LinuxGameCast Weekly EP69 — Xenusexual

Coming up on Linux GameCast Weekly: We’re giving away two copies of RUST! Our live stream goes tits-up. SteamOS makes with the working, Garry brings the caveman penises, and we have some Double news. Then we throw the chairs at Starbound. All this, plus your hate mail.


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Away of GIVE #6




Hate Mail

Colour key – Venn Jordan Pedro

Steam News :

SteamOS goes live


Steam Machines Beta went out on the 13th(US Only)

  • Fuck this shit! Could have fuckin’ said so from the fuckin’ start!

  • Glad I built one months ago.

  • With this and the RHEL 7 beta out, I’m gonna have my hands full monkeying around with OSes

  • I’m not looking forward to downloading SteamOS on the 13th though.  *shudder*


Steam Machine v3.0

  • Details TBD @ CES 2014 (likely to have a Titan)

  • “Options include a GeForce GTX Titan graphics card and a 700W power supply”

  • A bit on the pricey side.


Rust (by Garry Newman) Alpha now on Steam

  • If nothing else, he apologized for being mean and gave us some keys.

  • Gotta love that caveman themed nudity

  • BREAKING: Garry unable to count

  • Gotta love thwacking people /w rocks

  • Oh and Venn, I was right. It is Unity!

  • Need to type “cursor.lock true” in the F1 console to get the mouse to behave.

  • 12/12/13 patch broke Linux support. 14/12/13 patch makes it work again.


Eve on a budget Entropy


ZigFraK on Steam

  • If you already own it on Desura, the Groupees Build a Greenlight Bundle, etc., you can redeem the game on Steam.



  • Free OST for people who buy the game on Steam

  • 2,5D point-and-click adventure game


Air Control

  • I refuse to believe anyone could be bored enough to play this.

  • I liked the Euro Hooker Stabber Sim 2… This one, not so much!


Help ROTC:Ethernet to become fully open-source

  • Um, release the source?

    • ^

  • Even when LucasArts went tits up they didn’t charge $1500 to release the code for Jedi Knight


Double News

  • Interesting premise.   Probably going to pick it up on principle considering DF has been showing the linux love for a while now

  • Retro presentation without the hippy pixel make up! Gimme! I wanna play!


Actiblizzion still being the same Anti-Linux Assholes*not*-releasing-on-Linux


– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies


Game: Starbound


Devel: Chucklefish Games

Engine: Custom (Made in C++)

Price: $14.99/€13.99/2 Rai Stones

Wazzat: In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

Makes with the working





Shiny / Sounds


  • Hipster, pixel, graphics.


  • Terreria did it, so no points for originality

  • Gets the job done, but no bonus points


  • Music is nice and smooth, most of the times you can’t even tell it’s there.

  • Graphics are meh! Like Jordan said, it’s Terraria all over again.

  • Bonus chair for the awesome background noise soundtrack, each planet/biome has its own and it does its job at immersing you in the game.




  • Yeah, it “controls” but clicking on the right top clicky buttons are a PITA unless it’s windowed.


  • Controls are reasonable enough

  • My one gripe is that they tend to be all over the keyboard.    Closer to WASD == Good


  • Are you seriously not letting people reassign their keyboard mappings? Really?!

  • Guess they’re working on it:

    • They have until Saturday to get a better score from me.




  • 2D Minecraft in spaaaace


  • Interesting premise, but I find I suffer from minecraft fatigue syndrome whilst playing it

  • Multiplayer is a bit stupid.  No steam integration, no clear indicator that you need to go to the game folder and launch the server executable from there

    • LD_LIBRARY_PATH=~/.steam/SteamApps/common/Starbound ~/.steam/SteamApps/common/Starbound/starbound_server


  • The game is actually fun. I spent almost 8 hours on it in one sitting, playing with a couple of guys I met on twitch tv.

  • Problems arose when we needed to fight and fine motor controls became a necessity. Having to use my right hand on WASD meant I got killed in a matter of seconds.

  • I’d like to give this game at least 3 chairs, but if I can’t rebind my controls to something I can manage with it only gets 1.


Final –



  • Badge of shame? We blasted it for being a poor Linux port with 90min of gameplay and zero replay value for $20. Everyone loved the story but it’s not Linux Story Cast.

    • Well, I liked the story up until the end.    Very weak payoff.   I was completely unsatisfied

    • Additionally, we don’t usually have adventure games on the review segment.   In fact, If memory serves it was the first.   I guarantee you that if we reviewed another adventure game had the same deficiencies as gone home, we would also apply that label to it.

  • Attention whoring aside, your argument about the non-gameness may have had some truth to it before Beyond Two Souls came along. That’s another non-game and one that if it had been on Linux would have gotten the exact same reaction from us.

  • While we’re on David Cage, Heavy Rain is an example of a non-game that is actually good! As are some of those older “adventure” titles.

  • Gone Home in the other hand is a sheet of LGBT paper wrapped around crappy game design, shoddy graphical work, non-existent optimization and 0 reason to exist in the first place.

    • Nope, we just hate the flags


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