LinuxGameCast Weekly 306: Flaming Hot Canadian

The Paradox PDX Launcher comes to Linux, Valve replaces Steam Spy with “something better”, NVIDIA goes full-metal NDA and 2D Vulkan?

All this, plus your hate mail!

Special thanks to:

  • David S (increased pledge)
Linux Game Cast
Linux Game Cast
LinuxGameCast LLP

Morning zoo radio thinly disguised as a Linux gaming podcast. Whether you're a seasoned Linux gamer or just starting out, we have something for everyone. So join us on our journey into the world of Linux gaming!



Colour key: Venn Jordan Pedro

Steam: News

Killall Bot

  • Opskins literally opened a door to gambling with their PUBLIC API and that door got shut down really fast.
  • VALVe doesn’t like people taking money away from them.
  • So they nuked all the Bots they identified as holding skins for OpSkins

Good luck

  • Oh, you think bots are bad now?
  • Yeah, not gonna happen. Google championed xmpp for the longest time until they wanted to lock people in to hangouts, which they’re very slowly killing
  • It’d be easier/far more likely for VALVe to open the chat via API than to change the entire backend for an open one.

New Metrics

  • -192 (Linux) -1 (Android) -400 (Web?)
  • Even WINE logins are identified as -192.
  • Holy buffer overflow batman?


  • It reads like they are working on their own version of Steam Spy for developers.
  • Makes sense to make this available for developers.
  • Also, why didn’t they already have something like this for Developers?
  • Publishers don’t want the data to be public and Valve knows they can sell it.
  • And I better see a tweet from the Steam Spy guy about his upcoming move to Washington.


  • I kinda assumed programmable gerbils were allowed.
  • Now they need to ban the real performance enhancing drug, RGB.
  • Banning programmable mice makes sense and is consistent with the no software macro rule
  • You might ask why, but I’d remind you that this isn’t a mechanical switch programmable mice. It’s all software
  • Real talk, do they test the FKRs for adderall and the like?
  • Is DPI adjustments on the fly considered cheating too?
  • Is setting a single keyboard key to a mouse button also cheating?
  • Why aren’t Razer and Roccat and the rest of them kicking a fuss about this?


  • With the acquisition of the firewatch team and now this guy, it seems pretty clear that valve has some narrative VR thing in the works
  • Now will it ever see the light of day? That’s the $64,000 question

Hate running backwards

  • This is the first game to come out of Croteam’s talent incubator.
  • Looks like their support also results in linux versions
  • I’m going to assume Croteam educated them on the benefits of cross-platform development.
  • Big thanks to the devs for sending us some keys!

Coming Fall 2027

  • Six years old, Dude.
  • Well, shit! If it does get a 1.0 soon we can only keep throwing shade at Carmageddon.
  • 100% of this latest round of holdups has been due to the completion of the story mode.
  • I don’t give a singular FK about story mode.
  • They are also adding some community made maps to the official game.
  • Menu is getting reworked but there is an option to go back to the old one.
  • And it’s going to have cheats, because we were all clamoring for that.

Pathfinder: Kingmaker

  • Pathfinder, for those the know, is an older version of D&D with the serial numbers filed off. Same version Neverwinter nights is based off of
  • So this is multiplayer-less nwn
  • Since this is unity based, it’ll probably work better than NwN:EE
  • Some multiplayer would be nice though

Physiology and Anatomy

  • Free to play educational game
  • Utilize eugenics to take over a fantasy world!

Taco Bell (RTheren)

  • 100% OpenGL accelerated card so don’t try it with any of that 97% bullsh*t.
    • Do they mean we need a GPU which supports 100% of all OpenGL extensions?
    • Including the 4.6 ones?
    • Needs 100% Organic grain fed non GMO openGL
  • Whycome sega genesis game needs 1GB of storage?



  • Must be great to be so high up above everyone else that you don’t even care for a shitstorm like this.
  • So, much, reeeeeee!11!! over this.
  • In non lawyer speak this is what the NDA says.
    • Don’t post your review before date/time/timezone.
    • Don’t test it in some FKY setup e.g. RedHat 5 /w Nouveau drivers.
    • If we give you non-public (trade secret) info during the review period you can’t tell anyone for 5 years.

Linux from the devs

  • At least the Trine developers are being honest.
  • I think it’s important for developers to remember the Linux support comes with free marketing.
  • That said, it can come with unrelenting (and unending) backlash if you renege on the port.
  • Just ask those fk mothering clowns @ Stainless Games, the creators of Carmageddon Reincarnation.
  • I’m noticing a recurring theme. The devs who are more supportive of Linux are the ones actually using it
  • Speaks to something we’ve been preaching for a while. Capture the developers, make them use cross platform tools and support will follow


  • It works, with one game.


  • Apparently mono depends on some very specific ncurses behaviour that got changed in the latest curses update
  • Putting export TERM=xterm fixes this issue until the mono devs fix their shit
  • Flibit’s hint at updating old games makes me happy.

2D Vulkan

  • No more “use Vulkan for 2D” jokes… grr.
  • Might be necessary now that the apple environment is determined to excise itself of opengl
    • MoltenVK is the single best thing to happen to MacOS since they started using the BSD kernel and they just don’t give a damn.


  • Whole whack of fixes being made to the core game
  • BG1 had a Priest class, BG2 has a cleric class with kits. There were some issues with character importing that they mostly have solved

This orphan of mine

  • Makeup and Vanity music is pretty good, so this has my attention
  • I’m concerned this’ll fall into the same trap as this war of mine though
  • “Sitting somewhere between The Sims and This War of Mine,…”
    • ZZZZZzzzzzZZZZZZZzzzzzzZZZZZ- Urgh… talk about making a game with a serious message into something boring.

– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies

Game: Turok
Devel: Iguana Entertainment / Nightdive Studios / Ryan C. “Icculus” Gordon
Engine: KEX
Price: £14.99 / US$19.99 / CA$21.99
Wazzat: A world where time has no meaning – and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.

Mandatory Disclosure: Bought ourselves


Does It Launch

  • No problems.

Performance @ 1080

  • 60 @ 1080 / 60 @ 2160


  • I knew something was off and Bradley brought it up in the YT comments.
  • Turns out you it’s not enabled by default for FK all reason.


  • WASD standard and everything was mapped logically OOTB.
  • Works /w the Steam controlla, bonus soda.


Does It Launch

  • Doesn’t launch on steam beta with the overlay on. Doesn’t bode well if you wanna use the areola controlla

Performance @ 1080

  • The N64 dev kits were significantly more powerful than the console, so often times there were peformance problems back in the day
  • Not so much now


  • I like the lack of fog
  • Otherwise junky 1997 goodness


  • Doesn’t require an n64 controller to play. 0/64


Does It Launch

Performance @ 1080

  • FerPS are capped at 60 even if you disable VSync.


  • It does give you the option to play in fog world by disabling the “Extend Draw Distance” option.
  • Also, thank goodness for the option to disable the camera bobbing.


  • Fully rebindable keys and mouse sensitivity sliders.

QA Score:



  • Venn:
    • Most of the graphics scale up quite nicely.
    • The sounds, not so much.
    • Some of them are down tight bad. Now I’m not talking about the beeps and boops but anything that was sampled.
    • Also something added for the N64 version was aim assist; so you only have to shoot in the general direction.
    • N64 cheat codes work and that’s good for a little fkn around.
    • All in all I had a good time with it despite it being the nerfed N64 port.
    • Yeah, it’s primitive as all shite but the level design and enemy placement still hold up.
    • However, unless you have a raging nostalgia boner I would stay away unless it’s on hella sell.
    • Right now it’s $5 and that’s what it should be, not $19.99.
    • I’m still curious how a 8MB ROM turned into a 200+ MB PC game.
      • Music folder.
  • Jordan
    • I mean, it’s turok. Played it on a rented n64 cartridge from blockbuster 20 odd years ago
    • It’s still pretty solid after all of these years
    • Sure the enemies are vulnerable to circle strafe, but everyone in these old games were
    • It’s nice that we can play old n64 games on modern hardware
    • If were a playstation kid back in the day, this might be a nice pick up when it’s on sale
    • Gotta agree with Venn though, this should be GOG budget price, not B+ game prices
  • Pedro
    • Old school FPSs always have this timeless feeling of FUN to them
    • None of them RPG elements, forced story bits, pointlessly taking control away from you to show you a cutscene, or even the sense there is only one way to progress and no point in backtracking.
    • Well, Turok seems to have been the daddy of pointlessly taking control away from you to show a cutscene.
    • What exactly is there to be had by seeing the titular Turok holding a key aloft in such a way that it looks like he’s drinking from it?
    • That said, the rest of it is just so much pure unbridled fun I can’t help but enjoy it very much.

Fun Score:


Hate Mail:





Leave Your Reply