L.G.C. |Reviews| — DreadOut

This week your intrepid heroes visit Indonesia, take pictures, and sequel like a pig seewwweee!


– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies

Game: Dread Out

Webzone: http://dreadout.com/

Devel: Digital Happyness

Engine: Unity

Price: $/€ 14.99

Wazzat: DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate.

Makes with the working


  • Where does this thing load from? Middle earf?


  • Whulp, I get to enforce my new rule about screen resolutions

  • This thing loads way slower than any thing on SSD’s has a right to


  • If I were to compare the loading times to an old 386 booting up, I’d be comparing two things which have only tangential correlation.

    • Even if that wasn’t case, the 386 boots a fucking hell of a lot faster than this game loads.

  • Running without the Steam overlay was the only way I could get decent enough frame-rates.


Shiny / Sounds


  • In all fairness you can tell a tonne of work went into level design.


  • Nice intro song.   Very Manos

  • Is it just me, or did they put a lot of work into this main character’s butt

  • Also, quite a number of graphical glitches


  • Behold! The Uncanny Valley!

  • Ghost lady voice acting gets really annoying really fast.

  • Like the level design. The one “level” they have, that is.




  • Gerbil movement is jerky as heck (4.5.2 fixes jerky movement on linux)

  • Everything works on the Xclone (no jerky movement) except for the fk mothering camera. Key mechanic much?


  • Mouse is still a bit too sensitive

  • Walking is way too slow


  • Mouse sensitivity is far too twitchy to be playable, though not as much as last week’s game.

  • Running speed in a mini-skirt is apparently somewhere between a steady walk and the worlds slowest jog.




  • 40min in and a whole lot of nothing has happened


  • Pattycake-slap

  • 30 minutes in and I’m being chased by devil-bacon

  • I don’t know.     I don’t think I can take the game seriously after that.   I mean, if it were me, I’d just try to eat it.

  • Honestly, I stopped playing at that point because I couldn’t stop laughing


  • Blatant Silent Hill: Shattered Memories rip-off is blatant!

  • It would be exactly the same game, except while in Silent Hill you get the (fake) idea of actually exploring a town, this confines you to “generic derelict school” du jour.

  • Let’s make a list of similarities between the two:

    • Can be loosely defined in the Horror genre: check

    • Game starts with main character in a car: check

    • Main character goes unconscious at some point in intro sequence: check

    • Main character wakes up and goes looking for missing people with whom they previously shared car ride by going into decrepit dark building: check

    • Main character has no means of defense against monstrosities save for sprint function and phone with camera: check

    • Game ends on a stupid sort of cliffhanger, maybe, maybe not: check

    • Game would be better off not existing: check!

  • You know, the mainstream video games media likes to say that the Horror genre is dead. It’s games like DreadOut that really drive the nail in on that coffin.

  • Also: What the fuck have they been doing sitting on this shit they call a Linux version for the past months?

    • Making it run even worse?

    • I may be mis-remembering, but their Kickstarter Demo works a lot better than this supposedly “finished” ver




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