
    • Windowed ✅
  • This game tickled that side of my brain that’s always looking for tearing.
  • It’s not actually tearing, it’s just some of the tracks going by so fast that creates that illusion.

Total-CHAIRCHAIRCHAIRCHAIR


Shiny / Sounds

Venn-CHAIRCHAIR

  • It looks like hundreds of other mobile racing games.
  • Well, it really really looks like one in particular, Horizon Chase – World Tour.
  • That’s because it’s the same game with some minor alterations.
  • It’s a low-poly visual experience without any of the pixilation nonsense.
  • It makes bleeps and bloops and the soundtrack while period accurate is inoffensive at best.

Jordan-CHAIRCHAIR

  • The actual soundtrack is super repeatitive. I’ve heard the same song, which I can only describe as a spoopy techno bar mitzvah so many times.
  • Visually it gets the job done. It looks like pretty much any other racing game out there.
  • This game’s pretty cheap on the draw distance though.

Pedro-CHAIRCHAIRCHAIR

  • Back in the olden times when these games were common, the short draw distance was a symptom of poor hardware performance.
  • Now it’s a stylistic choice.
  • A stylistic choice which I feel takes something away from the game.
  • If you’re doing a retro inspired game, either go whole hog and earn the hipster pixel title or you make it as modern looking as possible. Staying true to the mechanics but with modernish graphics is something I’d like to see done properly, still.
  • That said, I didn’t hate either the visuals or the audios.
  • I criticized Ballistic Overkill for having no charm, no distinguishing features from thousands of other FPSs.
  • I’m glad to see they decided to make a stylistic choice here and stuck to it.

Total-CHAIRCHAIR


Control

Venn-CHAIRCHAIRCHAIRCHAIR

  • Works with the Steam controlla.
  • Default layout was logical.
  • Controls were tight and allowed me to reliably slam into the AI opponents.

Jordan-CHAIRCHAIRCHAIRCHAIR

  • For whatever reason, I seem to play better using the arrow keys.

Pedro-CHAIRCHAIRCHAIRCHAIR

  • The cars turn in by themselves on the corners, you just use the steering keys to make sure it doesn’t go off the track and attempt to dodge the AI cars.
  • I guess it would take someone wanting to deliberately make this game with bad controls for that to happen.
  • The control in Horizon Chase Turbo are perfectly acceptable, once you wrap your head around the fact the car is doing ALL of the heavy lifting.

Total-CHAIRCHAIRCHAIRCHAIR


FUN

Venn-CHAIR

  • I’ve stomped Pedro and Foxy so it has that going for it.
  • My working theory is that the AI has rear view mirrors.
  • I don’t have rear view mirrors.
  • How elks can they know to swerve in front of me with such precision?
  • Dodge Cars, the game.
  • Hate Least
    • It does a solid job of recreating the arcade racers of old with the upgraded graphics of a mobile game
  • Hate Most
    • Winning a race is totally reliant on how much of a dick the AI feels like being.
    • Also, not a huge fan of the petrol mechanic.
    • No online multiplayer.
    • $19.99 for a mobile “port” is a bit, steep.

Jordan-CHAIRCHAIRCHAIR

  • I don’t completely hate it, and that’s a rarity for me and racing games
  • Hell, I’ve enen managed to start kinda groking it.
  • I beat a couple of Venns’ time, so I got that going for me
  • The lack of draw distance certainly does get annoying especially when you start zooming
  • Also Venn’s 100% right about the cars actively trying to position themselves right in front of you
  • Makes me kinda want a dash cam

Pedro-CHAIRCHAIRCHAIR

  • This is a great game if you have kids and want to do some local multiplayer with them.
  • It’s not the kind of game I see myself obsessing over for hours and hours but it’s not a bad game by any means or measure.
  • It has the same appeal that Action Henk does.
  • Most of the mechanics are automated and your limited input is used solely to try to get the best time.
  • And in doing that and not trying to be anything else, I salute it.
  • I’m very much looking forward to what else this brazilian theme can bring to the table.
  • Also, I could rail on about the cheating AI and the frankly absurd amount of rubberbanding happening here, but that goes along with the retro inspired gameplay so I won’t
  • It’s painfully obvious when you’re racing your own ghost, which in the previous race ended in 4th place and you’re 2nd place in this one and you’re still about 2 seconds behind yourself.

Total-CHAIRCHAIR


Final –CHAIRCHAIRCHAIR

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