On this week’s show Steam deletes CS:GO, Audacity begins work on new ATARI 2600 titles, Microsoft drops some code into Mesa, Star Trek New Worlds gets open-sourced, and a new FMV game for Linux in 2021. Then Hover faces the ChairQAsition. All this, plus your hate mail.
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05:58 CS:GO deleted from Steam
08:33 Remote Play unsupported games
11:08 Proton Experimental VR
13:28 Avorion 2.0
15:28 Skul 1.1.0
17:08 Dark Side of the Moon
20:03 Draw & Guess
21:18 Plugs & outs of shout
25:03 Microsoft adds code to Mesa
26:48 Porting Machinery to Linux
30:18 New ATARI 2600 games
32:28 Pi powered Stream Decks
36:08 AYA NEO funded
40:13 Yorg 0.11.1
41:38 Star Trek new Worlds source released
43:03 Minecraft: Pi Edition: Reborn
46:03 Review: Hover
58:13 Hate mail
Colour key: Venn Jordan Pedro
- Someone had a minor heart attack and likely almost shit their pants.
- No official statement but they dod tweet out a whoopsie.
- Hanlon’s Razor seems to come into play.
- I wonder how single player apps handle input.
- Is it wicky-wicky wild wild west?
- Curious what kinds of shite shows you can cook up with this.
- This would make playing multiplayer emulator games without network support that much easier.
- Assuming you’re not crossing the ocean.
- They’re trying their damndest to get that dualsense working
- Better VR support, cuz Proton’s the only way you can use that Vive or Index on linux outside of Alyx
- With Proton Experimental the Dual Sense is actually properly mapped, even with games that have a native Linux version that has the face buttons improperly mapped.
Steam: Game Updates
- Spaceship pew pew minecraft now gets a free play mode
- Free-form play and an easier way to learn new space recipes.
- Those are good for both new and old players!
- They added a whole shitton of new items
- Including Pot of Greed. BUT WHAT DOES IT DO?
- Localization fixes and now most of your controllers will work at the title screen.
- New NPC that will sell you some business.
- Bunch of bug fixes that I never made it far enough into the game to experience. .
- But does it let you select an alternate skull of the ones you’ve unlocked to start with, or is that still random from the wolf person you rescue?
Steam: New Games
- FMV in 2021!?
- Bold choice.
- At least the cinematography looks half decent.
- There was already an FMV adventure game from 98 called Dark Side of the Moon: A Sci-Fi Adventure developed by SouthPeak Interactive.
- What the shit?
- Oh shit, they got inspector jenks
- These guys have been making FMV games for a couple years now, this is their new one
- Online PVP.
- Sparse texture support means Valhalla on AMD finally maybe
- Big performance bump for RDNA2 Cards
- Microsoft got some DX12 code for WSL in here too. It’s the future you know
Porting The Machinery to Linux
- This is a new, plugin based engine in development
- It uses vulkan
- This blog post goes over how they implemented X windowing, clipboards and Alsa.
- However, they didn’t need to do that.
- They could have used SDL2.
- Engine makers, please don’t re-invent the wheel!
- Targeting X11 when Wayland is about to become a thing.
- Seriously, Nvidia drivers should show up before months end.
- ALSA (you don’t target alsa) instead of Pipe Wire.
- Closed source and requires an account to tango.
- Segfaults on Debian Bullseye.
- I eagerly await a game developed with the Machinery engine
- So their ultimate goal is to make new games for old consoles
- The 2600 seems like a bit of a strange place to start.
- Have to imagine that it’s a small audience.
- Then again, if they ship carts with boxes ze game hipsters will snatch them up.
- Ayup, that’s who they are targeting.
- “CIRCUS CONVOY™ will be available as a Standard Edition for a low base price of $60, and as a Collector Edition at a higher price for those who want a low serial number and a digital download. The lowest 100 serial numbers are reserved for our rarified VIP Collector Edition that comes with additional limited-edition collectible items.”
- Retro is cool, might as well!
- Every release comes with a download of a digital version (with the same serial number) which is Stella emulator compatible.
- Pretty handy if you got a spare Pi and a touchscreen
- Java on ARM man. It’s a real thing these days.
- There’s an x64 client as well if you don’t have a spare Pi but laptop or chromebook.
- There’s also an android client if you have an old phone kicking around!
- I guess people really, really love the game gear.
- Yeah, 2957% of $54,132 goal.
- 1.6M with 25 days left.
- Estimated shipping in May so these things are already made.
- If the crowd-funding is just market research, then research says “Put it in my face!”
- There’s a vocal group, small as it may be, that likes these kinds of handhelds.
- Panda3D has a new input system, so Yorg gets those improvements
- Translations for French, Galician, German, Scottish Gaelic and Spanish
- Improved networking!
- Might be worth a redo of the race Venn and I did many years ago.
- I still really want someone to dump the source of Bridge Commander
- This one is a strategy game that takes place after The Undiscovered country\
- The game itself wasn’t too well received, being one of interplay’s more lackluster projects
- Still, I expect to see it running on linux by the end of the month
- Minecraft Pi Edition to Add Survival Mode, Multiplayer, And More.
- They’re pulling out some of the dark hex editing arts to get at some of the features you get with the paid version
- That will certainly make it more likely that people will play it
- Rather than starting it once, realizing it’s only creative mode and going “Oh! It’s a first party minetest.”
Devel: Midgar Studio / Fusty Game
Price: £14.99 / $19.99 / $21.99
Wazzat: Experience the thrills of a fast-paced single and multiplayer Parkour game. Join the Rebellion and deride the security forces of an anti-leisure tyranny. Rise up to the many challenges of a futuristic Open World. Assemble your team, enhance your gear and perform incredible tricks and combos.
- It launches but the framerate is cinematic.
- I had to slam it down to 1080 low in order to maintain 60 and that’s not a given.
- Proton does nothing to help the issue.
- I finished the tutorial and decided to take a break.
- Came back to this nonsense.
- All of the controls are locked out on this screen and guess what, the controller doesn’t work.
- Yeah, no way out of it unless I blow out the config.
- I’m not blowing out and resetting my pfref file every time I want to play.
- Alright, if you manually set the controller to Xclone it works.
- Still have to adjust the screen res and settings on each go.
- Welp, take this for what it is since I only played the tutorial twice and diced around in a few challenge races.
- Sluggish controls, PS2 era graphics, and performance that would make a N64 blush.
- Outside of that you jump around quite a bit and occasionally spray things with your handy can.
- I guess this is something you can sit back and play mindlessly with a controller since it works rather well after you set it up.
- Hover pulled in $116,398 from a 38K goal.
- They did deliver the game in 2017 but dropped support a year later.
- Jet Set Baguette could have been something fun and special but na.
- At least they got the 30 FPS part right.
- Can get into the menu, but can’t get into the game on the 5700xt. Crashes right as you load
- Proton button fixes it
- Works OOTB on nvidia
- Bonus points for having cloud save implemented to the point where it don’t give a sghit, my save is synced
- It likes that 1080P Window
- Having tried the default mapping and wasd, I’d say go for wasd. Unfortunate
- The soundtrack is okay. Could use a bit more variety of tracks
- It’s kinda okay as a chill out game
- There are missions, but most of them are just excuses to run around and parkour
- I ended up just cruising around doing tricks. I did a few missions, and they were okay. At some point you have to figure out how to get places quick and develop some skills
- They get really repetitive after a while, but you gotta do them if you want more
- I had more fun just running around tricking
- It did get kinda boring after a while though. It’s got a shelf life of about 15-20 minutes a session, and to it’s credit, the missions definitely accommodate it
- It launched out of the box
- Seems to not remember settings and keeps spawning in a 1080p window with medium settings.
- The FerPS are anywhere between 144 and 70, even at 1080p medium.
- Steam Input allows the DualSense and DualShock to work.
- The iFYOO Pro ONE worked out of the box.
- The UI is busy, to put it nicely.
- And the music is repetitive and annoying.
- It is trying so hard to be Jet Set/Grind Radio and yet seems to miss the point completely.
- The old game was massively popular because the chaining of tricks was forgiving but still felt awesome when you could chain massive combos.
- Playing Hover makes me want to snap my controller.
- The missions seem to be either parkour racing, trick chaining, or fetch quests.
- And I couldn’t honestly tell you which one I dislike the most.
- Trick combos would be nice if mysterious ghost inputs didn’t keep happening.
- Random jumps, slides, immediate 180 turns, happening when those buttons are not pressed.
- Even the settings don’t seem to like the game, as they keep getting reset every time you start it.
- I mentioned earlier that the UI is busy, that doesn’t even begin to describe it.
- And you’re highly encouraged and reminded constantly by the tutorial messages to use the scan ability, which, you guessed it, makes it even busier.
- Schizophrenic comes to mind if I was asked to describe this game in one word.