The Atari VCS gets a release date! Nvidia brings DLSS to Linux via Proton, OBS 27 adds support for Wayland, and vulkan powered ray tracing for older AMD hardware.
Special thanks to:
DirtyDean (increased patron pledge)
Subscribe Google Podcasts | Spotify | Pandora | Stitcher | TuneIn | RSS | More
05:37 Valve Steam controller patent infringement verdict
08:37 AMD Breaks 30% CPU Market Share
12:47 Proton gets support for Nvidia DLSS
17:42 Tears of the earth
19:37 Mighty Goose
21:47 Reto Arch PCSX2 progress
24:32 Shing! multiplayer beta
28:47 Griftlands goes gold
36:17 Intel Xe-HPG board leaks
44:07 Atari VCS release date
46:32 Raytracing with older hardware
50:02 OBS 27
54:17 Wine 6.10
57:12 Enemy Territory single player
59:22 How hard is gaming on Linux?
01:04:07 Review: Neon Wings
01:16:52 Hate mail
Colour key: Venn Jordan Pedro
- Well, the courts have spoken. Valve infringed on their patent for the rear-controller buttons
- Shame that steam controller went nowhere
- Valve started work on the Steam controller and didn’t know about the patent.
- They found out about the patent after a lot of work had been done and went full YOLO.
- At 4mil Valve probably broke even.
- Will the steampal have a third shoulder/trigger button?
AMD Breaks 30% CPU Market Share
- This is what happens when your competitor goes a few years without releasing anything interesting / affordable.
- Nothing else seems to have shifted all that much.
- The 1060 is still #1 overall, and the video card description is borked for the Linux only list.
- Though if the VRAM is anything to go by, the RX 480/470/580/570/590 are probably still leading the pack.
- I got a steam survey this week on my TV box, so I probably count towards the 580 crowd in the future
- AMD’s been over 30% on linux for a while
- In another “huh” move from Nvidia.
- By all means NVidia, keep it up!
- There’s a few more things in the Windows driver the Linux peeps would be happy with.
- Though I’d probably keep the need for telemetry down to a minimum.
- It’s not like AMD will ever bring their new thingamabob to Linux.
- Yeah, Joshie has some words about that
- Apparently Wolfenstein youngblood uses it, so maybe that would help with some of the hiccups. Although most of those problems probably came from the multiplayer
- It’s definitely a ‘nice to have’. Must be nice for those tenser-core havers
Steam: New Games
- Totes not Celeste.
- It’s a brand new genre. Meateste
- Big kudos to Bonus Stage for sending us keys!
- Rocking a NES colour palette.
- It certainly looks the part. Clocks in at 600MB tho
- So the final boss is Mega Shovel Man?
- Getting some strong Metal Slug vibes from this one.
Steam: Game Updates
- Yeeees, PCSX2 core is making progress!
- Still no RasPi support, which makes me le sad.
- You can use the PSL1ght driver with RetroArch again if you have games that support it.
- Finally, doom 2 runs on PS2
- More games should be doing this
- Even getting some busted testing multiplayer is better than just couch.
- Hopefully huntdown gets their shit together.
- I would like to think savvy developers have realized Remote Play is not a replacement.
- That was quick.
- Last minute proofreading for the win
- I really hope they get back to us.
- This game looks really cool
- Intel is confident they can crush other media encoders with Xe DG2.
- And by crush do they mean it’s better than nvenc at chomping x.264?
- Double so after seeing the upcoming prices.
- That’s MSRP.
- A Q1 2022 release is hinted at and good quantities are expected at launch.
- If team Blue can deliver something that trades blows with a 3070 they will have 30% of the market by Q4 2022.
- Seriously, at this point I might buy one out of spite.
- Whatever the price/performance will end up being, you won’t be able to buy any unless they suck tremendously.
- $299.99 without controllers is reasonable.
- Atari Speakerhat!
- At that price I’m half tempted to get one just to fuck around with it
- Assuming there’s stock, which there won’t be, I too would like one.
- Though I doubt it’ll stay at that price.
Computer, tea, Earl Grey, ray-traced.
- Does it work? Yes. Does it perform well? ¯\_(ツ)_/¯
- Joshie throwing some shade on AMD though.
- Deservedly so.
- As someone who had to constantly patch FGLRX for it to build on current kernels, AMDs software was and seemingly still is very subpar.
- But stuff like this makes those GPUs a more interesting proposition on Linux, now that the community has taken over driver development.
- Added support for Wayland on Linux.
- Added service integration and browser dock support.
- Fixed VST paths on Linux.
- Fixed performance regression in TrackMania Nations Forever.
- WinePulse is now a portable executable.
- WineMono has been updated to 6.2.0
- And you can now play GTA 4 in BSD again.
- I look forward to the upcoming proton-ge release so I can enjoy all these lovely bug fixes
- Apparently Enemy Territory’s single player got scrapped, but some of the game logic for it still existed
- So I guess this is more of a fan reconstruction.
- They’re looking for voice talent for some of the recruitable npcs in the campaign
Rate the “linux gaming” article
- Homeboy made the mistake of using ntfs on linux.
- Consider this a PSA, ntfs-3g is there to help you get data off your windows drives and to occasionally unfuck a system, not day to day use
- Speaking of, we REALLY do need a better cross platform filesystem
- Not a terrible Linux gaming article, considering PlayOnLinux OS existed.
Game: Neon Wings: Air Race
Price: £3.99 / $4.99 / $5.49
Wazzat: Want to race without the constraints of the ground? Then Neon Wings is your game! Neon Wings: Air Race is an adrenaline-filled, fast-paced air racing game with a lot of single and multiplayer fun!
Mandatory Disclosure: Devs sent us keys
- Hey look, a Vulkan title!
- I can tell because it runs like hammered arse unless you have a compositor enabled.
- This is a Unity problem so not blaming the developer.
- Unfortunately even at 1080 this graphical juggernaut swings from 66 to 170 because reasons.
- And it’s not smooth, like, I fired up mangohud to double check them frametimes.
- This is with a 2060 + Threadripper combo.
- No windowed mode so I won’t be streaming it.
- XcloneS worked out of the box but use a gerbil to navigate the main menu unless you hate yourself.
- D-did the person in charge of controls & physics leave the team?
- Because the ship is detached from any of that nonsense.
- It’s like navigating a model ship glued to the end of a stick.
- I was able to dick around with the sensitivity and breaking and got things in a playbale state but only just.
- Yes, I tried the assist and the fact that it exists speaks more than I ever could.
- My next totally legitimate complaint revolves around the topic of consistency.
- Why can I take a few rockets up the bum and keep on trucking but touching a goddamn thing == insta splode!?
- The everything is lava approach can DIAF.
- And I’m reasonably sure I know why you took that approach.
- There is a multiplayer beta but nobody wants to suffer through this with friends.
- So yeah, even at $4.99 that’s 85 minutes of my life I’m not getting back.
- Launches OOTB
- No windowed mode
- Eats poo @UHD. Overlay says 90, but frame delivery is super choppy.
- Much smoother @ 1080
- It controls like ASSSSSSSSS
- Apparently inverted sticks is what you get on the PS4 controller via steam input whether you like it or not
- Like venn, I too found the magic combination of breaking and mouse sensitivity to make the game semi-playable
- I couldn’t use a controller, had to default to the mouse, and that causes awful carpal tunnel pain. There was a lot of pausing and wrist massaging
- DId I mention it controls like a butt?
- I thought Q3 Rally wasn’t great, but at least it wasn’t this
- But yeah, like Q3 Rally this is just fancy looking mario kart.
- Also, I think I found a bug. The game just crashes if you try to enter a time trial on the desert level
- Honestly, when the driving is this bad its hard to talk about the rest of the stuff in the game. There’s a base building thing, different ships you can buy and various upgrades you can earn
- None of which I care about cuz it requires engaging with the main mechanic and the main mechanic sucks
- I gotta echo the “let me bounce off a damn thing or two” sentiment when it comes to smacking into some of the random elements on the tracks. There’s like zero margin for error
- It launched out of the box.
- It refuses to hit 144 at 2560×1440
- The turn sensitivity is either tied to or dependent on the framerate, which means that if there’s a dip, the same amount of movement of the analog stick or the mouse will instantly swerve you in that direction.
- Locking the framerate to 60 helped but every now and then something will cause the frametime to jump and you’re in the wall again.
- And you can’t rebind controls.
- The only option you get for that is if you want to invert the Y axis, that’s it.
- I can’t honestly say the graphics justify the performance dips.
- A little bit of culling in the environment when you’re going full speed would have probably helped.
- How hard would it be to make a good airship racing game that doesn’t start with Wipe and ends in Out?
- Considering the first Wipeout came out in 1995, you’d think people into this genre would have the mechanics, camera, and controls down pat.
- Clearly, there’s a bit more to it than I would have expected.
- Neon Wings is not a good air racing game.
- It reminds me of the race level in Crimson Skies and maybe it’s the nostalgia talking, but I didn’t have as much trouble winning that race as I do controlling the ship in Neon Wings.
- The control issues wouldn’t even be that bad, if you weren’t expecting to navigate inside a pipe, or a derelict apartment building, or any of the tighter turns.
- And then there’s the camera.
- In lazy mode it clips through your ship, in strict mode it feels stilted but at least you always know what to expect from it, and default is pointless.
- As much as I want to like it, because this is a genre that has been severely unrepresented on Linux, Neon Wings unfortunately isn’t good enough.