Your intrepid heroes recoil in horror, get good, and complain about the simulation (game) genre. F1 2017 faces the ChairQAsition!
Game: F1 2017
Webzone: f1 2017
Devel: Codemasters Birmingham / Feral Interactive
Price: £44.99 / US$59.99 / CA$66.49
Wazzat: F1 2017 gives the player unprecedented access to not only the on-track excitement of F1, but also the off-track dealings and vehicle development that goes along with it. Along with some stunning new locations and compelling characters to interact with, these enhancements all combine to provide the most complete experience in the world of F1 yet.
Mandatory Disclosure: Feral sent us keys
Makes with the working
- Aside from having to manually set my video card on every, single, start, no issues.
- Holding a solid 60 (with the occasional 50) @ 1080p with EVERYTHING on 11.
- Low to mid 50’s @ 1440p
- It’s full-metal 30s ville @ 2160p.
- Does seem to have the slightest bit of Vulkan herky-jerk.
- Got it to crash. Run it on 1080P ultra on a laptop
- Still a little borky on laptop hardware
Shiny / Sounds
- The human models in this game are horrifying.
- Also, anything that is not on the track looks like it was textured and rigged by an intern.
- That said it looks a lot like F1 2015.
- Everything has that slightly plastic look.
- Nothing wrong with that but they could really stand to up the visual realism.
- But at the end of the day (and what you’re here for) I did not notice a single graphical glitch during playtesting.
- I’m pretty sure they settled on one audience model and have just been reusing it for the past however many f1 games
- That said, the stuff you do care about IE: Tracks and cars look great
- I can finally play the game on turbo graphics and hold over 60 for the most part.
- Worked fine OOTB with the Steam controlla.
- I, guess it controls like a F1 car driven with a joystick?