LinuxGameCast Weekly EP208 – Ballmer Peak

Frozenbyte turns 15! Valve moves in with Ballmer, Humble looks for partners, and AMD springs a leak. Then SEUM: Speedrunners from Hell faces the CHAIRQUISITION! All this, plus your hate mail.


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Colour key: Venn Jordan Pedro

Steam News:

As one does

  • Yes. Lots and lots of 360 video
  • Valve really seems to want VR to be a thing. Well, they have to. PC is the best platform for VR, and Valve basically owns it.
  • Can’t decide if I give less fks about DOTA or VR.


  • They clearly need the room for their soon to be expanded customer service department.
  • Almost doubling their office space.
  • Steve Ballmer owns the top floor.
  • I wonder if the new headquarters actually contains a millinery

Good luck

  • HTH is the original sauce not open in 2016?
  • Oh, right… you’re still charging $9.99 a pop on the Steam.
  • They want access so they can provide support and bug fixes to the GoldSource community.
  • The original HL could stand a shite tonne of work.
  • The only thing I can see being an issue is that GoldSRC contains some licensed code that they can’t straight up release
  • Otherwise, It’d be a huge boon to the modding and indie dev scene. Hell, Croteam released their Serious Sauce

Life is Fixed 1.0.3

  • Well, I finally get anywhere between 80-130 FerPS on the 1080.
  • When Nick said they had reached out to NVidia, I thought it would involve a driver fix or somesuch, but no.
  • I guess the fine folks at Feral just needed a crash course on the Pascal architecture.


  • Fixed a bug where the wooden pole sometimes wouldn’t display when using skin packs
    • Nickle for every time I’ve had that problem.
  • Physics rework so the jewinator might need a rebuild.

Robots from Kung Furry

  • Robot may Cry.
    • I’m into it
  • Also requires the elusive 64 bit version of Linux 32


  • Finally, a game that features the true consequences of Russians running out of vodka. Or Russians with vodka….
  • In soviet Russia, Streets Rage on you!
  • This looks like a fantastic online multipl… oh.

15 years of Frozenbyte

  • If you caught it earlier in the week, you would have been able to find all Frozenbyte games between 85 and 50% off.
    • Though at this point I’d be straight up shocked if any linux gamers worth their salt don’t already own them
  • Now, the only bit of news is that there’s been an update to Shadwen which fixes the guard AI and a few other bits.
  • These arse-banjos have yet to go back and fix bug riddled mess 3

Cheaper on Steam than Android

  • Oh wow, it’s the perfect example of a shitty mobile port
  • Although they’ve done the ol’ switcherroo with the pricing it seems



  • IF this is to be believed, and WCCFTech have been spot on with this stuff lately, with a considerably lower clock it provides performance between a Haswell i5 and i7.
  • That’s almost competitive!
  • Now let’s see what it can do at similar clock speeds to those Core i’s.
  • *Intel walks over to dusty shelf, grabs i8*
  • If we’re actually going to be getting some of the higher core densities, this is fantastic news for Vulkan games.

Humble Partners

  • Well, guess we really need to start streaming some more to be eligible.
    • If we insert Pedro into a humble bundle, would the universe collapse? Who knows?
  • It’s also a way to provide some monies for people looking to get away from those G2A deals.
  • Though, it probably won’t pay as well as those.
  • You even get a “partner” slider on the checkout page.

Use our offer code not really

  • Eh, this had that Skyrimjob looking thing in it, might make for a good Playas.
    • Assuming they’ve fixed it.
    • Last time I tried to start that game all I’d see was graphical corruption.
  • Oh, wow! They did fix it.
    • Still chugs on the 980.
  • Combat still feels like you’re swinging a feather duster at the wildlife/skeletons until they drop dead.

Lupis 0.3.8

  • He’s improved racist joypad support!
  • It’ll even detect stuff in your cupholder
  • Okama DSphere support
  • There are some big changes coming with 0.4 including an update to python 3
    • Or should I say…Jython 3?

Ermahgerd Linux

  • Y’all might remember many moons ago when a bunch of Serious Sam license titles came on steam, and none of them got a linux port. Supposedly the RPG version of serious sam is coming
    • Prepare Your anus
  • …Also a patch for Nuclear Throne, if you’re in to that
  • They’re also bringing Super Crate Box and Gun Godz (Nuclear Throne’s daddies) to Linux, as well.


  • They’ve added a bunch of usability enhancements
  • Scripts can be reloaded automagically

CHAIR – Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies

Game: SEUM: Speedrunners From Hell
Devel: Pine Studio
Engine: Unity
Price: 14.99 / CDN 16.99

Wazzat: SEUM: Speedrunners from Hell is the world’s only competitive heavy metal first-person platformer. Slice every last millisecond as you race and blast your way through deadly arenas. Teleport, jump, fly and bounce in a hundred merciless and fast paced maps for the ultimate prize: Your soul! (… and beer).

Mandatory Disclosure: Devs Sent us keys

Makes with the working


  • I think it dropped below 200, once.



  • It dropped to about 150-200 while I was recording with NVenc Lossless.
  • Another Unity game which isn’t bottlenecked by the processor.
  • Big kudos to the devs and to the Bard family for the work they keep putting in the engine!


Shiny / Sounds


  • Looks like a slightly updated Q3 MOD… in hell.
  • Evil Clipy was cute but making him red killed the humor Clipy was already the spawn of Satan.
  • The soundtrack comes across as a kidz bop version of Metallica’s Black album.
  • Uses the generic overmodulated demon voice filter for the demon audio.


  • This guy would have got two chairs from me but for one reason:
    • I’m a sucker for metal sountracks. Even if I can play “Name that riff” with most of the soundtrack”
    • Curious to see what kind of plagiarism lawsuits emerge from the soundtrack
  • The rest just looks and feels like quake. Not a bad thing, but it doesn’t get you points


  • It really does look like someone took a Quake 3 arena, took out 90% of the floor and threw in a couple of power-ups to make sure you could still finish the level.
  • Does the Devil Hand really need to take up almost a quarter of the screen?
  • It’s a very good looking and well detailed hand… Hell, I wish my right hand looked like that.
  • But does it have to be so distractingly big?
  • There was background music but most of it was “Elevator Music of the Metal Kind” and the moment I got “in the zone”, it became negligible background noise.
  • Your character likes to quip about acquiring the power ups or nailing a jump or whatever, but his vocabulary seems severely limited.
  • Also, not entirely sure Lucifer would be the appropriate entity to be dropping random bits of internet meme-culture.
  • Thankfully, the levels are short and the repetitiousness of the quips is kept down to minimum.




  • What is wrong with your face jump?
  • I’m not saying it’s broken but don’t give me a bunny hop levels when that mechanic is not spot on.


  • No real issues here.
  • Fucking flappy bird? Seriously?


  • As much as the level design fucks with you, the controls are spot on.
  • If you miss a jump, go back and try again because it was your fault.
  • If you can’t seem to get a hold of the teleportation/gravity reversal thing, keep flailing until you’re through (it worked for me on a couple of levels).




  • It managed to elicit a “FK YOU, LEVEL!” verbal response in the first 10 minutes… however.
  • Most of the levels are wicked simple but every now and then you accidentally run across one that provides the slightest bit of challenge.
  • The teleport and FK gravity mutators (while unoriginal and uninspired) help to make other levels slightly less tedious.
  • Don’t care for collecting beer… in hell.
  • Has the Distance “there is a legit way to glitch through a level” problem.
    • What’s the point of having leaderboards if shite like this exists?
    • It immediately causes me to lose all interest in competing.
  • STFU grandpa! That’s how we compete in 2016! #L33THax”
    • And yet you wonder why absolutely nobody streams this game on the Twitch.
    • Well wonder no longer, children #LGCcares
  • Trust me when I say try before you buy.
    • Afterall I am one hell of a game critic #dontevenneedahashtag


  • You learn all you need to know about the game in the first five minutes, including whether you like it or hate it.
  • All the levels are about 8-15 seconds long, but it’ll take longer due to finding out the tricks
  • Here’s where it falls short for me:
    • I hate running clocks. I spend more time looking at the clock than performing the task
    • I haaaaaaate repeating the same shit over and over again
  • Still, the game itself is relatively unoffensive and it does what it says on the tin reasonably well.
  • And it’s not a bad way to kill a couple minutes


  • It’s a well done game.
  • It’s like a first person 3D Action Henk… in Hell!
  • And just like action Henk, I’m not really feeling it.
  • I’d only be in it to try and beat other people’s times, same as Distance.
  • But, outside of the three of us, no one else has the game and I’m not enough of an egotist to say buy this game so I can have a reason to keep playing it.
  • The mechanics are sound, the controls are tight and, since the levels are often very short, the quips your main character lets out don’t get all that repetitive.
  • All in all, this is one of those games I hate to throw chairs at.
  • It’s not damn awful but it’s also not particularly good, interesting or innovative.
  • It’s a genre that’s been done before and better.
  • Like Distance.
  • It’s a perfectly mediocre game.



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