Unity games head to ChromeOS! Reverse-engineered GTA code is back online, Humble Bundle adjusts their sliders, Steam nukes a NAT, and Streets of Rage 4 Nightmare DLC gets a release date.
Continue ReadingGraphics And Glitches With Hellpoint
Hellpoint was a bug-ridden mess at launch so I gave it a few months to reticulate splines and rekindle the space-bonfires. Yeah, didn’t help.
Continue ReadingLinuxGameCast Weekly 334: Smash That Fright Button
NVIDIA drops the F-bomb, Unity reminds us of the danger of proprietary software, Valve issues a tsunami of VAC bans, and the developer behind Smith and Winston explains how to Linux.
Continue ReadingLWDW 146: Penguin Festivus
L33t hacker desktops, hidden Raspberry Pi’s, holiday gift ideas for Linux nerds and a handy tool for making the web less blinky.
Continue ReadingChairQAsition: Tower Of Time
Your intrepid heroes provide the quality assurance that should have been done in the first place.
Tower Of Time faces the ChairQAsition!
Continue ReadingWe Suck At: Tower of Time
Sandy & Jordan enter the mysterious Tower of Time and experience the sexy adventures that lie within.
Continue ReadingChairQAsition: Valley
Your intrepid heroes test Valley on three Linux powered boxes of business. Did it pass?
Let’s find out.
Continue ReadingWe Suck At: Valley (SPOILERS)
While recording some test footage Old Man Venn™ accidentally beat the game.
WARNING: Don’t watch unless you enjoy spoilers.
Continue ReadingWe Suck At: Human: Fall Flat (multiplayer)
Human: Fall Flat enabled 8 player online multiplayer jello wrestling. It was our job, nay, sacred duty to ensure everything wobbled properly.
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