Stunt Rally 1.7 Drifts In

About
Car simulation is done by VDrift a great game by itself, also using bullet. Rendering is done by OGRE, trees/grass by PagedGeometry, Gui by MyGUI. The road is based on a 3D spline and it’s fully customizable in editor. For more info, read the Wiki pages and Readme.txt file: link.

Screens
   
   

Changelog

  • 91 tracks (12 new, 20 old renewed) + 8 VDrift tracks
  • Gameplay
    • Rewind – lets you take your car back in time after crash, spin out etc (default key: Backspace (hold)).
    • VDrift tracks (with all game features)
    • Static and Dynamic objects on tracks (barrels, boxes, buildings etc)
    • 3D sounds, new car hit sounds – scrap and screech
  • Simulation
    • Asphalt tires (on VDrift tracks)
    • Fixed all cars parameters
  • Editor
    • New video tutorial (10 chapters)
    • Align terrain to road tool (for selected segments, key U)
    • Terrain brush presets (quick change)
    • Objects inserting and simulating
    • Auto update blendmap
    • Color images (on Sun tab and road trail)
    • Weather particles
  • Tools in game
    • Graphs (for car values debug, eg. tires slip, suspension, sound)
    • Tires editing (Pacejka coefficients)
  • Graphics
    • Shadow fixes (now on road wall and columns, shadowed road bug in DirectX)
    • God Rays effect (sun glare)
    • HDR, HQ Bloom and Vignetting (beta, too saturated)
    • Motion blur broken (on GL)

Download: code.google.com/p/vdrift-ogre/

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