Valve is eyeing your bones! Basemark brings the bench, Dead Cells comes to Linux, and how much money have you given the Steam machine?
Special thanks to:
Krejsy (increased pledge)
MadHi19 (HDMI splitters)
Morning zoo radio thinly disguised as a Linux gaming podcast.
Colour Key: Venn Jordan Pedro
- Confirmation bias, the update.
- This does fuck all to improve discoverability, but at least people who already know about you will get to see your new game.
- As an aside, it does seem like less shovelware is showing up on my morning new games check.
- Important caveat: it won’t include codes you’ve redeemed.
- 2.3K – Not bad for 6’ish years.
- The summer sale didn’t really add to it since the only thing I yoinked was the Turok bundle.
- Sensors on some vr controllers are sensitive enough to infer finger and bone position, so that sort of functionality is being worked into the vr input subsystem
- This also translates into a series of animations that can be ingested in order to have the game mimic your actual jack off motion
- It’s a useful development as one of the main edges of vr is verisimilitude. This helps the lie.
- Valve is putting the onus on hardware manufacturers to add support for the Skeletal Input system to their new controllers, and not the individual app developer.
- Speaking of fancy vr controllas
- Some prototype units were shipped to developers. This is the latest revision
- Works with the skeletal tracking stuff to approximate gripping and throwing
- Look, another controller I’ll never be able to use.
- Any bets on what the first things to be “squeezed” will be?
Steamy Wine Link
- There is always the risk that intercepting the steam_api.dll calls will get your account VAC banned.
- That said, if you’re willing to go to bat with VALVe just so you can play your WINE games from the Linux client, well… more power to you.
- Shots fired… kinda.
- The more I think about it the more possible it seems.
- Makes me wonder if steam knew this was in the works when they rolled out “group chats”
- There is a market right now for how Steam use to be.
- Remember that one?
- The one where a game was more likely to be rejected vs the current day all welcome version.
- If Discord has the capacity for video chat they sure as hell will be able to distribute games.
- In all seriousness steam really needs to look out
- If Discord whips out their game distribution salami Steam could end up with a salami concussion.
- Ladies and germs, welcome to the fuck plateau
- To be fair, the point of the serious engine always was to render a stupid number of enemies at once.
- Looking forward to seeing what Vulkan does to an engine when it’s built with it in mind.
Dead Cells on Linux
- Currently in the beta branch
- Another metroidvania game, this time with random levels
- Rogue Legacy by any other name…
- New ways to buy earn content.
- $10 for the aesthetics every couple of months doesn’t sound as terrible as some other games.
- Oh, fuck! It’s gotten so bad in the videogaming industry, I don’t think this is all that bad now.
- These lot know how to art, have to give them that.
- If they manage to polish up the fighting they will really have something.
- Windows only right now.
- Dev says 2 to 4 months after release for the Linux version.
- Pong with throwing axes
- But hey! Online multiplayer. And twitch integration. Means that it’s a little fucky.
- Fast paced Pong!
- Holy unity jrpg batman!
- Supposedly a love letter to ps1/ps2 era jprgs
- This game has been “coming soon” for the past year.
Rate The article
- Half of this could be condensed into “install Lutris”
- And not a single mention of it in the article.
- They are rolling back the VM lockout and working /w WINE to implement a fix.
- Good on them for that at least
- “These changes were live on our Public Beta Environment for several months to give developers of third-party applications time to adapt.”
- Knowing that, it’s hard to fault the devs.
- League is one of those games that has been around long enough to accrue a user base dedicated to farming
- They likely have the stats to back up their statements regarding not usage.
- Can we have one of them flat WINE paks once this issue is resolved?
- This thing straight-up refuses to work.
- Tried to dpkg -i the critter and it noped with dependency errors “CURL_OPENSSL_3”
- Extracting the *.deb and launching directly brings up the menu but that’s about it.
- I sent them an email, they responded.
- After extracting the deb it launched just fine on Solus.
- Ran after extraction on Fedora 28.
- It definitely did something
- Apparently this can be used to play local only multiplayer games online?
- Hamachi 2018?
- Runs the game on their servers and you and your buds connect to them
- So OnLive meets Hamachi, gotcha!
- Downloaded it and tried to set the critter up.
- Unable to host from Linux so it’s hella useless.
- This boy has been around for a good many years.
- Done in everyone’s favourite language even!
- Still helps to have the actual rulebook handy
Belated status update
- The reimplementation diaspora continues
- His main goal was to get online networking up and running. Super tux kart, take note
- Devilution also got bumped this week, and has similar goals to Freeablo
- There’s probably bits and pieces of each other that they can strider
- Both have basic gameplay.
- Devilution is a straight up decompile/reverse engineer while Freeablo is a reimplementation.
- Devilution needs some help to get rid of some of the Windows DLL dependencies.
- You mean to tell me the company who’s previous major product was a hat with a bluetooth speaker might be in over their head-organ?
- This is just another PSA for not backing hardware projects on indiegogo.
Game: Odium to the Core
Price: £2.49 / US$2.99 / CA$3.39
Wazzat: Odium To the Core is a challenging single-button, music based game with a dark monochromatic art style. Guide Odium, the floating character, through dangerous and intense music-fueled levels to eliminate the spreading corruption. Reach the core and save the world!
Mandatory Disclosure: Dev sent us keys
QA: HEALTH REPORT
1 Does It Launch
2 Performance @ 1080
1 Does It Launch
2 Performance @ 1080
1 Does It Launch
2 Performance @ 1080
- I’ve never played flappy bird but I did spend some time /w flappy goat.
- Mechanics wise this is more of the same.
- Ya got one button and all it does is push your inky gelatinous arse up.
- The rest is up to gravity and your ability not to sling your controlla into the wall.
- It’s hard bordering on because FK YOU hard / malicious and you know what, I can respect that.
- Yeah, sometimes I Like getting a little angry because anger gets shite done.
- Well, for 30 minutes because that’s where I flapped out.
- Might go back to it next time I’m in need of higher blood pressure because Odium to the Core absolutely delivers that.
- It’s one of those games that gives you something beatable if you just get your shite together.
- Dig the art style, simple to pick up, and $3.00.
- No sir, don’t completely hate it.
- I disagree with pedro
- I have a seething, irrational hatred of tappy chicken
- I will say this, I actually really like the design of the game . It blends well with the industrial/techno soundtrackl
- It’s very clear people actually tried to make this game
- It just can’t overcome the boredom these games cause me
- I hate flappy bird.
- It’s not completely irrational hatred.
- It’s the going in blind, everytime, and whenever you make progress the game throws more of the same repetitive bullshit and all you can do is tap.
- Well, this game improves on Flappy Bird quite a lot.
- The levels are all finely crafted, the speed based on the music in the background, the play with color.
- This is possibly the best example of the helicopter game Flappy Bird was based on.
- And as such it cements my total, complete and utter “Meh” about the genre.