VALVe launches early reviews! Distance sorts the menus, Tesseract invades Linux, and Unreal brings the jam. Then we throw the chairs at Ascendant. All this, plus your hate mail.
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PSA:
WTF
http://rootgamer.com/video/mayhem-and-chaos-in-road-redemption
http://www.roadredemption.com/
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It’s a Unity game
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Alpha is Windows
PConly -
Don’t give these guys a dime until the Linux build ships.
Colour key: Venn Jordan Pedro
Steam News :
Early Review
http://www.reddit.com/r/Games/comments/25iahl/valve_have_started_tagging_reviews_as_early/
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Ees good I suppose. However, I’m not sure how much that will contribute to the issue of games staying in early access for years and years
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Should help shut the Early Access fanboys. You know?! Those idiots who will defend selling an unfinished product until their fingers rot.
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Now they won’t have much of a reason to complain about people giving early access games negative reviews, if said review is branded as Early Access as well.
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Reddit thread has multiple people posing having links in reveiws to the appropriate release notes for that version
Enhanced Steam
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Spend wet stinky faster ..the plugin
Ascendant
http://store.steampowered.com/app/296930/
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Procedurally generated Dust with worse art and less furries
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Link to GOG in the middle of the Steam store page…
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Hey! Meh! Dust on a budget
The Last Tinker: City of Colors
http://store.steampowered.com/app/260160/
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For a Unity game to have these SysReqs, I can only imagine… (http://i.imgur.com/nnmRFaH.png)
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No idea wtf a Ubuntu 12.10 LTS is, though.
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Collectors edition
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Fairly conservative specs for a unity game
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Looks like a fun enough game. Sly Cooper/Jak and Daxter/Rachet and Clank style platformers tickle my special places
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It looks nice but we’ve seen some clunky Unity ports.
Paragon
http://store.steampowered.com/app/291250/
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Space sandbox #1287623 on Steam
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Very Early Alpha
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But wait, this one is Single Player only!
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“Controller Support? WTF is that!?”
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New drinking game rule: every time a new game comes with “procedurally generated” content, finish your drink!
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This looks like Ensign 1 /w a new texture pack.
Fistful of Frags
http://store.steampowered.com/app/265630/
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Cheap as free wild west deathmatch
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Based on Source engine
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I was all “wonder what engine this be” until I hit escape and went ..oh.
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There aren’t a lot of Source shooters about which I can say I suck at. This is one of them
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Something about DM in Source feels funky. Can’t put my chainsaw on the exact issue.
News:
Mid-May Mini-Update
http://survivethedistance.com/forums/viewtopic.php?f=14&t=325
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Looks good! Waiting on the beta.
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I’m not.
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Fuck you!
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re-working the menus
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Refine temp art
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Improving the sound effects.
UT Jams
http://www.polygon.com/2014/5/11/5707702/unreal-tournament-original-soundtrack-composers-returning
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AWESOME! I love Trent Reznor
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Nobody has confirmed anything just yet, but all parties involved are expressing interest in teaming up
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That’s nice, although I can’t say I remember any of the Unreal Tour music. I always muted it when the electronic cacophony in the main menu started.
MutantGangland
http://freegamer.blogspot.com/2014/05/mutant-gangland-is-free-but-only-as-in.html
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Engine is FLOSS but the assets aren’t
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Makes sense
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StuntRally 2.3
https://code.google.com/p/vdrift-ogre/wiki/VersionHistory
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7 New tracks, 27 renamed ones
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Emissive light on a few tracks
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Different types of grass in different environment
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Enhanced track tab
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Dynamic camera bouncing, camera angle view sliders
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Games settings such as gravity, wind, etc
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First Linux game I played that made use of my old Logitech Wingman Formula force feedback.
Cube
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I remember that movie! It stunk!
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Based on Venerable linux FPS Saurbrauten
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“with upgraded modern rendering techniques. The new rendering features include fully dynamic omnidirectional shadows, global illumination, HDR lighting, deferred shading, morphological/temporal/multisample anti-aliasing, and much more. “
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Forked from Cube 2
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The shading looks really nice but the gunplay still looks a bit meatless.
Scale:
– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies
Game: Ascendant
Webzone: http://hapagames.com/game.html
Devel: Hapa Games
Engine: Unity
Price: $9.99/€7.50 (10% off until the 20th)
Wazzat: “Ascendant is the unforgiving beat ’em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments.”
Makes with the working
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Forced my monitor into 1920×1080 on the first go
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I thought the Unity guys had fixed this!
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Shiny / Sounds
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I don’t hate either the audio or visual aesthetics.
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Looks similar to Guacamelee with Dust: Elysian Tail post processing.
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The music can be a bit repetitive at times, but for the most part it works.
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Sound effects are not very good.
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Hitting enemies feels piss weak. (Dust and Guacamelee did it a lot better)
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Total-
Control
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You dropped out of the hangout Venn
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Non-rebindable controls
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Doesn’t properly detect my PS2 Dual Shock, as in the key layout is completely mental.
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In this day and age, this is doin’ it wrong!
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I guess I should count myself lucky, it seems there are a bunch of people with Xbox controllers and the game doesn’t even detect it.
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Total-
FUN
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I spent most of my playtime doing mental exercises to remind myself of what the keybindings were.
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If I have to stop paying attention to the game to think which button does what, the immersion factor goes right out the window.
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Final – *
Hate Mail:
YOLO
http://slexy.org/view/s20ox3Stif
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#datszejoke
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Nazi
http://slexy.org/view/s20MSXpTn1
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Yes.
LAWN!
http://slexy.org/view/s21hwVF2bd
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m.k.c. What guy? It’s a three person cumulative Linux review. You know how I know you didn’t watch the review aside. We’re 33, 27, and 25. Not exactly the #yolo crowd. I’m solid /w getting off your lawn.
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I think we may have pooped all over someone’s favorite game. That, or he’s too worried playing white knight for devs who keep perpetuating the nostalgia culture we’re living in.
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I’m guilty of the nostalgia thing as well, but I can admit a game from 1998 is not going to cut it for most people nowadays. Regardless of which age group they fall into.