Each week your intrepid heroes test a game against three Linux distributions. Visiual Out faces the ChairQAsition!

Game: Visual Out
Webzone: Visual_Out
Devel: MadameBerry Games
Engine: Construct 2
Price: £6.99 / US$9.99 / CA$10.99

Wazzat: As a program defying your operating system’s wishes, plunge into the depths of a dying computer, and augment yourself with data-scrambling abilities like the Jammer, Current, Turret, and more. Uncover the secrets behind the computer’s – and its creator’s – demise.

Mandatory Disclosure: Dev sent us keys

CHAIR– Nooope

CHAIRCHAIR– Not sure if want


CHAIRCHAIRCHAIRCHAIR– Shutupandtakemymonies

0 Does it FKN Work (does it even launch) ✅ | ❌

  • Venn:
  • Jordan:
  • Pedro:

1 Performance @ 1080

  • Venn:
    • 2D pixel and does not work with overlay but no noticeable jank.
    • If you can load Facebook you can play this game.
  • Jordan:
    • Don’t play it on your raspi
  • Pedro:
    • It runs well enough.
    • Then again, this is an HTML5 engine.

2 Graphical Quackery (black screens, missing textures / windowing / multi-monitor issues)

  • Venn:
  • Jordan:
  • Pedro:

3 Control Quackery (non-rebindable / non-working)

  • Venn:
    • Oh, this is a hot damn mess.
    • If you try to rebind the controls it inputs gibberish… and saves.
    • Yeah, I had to button mash to get out of the configure menu and decrypt the button mashing in order to reset it because FK ALL if I could locate where it stored the config.
  • Jordan:
    • Yeah, didn’t grok the steam input DS4. Fortunately you can remap the control s
    • After that, everything is fine
  • Pedro:
    • I didn’t try to rebind the controls because the 8bitdo controller worked fine.

4 Quackery Quackery (hard-nopes and the like)

  • Venn:
    • F12 brings up the Devel Tools Chrome extension.
    • That’s a new one.
  • Jordan:
  • Pedro:
    • Game doesn’t save progress when you shut it down.

QA Score:


Fun section: (Catch all) Were the controls good, graphics pretty, nice sounds etc.


  • Venn
    • Forced me to play with the keyboard.
    • I can’t platform using a keyboard, my brain-organ is no longer wired for that.
    • No quick way to access the map.
    • Several fake walls that lead to nothing.
    • Guess you get something to sort that later on.
    • Severely limited by the Construct 2 engine.
  • Jordan
    • This game really doesn’t give you much to work with
    • You can make the argument that most metroidvania’s don’t really start you out with much in teh way of information, but at least they have clearly established combat mechanisms
    • This is “Find a glowy ball that kills both you and the enemies” and drag them to the enemies, which will often involve putting the thing that kills you directly in your path
    • Also not very helpful is the whole not showing your health thing
    • You unlock other ways to interact with the environment, but they’re a little esoteric
  • Pedro
    • I couldn’t save progress. It would nuke my save every time I quit.
    • I guess you could just finish it in one sitting
    • But that leads me to the other point I hate about this game.
    • The graphics are kinda meh.
    • Which is disappointing.

Hate least:

  • Venn
    • I dig the look, and the minimalist but fitting soundtrack.
    • Has a Axiom Verge on a budget vibe to it and that’s not a bad thing.
    • Lot’s of bullsh*t to explore.
    • Not horrid for something that came out of a game jam but it’s too bare bones to justify the $9.99 price tag.
  • Jordan
    • I’m torn when it comes to the visual aesthetic. Sometimes it feels genuinely inspired, other times it feels kinda lazy
    • Once you get it in your brain that you can’t really fight things, it gets a little better. Until you need to fight things
    • It really does make sense that this came out of a game jam. Experimental stuff like this has to thread a needle of complexity
    • And it isn’t horrible
  • Pedro
    • I like Metroidvanias and this very much fits the bill.
    • I really liked the atmosphere.
    • The music really helps and the background noise of random computery bleeps, bloops and old hard drives spinning up adds to the atmosphere.
    • Honestly, I wouldn’t have an issue recommending this game if only I’d been able to save progress.

Fun Score:



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