ChairQAsition: Albion Online

Your intrepid heroes provide the quality assurance that should have been done in the first place. Albion Online faces the ChairQAsition!

CHAIR– Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies

Game: Albion Online
Webzone: Albion_Online
Devel: Sandbox Interactive GmbH
Engine: Unity
Price: £21.95 / US$29.95 / CA$40.95 (Talk about regional pricing!)

Wazzat: Albion Online is a fantasy sandbox MMORPG featuring a player-driven economy, classless combat system, and intense PvP battles. Explore a vast open world full of danger and opportunity. Grow your wealth, forge alliances, and leave your mark on the world of Albion.

Mandatory Disclosure: Pennywise bought us copies

Makes with the working



  • I ran into the exact same issue Venn did. The “solution” of using the patched client didn’t work.
  • However, there is a flatpak version that does
  • I checked, the steam version and the paid version have different licenses.
  • There isn’t a way to transfer accounts from steam to standalone and vice versa
  • So I went and spent 40 bucks for the base game.
  • Cuz I’m mildy attached to you guys.


  • Worked out of the box here.
  • Holds 60 at UHD.
  • The Steam version also picked up on my old beta account and gave me access to my character from then.


Shiny / Sounds



  • These are some mid-2000s ass sprites
  • Everything looks distinct enough, I guess. I can tell different types of trees apart. John Cleese would be proud
  • There is some music. I’d be hard pressed to tell you what I thought about it as it sort of drifted into the background of my fugue state


  • Low poly cell shaded graphics.
  • The music is sparse and non intrusive.
  • If I had to pick at the nits I’d say it’s hard to tell things apart.
  • All the stores are some combination of brown and grey.
  • You will lose track of your character regardless.
  • Enemies run up to you until they’re occupying the same physical space as your character.
  • All in all, it’s not terrible.





  • Pathfinding in this game can eabod
  • I’m with pedro. I too’d like to see a rotating camera.


  • The only complaint I have in controls is the lack of a rotating camera.
  • But, and this is a really nice plump butt, the game takes the fixed position camera and makes it really easy to keep track of where you came from and where you need to go.
  • It’s not a pointless gimmicky limitation, it’s a design choice.





  • I never really got into runescape back in the day.
  • I had a lot of friends who played it, and they seemed to like it, but I couldn’t really grok it
  • Age hasn’t given me the ability to appreciate these sorts of games
  • You run around, gather resources, kill villagers, fulfil quotas to unlock gear in order to fulfil more quotas to unlock better gear
  • I’m down for a grindfest, but this has to be the right kind of grinding. Like diving through horrible dungeon after dungeon or making cute monsters fight for my amusement
  • This does neither. Select an thing, and wait. Sometimes you press a button or click on other things. There’s not really all that much getting me invested here


  • It’s an MMO.
  • It’s an MMO from the Runescape school of MMOs.
  • But unlike the inspiration it wears on its sleeve, it’s not boring as all fuck
  • Quite the opposite.
  • Now, don’t get me wrong. This isn’t the best MMO out there, imnsho.
  • That’s still Neverwinter Online.
  • But if it weren’t for the over-reliance in the crafting and basically ensuring you fucking have to do menial fucking chores to get better loot, this would actually be a very good MMO.
  • As it is, it’s still good. But there’s enough grinding going on here to make the average night club look like it respects your personal space.


Final –CHAIR


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