A special unicorn has arrived on Linux! GamerOS brings Steam’s Big Picture to Arch, Red Hat talks about gaming, and AMD 5700 XT Linux benchmarks.
04:41 AMD explains market share
07:29 TF2 economy crashes
14:51 Fantasy Strike launches
17:40 Risk System
21:36 Shameless self promotion
25:09 Smash Z in the wild
29:12 AMD 5700 XT benchmarks
23:57 Humble Multi Bundle
35:34 Defiant development shutters
38:09 Red Hat on gaming
40:34 Game mode Flatpak
43:00 Actua soccer source code
45:48 CHAITQASITION: Streets of Rouge
57:11 Hate Mail
Linux gaming mayhem & madness with a side of news, reviews, and whatever the Hell-Elks™ we come up with.
Colour key: Venn Jordan Pedro
- So apparently mystery solved.
- Cyber cafes count multiple logins on the same system as descrete “systems’ for the hardware survey
- Valve doesn’t seem interested in fixing this and that’s why you should make your game an epic store exclusive.
- Still doesn’t explain why I’m the only person with a 2060.
- That certainly explains why, despite the popularity of Ryzen, Steam Market share isn’t reflecting that.
- Seeing as most Linux users are usually the only ones who login on their Linux PCs and they don’t share the seat as much with others, I think I can see why our market share isn’t going anywhere either.
- So apparently a glitch in the matrix exists that causes specific l00t boxen to drop items that normally are worth $100USD+ reliably
- And because rarity correlates to cost, this is fucking up the hat economy
- The gray market for these items are going nuts too.
- The moral of the story is don’t put all your eggs in one basket, they could be worth nothing at the drop of a hat
- The crates believed to be glitched were worth more than the items at one point.
- What’s going to be interesting is seeing how Valve sorts this one.
- Looks like they have halted trading for all the items that were dropped but where go from here?
- Someone’s gonna make their own SteamOS. WIth blackjack. And hookers. And AAAAARCH
- With Valve pretending SteamOS never happened, I’m okay /w this.
- Can we make this slightly more distro agnostic?
- Or maybe add some checks to see if it’s debian or rpm based it pulls the equivalent packages?
- Maybe in the future even add the option to remove all the superfluous packages?
Steam: Game Updates
- For the love of FSM update those button prompt graphics for different controllers.
- You can manually set which kind of button prompts you get, which is just a nice general feature
- They added a boss rush mode with improved (read extra fucky) AI
- The learn videos in linux now work. woo
- Big thank you to the devs for sending us 3 keys over curator connect!
Steam: New Games
- We need Venn drinking tomato juice and talking about this game
- Vampire hapsburgs eh? What do you call a hemopheliac vampire? It’s not a joke, I genuinely want to know
- Backers are getting notification emails.
- It’s fkn loud.
- Yeah, the switch has a fairly audible fan noise in handheld mode too, but what I heard in the video reminds me of datacenter fans
- It struggles /w DOOM 2016, on Windows.
- Yup, thoroughly unimpressive. Kudos on them for actually shipping though. I lost that bet
- It really does have a Lynxxx vibe going for it.
- They got a prototype out a youtube person, let’s not get ahead of ourselves.
- The old 2060 gets 79.63 in Tombs.
- As it stands, the only way to get this card working is to use amdgpu-pro, which is not really designed/optimized for gaming in any way
- I”m inclined to take these benchmarks with a rock of salt, as this isn’t how most people will end up using the card.
- Also, don’t buy the reference 5700s.
- Apparently, they’re loud-ass space heaters!
- Barony is the one Linux game in this Bundle
- If like me you’re gonna buy for Killing Floor 2, make sure you slide all the non-Linux game sliders to 0.
- Yeah, one Linux port but a gang of this nonsense works /w Proton.
- Minus Bloodharvest because battlenetplayspy thingy.
- Not gonna lie, yoniked it for KF2.
- RIP HOF.
- They will remain in shell mode to support their existing games.
- These things happen. Not every game development company will live long enough for EA to buy them out and ruin them.
- The Hands of Fate games were flawed but they were really nice!
- I do hope these folks find more opportunities and money to make more games.
- Yeah, asking redhat to support gaming is a bit like asking dyson to make a mop. They probably could, but it’s not their core business
- They do throw some money at gaming related events and causes because many software developers these days are failed game developers.
- I’m sure they’d love the opportunity to get some money back by helping VALVe or some other game company to support their infrastructure but I can’t see them making a gaming desktop OS.
- Flatpak apps can now hit the gamemode service through dbus
- Speaking of which, a whole whack of dbus refactora
- They’ve also added an environment variable for you to stick command prefixes like primusrun/optirun or PRIME
- With stuff like Athenaeum running and installing games from flatpaks, this is a very good thing to see!
- According to wikipedia, Actua Soccer was the first all 3d game available on home consoles
- It’s english premier league soccer. Or the sauce for it anyways.
- For the purposes of archival, historical interest and research the Actua Soccer Source Code is available to download under an Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons Licence.
- There’s some exes mixed in there.
Game: Streets of Rogue
Devel: Matt Dabrowski
Price: £15.49 / US$19.99 / CA$22.79
Wazzat: Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Does It Launch
- You like 1024×768?
- Or whatever low-res it defaults to on each and every launch.
Performance @ 1080
- 60 at 2160.
- Fluid Hipster-pixel.
Does It Launch
- It does. Sometimes it does give you a bloop of noop though
Performance @ 1080
- Also pixels
- You do get a wee character blind sometimes
- Wasd + mouse works fine. So does the ps4
Does It Launch
- The first time it launches in a window and then goes to whatever you set it
- They figured it out!
Performance @ 1080
- It performs very well
- It’s not hipster pixel but it’s not far off.
- Everything works though
- You can rebind everything
- Welcome back to rouge-lite procedurally-generated hipster-pixel month here at LGC labs.
- At least this fucker has a sense of humour about it and you know what, that goes a long way.
- Pick a class, assign attributes, attempt to snek and end up punching your way out of situations.
- Because half the time RN Jesus doesn’t generate option 2.
- I rather liked the soundtrack so it has that going for it.
- It is good for a quick romp and the occasional chuckle but don’t expect much in the way of depth here.
- No matter the reskin you’re still playing a half-shuffled version of the same level.
- But it does have online multiplayer so there could be some unintentional hilarity to be found in that.
- At $19.99 it’s a pass but if you catch it on sale (or in a bundle) pick it up.
- Yes, for this type of game you can consider that a glowing endorsement.
- It genuinely does feel like GTA2 in a tinny little blocky procedurally generated level
- And venn brings up a very good point, there’s not a lot of variety in the levels
- The gameplay feels solid enough. There’s a plethora of options for doing your missions. Although you’re kinda stuck with what you have, so sometimes you just gotta cheese the AI
- Sometimes though, the dumb as rocks AI hampers you, especially when you need to protect or escort folks
- There’s some RPG mechanics, but they do feel a wee tacked on as part of the gameplay loop
- I thiink doing this in multiplayer would be fun, but I have an overwhelming suspicion that stealth just gets thrown out the window in MP mode
- I like roguelikes and rogue-lites.
- I’ve sunk a few hours into The Binding of Isaac Rebirth, I sunk even more in Enter the Gungeon.
- I just don’t feel compelled to come back to this one.
- Isaac, besides the usual rogue-lite mechanics, complements what you’re doing with just a teeny tiny bit of lore.
- Just enough to make interesting and give it that grim vibe!
- This one has you clicking through text boxes for 10 minutes before it lets you in game.
- By the end of the tutorial I was done.
- I still played on to see what the gameplay loop feels like, but I didn’t like it.