Linux Game Cast 507: Pengy Nuggies

Linux usage spikes in the latest Steam hardware survey, Microsoft 3D Movie Maker goes open-source, RDNA3 GPUs have AV1 encoding powers, Persona 4 Golden gets Steam Deck verified, and Epic puts Fortnite in a browser.

Special thanks to:
Tom (new patron)
Large Mammal (new patron)
Mir (Vampire survivors x2)
Foxy  (Grand Theft Horse 2)
Basil (twitch resub)


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Timestamps:
00:00 Intro
06:14 Linux reaches 1.14%
10:19 Submit your Steam Deck configs
13:48 Dungeon Reels Tactics
16:08 Balkadia
19:18 Persona 4 Golden is Steam Deck Verified
28:02 AMD AV1 encoding
30:02 New features in Mango Hud
34:02 Space Station 14 updates
36:30 3D Movie Maker goes open-source
39:30 Epic & Microsoft put Fortnite in the browser
44:10 Shattered Pixel Dungeon
54:09 Emails


Colour key: Venn Jordan Pedro

Steam: News

New Dec Who dis

  • Out of all the new linux users, 1.82% were using “AMD AMD Custom GPU 0405”, which is the jupiter/aerith/aeris/sephiropth’spincushion APU in the deck
  • Looks like “Arch Linux” is our steamOS.
  • Either that or “Description:Freedesktop.org 21.08.12 (Flatpak runtime) 64 bit” which got almost a 6% use out of all linux users.
    • That’s the flatpak version of Steam which a lot of people were using since everyone wanted to play EAC games, but many didn’t know why they weren’t working for them.
  • 1.14% is nothing to sneeze at.
  • Considering Q2 shipments are still in the process of being fulfilled.
  • 2% of peeps managed to trigger the survey in Desktop mode.
  • In game mode you don’t get the survey, so everyone that’s just using the Deck isn’t getting counted.
  • I wonder if this is what finally gets VALVe to cut the shit with the survey numbers?


Deck configs

  • The framework is in place.
  • The idea is solid, though I fear it may need some oversight lest some well intentioned idiots start over-promising performance numbers
    • #worksonmydeck
  • This is at least a good way to communicate how long you can expect to play a given game on the deck. Hopefully valve will integrate something similar
  • Still gonna need that 3d printed deck battery caddy

Steam: New Games

Dungeon Reels Tactics

  • Oh craps
  • Replace your dice rolls with slot machines.
  • Apparently rewards are doled out in scratchers
  • I’ve often said D&D is just gambling with narrative stakes and HP instead of dollars, this seems to take that sentiment to its logical extreme
  • It’s enough of a difference in how the RNG is delivered that I actually thought it might be interesting.
  • Unless you don’t like your turn-based games


Balkadia

  • Slavic Super Castlevania
  • Has a demo with the first three levels
  • It says it came out on the 28th but I don’t remember seeing it on the new releases list for Linux native.
  • Was the Linux version a late addition?
  • Tried the demo.
  • Get ready to remap the controller. It’s Unity so go figure on that one.
  • It launches and the tutorial lets you know what you’re getting.
  • Somebody’s first gaming project.

Steam: Game Updates

Persona on Deck

  • Well, everybody’s 200+ hour JRPG dating sim is now on it’s second handheld ever
  • I’m always down for more jrpgs,
  • Took a look and SEGA is not fkn around with getting their games on Deck.
  • Bayonetta and several other lesser titles are ready to go.
  • Yakuza 0 was alright until it turned into a realestate sim.

News:

AMD AV1?

  • AV1 encodes for AMD and Intel.
  • That would be nice.
  • Might explain the “get it done yesterday” hevc work being done in OBS ATM.
  • Nvidia is going to have to do something.
  • Folks seem to be hoping that hardware AV1 encode is gonna be a surprise last minute addition
  • Looks like Phoronix jumped the gun again and the internet took it at face value
  • It seems the AV1 bits came a bit later.


Fresh Mango

  • You can replace the percent amount with a battery icon.
  • Shows if the GPU is throttling because hot, low power, lack of mayo.
  • You can keep an eye on the battery of your controller of choice, that’s very nice!
  • And an FPS only mode like mode 1 on the Deck


Space Station 14 updates

  • They did a network stress test that capped out at about 250 concurrent players.
  • They have overhead, but they also had some rubberbanding issues that they’re working on
  • They legit added space AIDS
  • Grenada Penguins
  • Among us mode
  • 3 new maps


3D Movie Maker

  • BRender was used for the first two Carmageddon games.
  • I need someone to get a Linux version of Croc going, please
  • I could never finish that game because there was a pretty severe bug with certain versions of the Saturn, where you just couldn’t finish the 3rd or 4th level from the end.
  • Good luck to the brave souls who’re gonna try and get this building on modern shit
  • Apparently it is very well documented


Fork Knife

  • As someone in the bleachers with mah popcorn yeah, I can appreciate the onefuckmanship.
  • Xbox streaming servers were a smoldering crater on Friday.
  • First realworld load test for xcloud gaming didn’t go so well.
  • You gotta bet some of the old guard at microsoft had big shit eating grins when this got announced
  • If you’re average fortnite player is used to playing with touch controls or a controller, I’m pretty sure the latency from streaming isn’t gonna affect the experience too much
  • Yes, you can play Fortnite on your Deck.
  • I still think you shouldn’t, because I refuse to touch anything Tim Sweeney does lately.
  • But that’s my particular hateboner.

CHAIRQUISITION:
– Nooope
– Not sure if want
– Check it out
– Shutupandtakemymonies


Game: Shattered Pixel Dungeon
Webzone: https://store.steampowered.com/app/1769170/Shattered_Pixel_Dungeon/
Devel: Shattered Pixel
Engine: libGDX

Price: £7.19 / $9.99 / $11.49

Wazzat: Shattered Pixel Dungeon is a traditional roguelike dungeon crawler that’s simple to start but hard to master! Every game is a unique challenge, with four different heroes, randomized levels and enemies, and hundreds of items to collect and use.

Mandatory Disclosure: Dev sent us keys / Open Sauce



Venn:

Launch/Looks/Sounds/Control

  • Launches OOTB.
  • 3060 was able to handle this graphical juggernaut at 2160p.
  • Windowed and fullscreen but windowed mode is choose your own adventure.
  • Options for UI scaling.
  • Makes a few beeps and boops anlong with a serviceable soundtrack.

Fun?

  • What can I say about Shattered Pixel Dungeon?
  • It’s based on the source code of Pixel Dungeon, by Watabou.
  • In fact, if you have played the original Pixel Dungeon you have played Shattered Pixel Dungeon.
  • It’s a traditional roguelike game with pixel-art graphics and simple interface designed for mobile devices.
  • It’s even available on Steam for $4.99.
  • It’s rather difficult and the game straight up tell you that at the beginning.
  • I died a lot but that’s normal.
  • Yeah, agree with Jordan, it’s nethack with a hipster-pixel makeover.
  • That’s not a bad thing if you’re into that kind of gameplay but it’s not my jam.
  • I tried this on mah tablet and I could see how a bit of idle fun could be extracted from it.
  • Has a lot going on for a mobile game.
  • On the desktop I have bigger and better distractions.
  • That, and I’m not a fan of the genre and this did nothing to change that.
  • Pick it up for $9 if it’s your jam and you want to support the continued development.


Jordan:

Launch/Looks/Sounds/Control

  • Launches OOTB
  • Holds [email protected] “Fullscreen”
  • No resolution options for windowed mode, but you can drag your window size
    • And then the game seizes hilariously as it tries to reset it’s resolution
  • The sprites are all clear and visible, no sense of character blindness
  • The soundtrack is just ok

Fun?

  • It’s nethack
  • Nothing wrong with nethack, but this game exists in a billion forms
  • So the question then becomes: Is this person’s version of nethack worth your ten bucks when Vulture’s Eye/Claw exists
  • It’s not lazily done. Each of the four classes have their own gimmick, although I’m not a fan of having to unlock them by throwing stuff, upgrading stuff or shooting stuff
  • The Mage is about managing charge, the thief can turn invisible and the archer can shooty shoot-shoot. And then there’s the fighter. He smack Nothing too groundbreaking
  • If you really like rogue or nethack and just love playing different ones, I’d say maybe give this a look. But if you’re hoping for something mindblowing its just not gonna do ya
  • If this is your first roguelike, that’s it. That’s the game
  • Unrelated to the quality of the game, it’s cool that Evan open sourced it. Makes sure that it’ll stay alive long after he does


Pedro:

Launch/Looks/Sounds/Control

  • Launches out of the box
  • Holds 144 at 2560×1440 and vsyncs correctly to whatever refresh rate you set the Deck to.
  • Controller support is kinda meh, right analog stick for the mouse cursor and start to mimic the escape button with the usual movement arrangement
  • You really want a mouse or, more appropriately, a touchscreen for this.
  • Yes, this game was available on Android for a long time before it came out on Steam.
  • That’s actually where I played most of it.
  • The graphics are passable
  • But I do like the music, something about the music just sounds appropriately roguelike-ish.

Fun?

  • And yes, it is a roguelike.
  • It is possibly the most Rogue-like of the current breed of roguelikes which have been coming lately.
  • And I like this particular genre, even if I’m not very good at it.
  • Pixel Dungeon falls very much into the pool of derivative works which improve on the original without expanding or jumping off it in any significant way.
  • Some would describe that as uninspired, but I think there is merit to be had when taking something you liked but could very much see its flaws and improve on it.
  • And Pixel Dungeon takes what Rogue did and improves it without changing anything in any overt way.

Verdict:

Venn:
Jordan:
Pedro:


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