LinuxGameCast Weekly EP106 – Gonads And Strife

Merto Redux is OUT? The Dwarfs move out of their parents basement, Strife goes into open Beta, and Team Meat teases a new game. Then Dread Out faces our Chairquisition! All this, plus your hate mail.


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Hate Mail

Colour Key: Venn Jordan Pedro 

Steam News:



OpenGL 4 or GTFO

  • “Digital Foundry: Any thoughts on SteamOS? You have Last Light on Linux now running on an older OpenGL, but I understand you have a more advanced version in the works…

  • Oles Shishkovstov: Yes, the original Metro Last Light Linux port was based on OpenGL 3.2 – it was stable but did not support high-end features. For Redux we are essentially replicating the DX11 version, with almost one-to-one correspondence in features. The downside of that approach – the GPU should be at least OpenGL 4 ‘core profile’.”

  • Original requirements


Arcade Distance


SteamOS update

  • Bunch of Security fixes, driver updates and that nifty VAAPI thing we covered last week



  • He’s not heavy!   He’s my brother!

  • Yes, we may have shit for internet up in the great white north, but at least we don’t have to deal with comcast

  • A few years ago there was a similar case here in Portugal.

    • ZON (the ISP in question) was throttling games downloads through Steam because they claimed it was a Peer-to-Peer download and those can be used for “illegal” downloads.


Bass to mouth

  • You never go bass to trout

  • Seems like a cool exercise for those four people who actually have an occulus, but this is very much a niche thing even more so.

    • How many diving game fans actually own an Occulus anyways?

  • It’s a Unity game, so we’ll see if they do it right, a la Wasteland and Distance

  • Never leaving Early Access, the game!

  • “World of Diving might be in Early Access for a brief six months, but it could just as well take us a bit longer.”


Appointment With FEAR

  • Sooo this is about being forced to watch a Spice Girls reunion concert?

  • I get the aesthetic choice, but I don’t really see this one being a winner.


We can do that one thing


Gonads and Strife (open beta) gonads and beta

  • It works and hey, 32/64 support.

  • I tried to like it, but I just can’t deal with MOBAs and the community of screechy 25 year olds that are desperate to “make it big” in some game after getting their asses handed to them in LoL, DotA2 and HoN.


GOG updated the site, added native Linux game… I’m just fucking /w you. It’s movies

  • Gaming docs, not movies.

  • Can you tell we’re stretching for news this week?

  • If I still gave a damn about GOG, these new currency options would worry me.

  • It’s like they’re paving the road for Regional Pricing ($10=€10 and all that)


Beta Dwarf goes Beta

  • Highlights include:

    • Levels in force 2 will be randomly generated

    • Their primary target for linux will probably be SteamOS

    • The CEOfinally moved out of his mom’s basement

  • Everything is random!

    • read: “We couldn’t be assed with proper game mechanics!”

  • I do like that screenshot of the character selection screen and the increased number of characters it appears to have.

  • But since it is a Unity game, I have money on controller support being very much broken on day 1 and remaining so.


ioquake3 updates to SDL 2

  • Good

  • Can ioDoom3 get the same treatment, please?


Because why not

  • Because it’s incompatible with OpenMW

    • we are not creating new meshes that could be used in OpenMW example suite or anywhere else

    • Oh, I get it! Pointlessness, the project!


– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies

Game: Dread Out


Devel: Digital Happyness

Engine: Unity

Price: $/€ 14.99

Wazzat: DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate.

Makes with the working


  • Where does this thing load from? Middle earf?


  • Whulp, I get to enforce my new rule about screen resolutions

  • This thing loads way slower than any thing on SSD’s has a right to


  • If I were to compare the loading times to an old 386 booting up, I’d be comparing two things which have only tangential correlation.

    • Even if that wasn’t case, the 386 boots a fucking hell of a lot faster than this game loads.

  • Running without the Steam overlay was the only way I could get decent enough frame-rates.


Shiny / Sounds


  • In all fairness you can tell a tonne of work went into level design.


  • Nice intro song.   Very Manos

  • Is it just me, or did they put a lot of work into this main character’s butt

  • Also, quite a number of graphical glitches


  • Behold! The Uncanny Valley!

  • Ghost lady voice acting gets really annoying really fast.

  • Like the level design. The one “level” they have, that is.




  • Gerbil movement is jerky as heck (4.5.2 fixes jerky movement on linux)

  • Everything works on the Xclone (no jerky movement) except for the fk mothering camera. Key mechanic much?


  • Mouse is still a bit too sensitive

  • Walking is way too slow


  • Mouse sensitivity is far too twitchy to be playable, though not as much as last week’s game.

  • Running speed in a mini-skirt is apparently somewhere between a steady walk and the worlds slowest jog.




  • 40min in and a whole lot of nothing has happened


  • Pattycake-slap

  • 30 minutes in and I’m being chased by devil-bacon

  • I don’t know.     I don’t think I can take the game seriously after that.   I mean, if it were me, I’d just try to eat it.

  • Honestly, I stopped playing at that point because I couldn’t stop laughing


  • Blatant Silent Hill: Shattered Memories rip-off is blatant!

  • It would be exactly the same game, except while in Silent Hill you get the (fake) idea of actually exploring a town, this confines you to “generic derelict school” du jour.

  • Let’s make a list of similarities between the two:

    • Can be loosely defined in the Horror genre: check

    • Game starts with main character in a car: check

    • Main character goes unconscious at some point in intro sequence: check

    • Main character wakes up and goes looking for missing people with whom they previously shared car ride by going into decrepit dark building: check

    • Main character has no means of defense against monstrosities save for sprint function and phone with camera: check

    • Game ends on a stupid sort of cliffhanger, maybe, maybe not: check

    • Game would be better off not existing: check!

  • You know, the mainstream video games media likes to say that the Horror genre is dead. It’s games like DreadOut that really drive the nail in on that coffin.

  • Also: What the fuck have they been doing sitting on this shit they call a Linux version for the past months?

    • Making it run even worse?

    • I may be mis-remembering, but their Kickstarter Demo works a lot better than this supposedly “finished” ver



Hate Mail:


  • All things considered, we ARE the “supreme and only” Linux Gaming podcast!

  • “supreme and only Linux channel” Well ^

  • “and nothing and no one can say anything about you but positive things” I, I forget what section we’re bringing this up in…

  • MjAxMy1lNjYyZjk2MmVlMjZhNTE0.png

Most Foul

  • Well then, Fuckety bye!



*Pman, find a blanket or something to cover your head organ for the shot.

  • Had a convo /w a teen who did not understand that we are not a YouTube channel.

  • We’re an audio podcast and that’s what pays ze dolla billz yo.

  • We do a live stream so why not record the video?

  • Quit being jealous of our bitching MICs 


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