Steam Autumn Sale picks, Dead by Daylight experiments with Easy Anti-Cheat on Linux, the GPU market takes a nosedive, open-source tabletop simulation, and Sega CD in a browser.
01:48 100Gb RAM Update
04:32 Building the Steam Wrecktangle
05:19 Nano Pie R6s
06:50 Steam Autumn Sale picks
12:09 Proton 7.0-5 new playable games
13:17 Introducing Proton Next
19:39 Grave Days
20:55 Armello crossplay returns to Linux
23:35 Aquamarine explorer edition
25:03 Dead by Daylight Linux support
37:05 GPU market nosedive
45:35 Heroic Game Launcher integrates How Long To Beat
48:31 An open-source tabletop simulator
51:05 Sega CD in a browser
53:25 Rogue Legacy 2
01:04:33 Wayland vs X
Colour key: Venn Jordan Pedro
What we bought during the sale
- Unravel & Unravel 2: Both busted in different ways.
- Guardians of the Galaxy: 102 minutes to make it work.
- Hope you like 1440p and no DLSS.
- Dead by Daylight: Justworked ™
- The Sinking City
- The complete FEAR collection
- Jedi Souls Deluxe and Strange brigade courtesy of jill’s leftover gift card
- Grabbed Dead by daylight cuz that seems like good aftershow bait
- It’s the good ol’ proton experimental round up.
- It’s all moved into “next” now
- Experimental gets some new sauce:
- NVapi fixes now that nvidia is supporting it in proton
- Halo infinite works on AMD and is borked on Nvidia
- Animoo games and the Uncharted 4 release should work
- Controllers don’t work in Unravel 2, person from Steam who watches the show.
- Added a new Proton flavor: Proton Next.
- It will be available whenever there is a new major stable update of Proton to test.
- EA menu things are still knackered.
- Now we have Proton 5,6,7, Proton RC, Proton Exp, Proton Exp bleed, and Proton Next.
- Kinda getting away from the run, don’t run philosophy.
- That’s a solid chunk of what was in Experimental that now doesn’t require Mesa 22 or NVidia 510.
- I guess that’s why they’re emphasizing the new branch, to make the distinction between the increased requirements in Experimental and Bleeding Edge and the branch which does not.
- I guess the whole “it runs or it don’t” thing is really just for proton stable
- The “problem” here is that people like to tinker. You can’t stop them from doing it and you gotta test this stuff somehow
- Up until now your audience was primarily tinkerers but now that the steamdeck is mainstream, there’s a lot of muddied water
Steam: New Games
- Zombie apocalypse roguelike that doesn’t necessarily involve road tripping to Canada.
- I shall try it when it’s done running the Early Access course.
- I definitely got some death road to canada vibes.
- What if that but Don’t starve?
Steam: Game Updates
- Their new multiplayer provider added mac and linux client support so meat’s back on the menu boys
- 4 months of downtime.
- I get the feeling people on Discord had been complaining that it had been down for a longer time.
- That’s a long list of stuff which is very very welcome!
- Though, I still don’t see the option to condense the text and / or make it so you can have it not obscuring the actual artsy bits?
- Worked OOTB with Proton 7.
- It worked on Thursday but ded on Friday.
- The devs said they are working on it with no ETA.
- Reads like they’re in the “so we cut it on and that’s it?” phase of testing.
- On sale right now.
- Like i said before, this could be some good shenanigans
- Plus active work is being done on supporting proton
- Seems to work now as of sat afternoon.
- Reading that Steam forum thread, goddamn.
- People have some interesting fanfic about how Linux works.
- A lot of this is due to miners no longer buying GPUs by the pallet.
- Another important bit is customers looking at current-gen prices and going, na.
- I’ve been keeping an eye at the RX 6600 price and most places still want £220-£300 for one of them.
- And they’re not much cheaper second hand either.
- Maybe Nory will get a new GPU when the prices come down to closer to the $180 they go for new in the US.
- I was definitely not blown away by the recent AMD and nvidia announcements.
- I guess myself and a lot of people who aren’t into used are looking forward to the more affordable skus once/if they get announced.
- Even the poor scalpers are having a hard time.
- On the high end you have an install base who bought an overpriced AMD / NVIDIA GPU during the last three years.
- They want to recoup that investment.
- That’s compounded by the fact that if you have a 3070+ 6700+ there is not much you can’t play on the high end.
- Hell, if you live that 1080p life the 3060 & 6600 will cover most of your needs.
- I’m sitting here waiting on the 4060 but not out of need.
- Integrated How Long to Beat data on GamePage.
- It gets a little borky if you have any ™s in the name
- The interface when using a joystick should be more seamless and follow the same controls as the SteamDeck UI.
- I don’t really care for the Epic side, but I’ve been using Heroic for GOG on the Deck and I’d very much appreciate not having to smear my finger grease all over the screen.
- If I may put in a request, please consider adding support for Luxtorpeda
- It’s Tabletop Simulator done in Godot! Like it’s just a straight up clone
- Without the problematic unfiltered chat feature
- Has a well defined asset pack format to make implementing games and minis and stuff easier
- Also has online multiplayer.
- And it free.
- Open-source is best source.
- Comes with chess and poker.
- Its has an option for online play.
- SEGA CD support.
- SCD support in a browser hurts my little 90s brain.
- Playstation support is no longer experimental
- Yeah this shit is crazy.
- It just runs the rom directly in the browser.
- Living in the future man.
Game: Rogue Legacy 2
Devel: Cellar Door Games
Price: £21.99 / $24.99 / $28.99
Wazzat: Rogue Legacy 2 is what you’d get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.
Mandatory Disclosure: Devs sent us keys
- Windowed & fullscreen work.
- Framerate limiter.
- 120 @ 2160p with the settings on 4K.
- Xclone works out of the box and it has moon glyphs for PS4 as well.
- Even has an option to force them.
- This is a nice looking and polished game, period.
- Cute art style and a serviceable soundtrack.
- Tight controls and plenty of excuses to make use of them.
- And damn do I love me a good metroidvania action platformer.
- They even went out of their way to put lipstick on the genre that is roguelite.
- Mind you, I will take a lite over like any day of the week.
- At its core Rogue Legacy 2 is kill die repeat the game.
- Building your legacy while upgrading the castle and holding on to some earned progression takes a bit of the sting out of it but there is no way around the grind.
- I would have liked some location options from the jump.
- Not saying that would have changed my mind on rouge anything but might have squeezed another hour or so out of me because I enjoy the gameplay, not the loop.
- Still, there are plenty of classes to play around along with plus environment puzzles.
- Even someone like me can squeeze a wee bit of fun out of it.
- If you’re not a fan of the Rouge ™ genre Rogue Legacy 2 probably won’t change your mind … but it comes damn close.
- It really reminds me of Skul: The Hero Slayer in the sense that I like the gameplay but not the loop.
- Launches OOTB
- Holds 240 @ UHD
- It is a significant graphical upgrade from the first rogue legacy
- They put some money into that soundtrack too. It;s pretty good
- Controls work out of the box. It’s FNA baby. That stuff just works
- Did you like the first rogue legacy?
- Then you will like this game
- It does everything the previous game does, only better
- There’s a whole new whack of heirlooms and traits for your dudes to inherit, the base building stuff gives you a bit more stuff
- The one thing I will say is that it’s a bit samey
- This is just an improved rehash of the first game. Not that there’s anything wrong with that but if you were hoping for an evolution instead of just more you might be disappointed
- They clearly put the work in to make it the best rogue legacy experience possible
- Launches out of the box on the desktop and the deck
- Controller is properly recognized as well, regardless.
- Holds 144 on the desktop, which I’m still happy about.
- It wasn’t that long ago that FNA didn’t go up that high.
- Unmistakably Rogue Legacy but smoother.
- No hipster pixels here, the characters are actually rendered in 3D but made to look damn good in 2D.
- And the sounds all do a damn good job of conveying what they mean, unlike yours truly
- The background music is certainly there but it didn’t stick out… for better or worse.
- Did you like Rogue Legacy? The game which put the term Rogue-Lite on the Steam store and damn near gave Strider an aneurism?
- Well, this is that. Rogue Legacy, I mean.
- If you want to give Strider aneurysms you simply need to voice an opinion on Discord.
- Rogue Legacy 2 is more of what the first title did.
- More polygons, more frames of animation, more enemies, more bosses, more ways to die, more in-game currencies, more places to spend those currencies, more character classes, more character quirks, more weapons, more spells,
- More chances to end up with a completely gimped character which can’t do anything but you need to do a run with it anyway, because they make 300% more gold.
- It may be unfortunate in the sense that if you have Rogue Legacy and then buy Rogue Legacy 2, you have no reason to ever play the first one again.
- This one is just better and considering where they had set the bar, that’s fucking impressive!