Your intrepid heroes provide the quality assurance that should have been done in the first place. Full Metal Furies faces the ChairQAsition!
Game: Full Metal Furies
Webzone: Full_Metal_Furies
Devel: Cellar Door Games
Engine: FNA
Price: £14.99 / US$19.99 / CA$21.99
Wazzat: From the creators of Rogue Legacy comes a “true-cooperative” action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Play on the couch, alone or with friends, or make it an online party for up to four players!
Mandatory Disclosure: Cellar Door sent us key
Makes with the working
- Yip, you are losing a Chair on the inexplicable frame drops.
- Admittedly it does not really impact the gameplay but HOW?
- Thought it was due to some network fkery but it’s right there in forever alone mode as well
- The frame drops, they are real
- This is a pixel game BTW
- In some levels the FerPS drop down to 15 and don’t recover until one your characters dies.
- On some latter levels the FerPS drop gets worse.
Shiny / Sounds
- It’s hipster-pixel bullsh*t but well done hipster-pixel bullsh*t.
- Character blindness is legit.
- Everything is competently done. The Characters all have unique designs, the designs are cute, but a bit unremarkable
- Pretty obvious they got the composer back from Rogue Legacy.
- I think RL had the better sound track though
- Guns go pew and shields go smash
- The “sharpening” filter makes everything look odd.
- I get that it’s only supposed to be for people who don’t want the pixels
- But it doesn’t look so good.
Control
- Steam controlla OOTB with correct prompts.
- It’s a side-scrolling brawler so yeah, it’s hard to cock up button mashing.
FUN
- In multiplayer it’s a little bit of alright.
- Single player is hella boring with a big heaping side of boring.
- Leveling up the different classes is neat… but.
- Calling them separate classes is a bit of a s t r e t c h.
- Combat works but the whole colour coating baddies in single player is nonsense.
- Thank you for allowing the ability to skip cutscenes.
- I lost interest when it became bullet-hell The Game ™. <- Look at this clever motherf*cking GDocs auto inserting a ™ from T M.
- Honestly, multiplayer is what saves this game
- Single player is manageable, you just only ever have one person at a time on the screen
- Beyond that, it basically turns into a bullet hell, and that’s not really my jam
- Throw in some friends getting curb stomped by area denial and you have yourself an alright time, and online multiplayer does work
- Funwise it’s still middle of the road
- I didn’t hate the singleplayer.
- But damn those frame drops kill my investment with a quickness.
- I can take low FerPS if they’re constant or even intentional.
- They’re neither here.
- And it gets bad, to the point where you could probably make a powerpoint presentation with a better framerate.