CHAIRQASITION: Airships Conquer the Skies

Fedora, Solus and Ubuntu walk into a bar. A quality assurance session breaks out.


CHAIRQUISITION:
– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies


Game: Airships: Conquer the Skies
Webzone: Airships_Conquer_the_Skies
Devel: David Stark
Engine: Java based
|
Price: £11.39 / US$14.99 /CA$17.49

Wazzat: In Airships: Conquer the Skies you’ll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles.



Venn:

Does It Launch

  • No issues, even gives you the option to use system Java.

Performance @ 1080

  • 60 @ 1080 and 2160.

Graphics

  • Windowed mode works.
  • No issues /w fullscreen.
  • It flips the hell out when exiting fullscreen but manages to stick the landing.
  • Nice, crisp, hipster-pixel nonsense.

Control

  • Keyboard + gerbil.
  • Agree / w Pedro about the scattershow but at the end of the day they do indeed work.


Jordan:

Does It Launch

  • Yup

Performance @ 1080

  • 60@UHD

Graphics

  • The resolution options are a little bit fucky

Control

  • The keyboard shortcuts are all over the place, but they sorta make sense
  • Turning on “USe System cursor” seems to fix the cursor issues for me


Pedro:

Does It Launch

Performance @ 1080

Graphics

  • Limited to 1080p either Fullscreen or borderless window.

Control

  • It tends to lose track of the mouse.
  • Not that it escapes the window, just that it doesn’t correctly interpret the position of the cursor

QA Score:

Fedora:
Soulless:
Ubuntu:


Fun Score:

Venn:

  • I don’t completely hate this game and coming from me that’s borderline praise.
  • It’s a FTL lite that relies more on skill + management vs RNG.
  • You build sky or ground ships, give the occasional vague suggestion and shit plays out.
  • At least that’s why my simplistic brain-meats took away from it.
  • However, that’s just the surface and if you dig a little deeper there is a gang of switches to fiddle.
  • It’s damn near Sim Kill-ship with all the options for armour, weapons, ship management and the like.
  • And unlike so many games released today it has a surprisingly active online community… filled will people who will murderate you with the utmost efficiency.
  • Yeah, this might be a borderline spreadsheet simulator but I honestly kind of like it.
  • This is a 100% stuck on a desert island game.
  • Easy on the surface but lot’s of shite to do if you have the time to invest.
  • $14.99 might be a hard sell for some but if this is your thing, worth it.

Jordan:

  • It sorta reminds me a bit of gratuitous space battles, but you have a little control, sometimes
  • I spent most of my time building airships. It’s lego like nature appeals to 8 year old jordan
  • That said, the gameplay itself is a little bland
  • I can certainly say I can’t outpilot a giant squid though. TIL
  • Kicked the shit out of some spiders. Deadliest predators in the animal kingdom my ass

Pedro:

  • I like the idea of building your own ship and seeing how it fares.
  • But I hate real time strategy.
  • I wish the game played more like Gratuitous Space Battles but with the ability to craft your ships from the ground up, so to speak.
  • As it stands I keep losing and I can’t muster the effort to give a damn.
  • I do like the ship building, though.

Fun Score:

Venn:
Jordan:
Pedro:

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