Humble releases a spooky bundle! Proton updates D9VK, EasyAntiCheat comes to War Thunder, and Super Mario 64 decompilation. Then Bayonetta faces, the CHAIRQASITION!
Special thanks to
- Adriaan (new patreon)
05:00 Valve fights anti competition ruling
09:20 Updated Steam search
12:19 Proton 4.11-3
15:09 Rocket League 1.66
17:50 War Thunder enables EAC
20:50 Knights And Bikes
22:51 Din’s Legacy
26:18 The Bard’s Tale IV: Director’s Cut
28:45 Dashing Dinosaurs & Sexy Centaurs
35:06 Nvidia 435.21
38:14 DXVK 1.3.3
39:48 D9VK 0.20
42:07 Humble October Bundle
44:44 Yorg 0.11
48:42 Super Mario 64 decompilation
52:03 CHAIRQASITION: Bayonetta
01:03:11 Hate Mail
Linux Game Cast
Colour key: Venn Jill Pedro
- VALVe is in the business of making money and this decision would cost them a few sheckles.
- The EU’s decision would ensure VALVe would need to accommodate cross country purchases and they’ve gone to great lengths to ensure that didn’t happen.
- European Commissioner Margrethe Vestager said “Consumers should not be prevented from shopping around between Member States to find the best available deal.”
- Say what you will about Epic, it made Valve do things.
- Granted, it’s Valve things, but at least they’re trying.
- Valve search needs every improvement it can get.
- D9VK is bumped to .20.
- New way of dealing with gamepads, directly.
- Old VR support.to
- Proton 4.11-3 is out, with lots of changes.
- There has been hang and crash fixes to Valve’s experimental Fsync feature which boosts performance.
- Fixed new crashes related to text input, especially in Unreal Engine 4 games including Mordhau and Deep Rock Galactic.
- Still looking forward to trying the Fsync implementation, maybe once I move over to Neon.
Steam: Game Updates
- September is right around the corner.
- I would highly recommend holding on to your money when it comes to this season pass.
- The game’s audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation.
- Bad news for the War Proton crowd.
- Even more of an incentive for VALVe and their rivers of money to get EAC working with the Protons.
Steam: New Games
- It’s a coming-of-age story starring Nessa & Demelza, exploring the coasts of Penfurzy, a British island, on their trusty bikes, looking for a legendary lost treasure in a Goonies-inspired tale of excitement, danger, fun and friendship.
- They got me at ‘80’s Goonies inspired action adventure!
- Looks like this award winning beautifully hand painted game published by Double Fine Presents we can play online co-op with a friend, for up to 2 players.
- Double Fine publishes the clearly Costume Quest inspired new game by a dev team who really wanted to make something along the lines of Costume Quest, but didn’t want to run afoul of ol’ Tim the Schafer!
- Another fun game that we can play online multi-player and co-op on Linux.
- We have enjoyed playing Torchlight II on our streams, and this looks very similar.
- Din’s Curse was a very fun Diablo clone.
- I’m glad they’ve now put out a sequel, I say they.
- This seems to be a one person type of dealyo.
- However, that engine is starting to show its age.
- Fine folks at inXile, the last of the Obsidian/Black Isle spin off companies which has yet to go Epic excwusive, have put out the fourth installment in the Bard’s Tale series.
- Ever wanted to play a game centered around a bunch of dinosaurs, dragons, and other mythical beasts putting on a modern adaptation of Romeo & Juliet?
- Well, you’re in luck, both of ya!
- Also, dinosaurs had feathers and unicorns were nonverbal. They communicated with a mixture of interpretive dance, and smell.
- Removed the non-GLVND OpenGL libraries.
- Added Vulkan and OpenGL+GLX support for PRIME render offload.
- That could prove interesting
- If you are using the hella alpha patched xserver.
- Nvidia’s new display driver 435.21 has been released with some very important updates.
- Fixed an annoying bug that could cause Vulkan applications to generate spurious warning messages about a missing NV-GLX extension. I have dealt with that one before!
- Fixed the NvEncodeAPI driver to correctly reject the encoding of sequences with resolutions smaller than what the NVENC supports.
- Yeah, have had this problem with other video codecs in the past.
- Fixing SLI issues… in 2019… Well, I suppose those CUDA workloads can still make use of it.
- They also released the 435.19.02 Vulkan dev driver.
- Rendering and artifact fixes.
- Fixed an issue with Steam VR performance test.
- The current version nopes directly to desktop.
- When playing Far Cry Primal: Worked around a weird issue causing the game’s graphics to turn red. Lots of people have been complaining about this.
- A new version of d9vk 0.20 is out, thanks to Joshua Ashton.
- This version is called Frog Cookie 🐸🍪!
- Includes several performance improvements.
- Implemented ProcessVertices (Software Vertex Processing)
- Uses a geometry shader that emits no vertices and does buffer writes
- Stopped using DEVICE_LOCAL memory for shader constant buffers.
- The DiXVicKs developer is also fixing some D9VicKs issues, apparently.
- Halloween is still a way’s off.
- I wonder what they have planned for that particular occasion.
- Joypad support, local multiplayer, particle effects, and revamped multiplayer gui.
- Tinkered with the development build, it runs.
- Cool! Had found this game on itch.io a while back and enjoyed playing it.
- Also includes sfx improvements, AI improvements, performance improvements and driving model’s improvements.
- Well, they can’t really sue them for reverse engineering the game.
- But I’m sure they’re chomping at the bits, just waiting for someone to release anything based on this.
- They will wait until it hits 1.0.
Does It Launch
- Launches OOTB with Proton 4.11-3 + D9VK.
Performance @ 1080
- 60 @ 1080 & 2160.
- Rainbow effect on some textures.
- Xclone wireless.
Does It Launch
- On Ubuntu 18.04, Yes!
Performance @ 1080
- On my AMD RX 580 8GB, gameplay at 60fps.
- On my Nvidia GTX 1050 TI, gameplay at 60fps.
- Comparing my 2 GPUs, there was more flickering on the shiny textures with the Nvidia card than there was on my AMD.
- Mostly played it on my RX 580 and wasn’t bothered by the flicker from shiny objects.
- Works very well with keyboard and gerbil, and with my 8BitDo.
Does It Launch
- It do
Performance @ 1080
- Vsync is on and it stays at 60
- Didn’t really see the need to disable Vsync
- Them flickering textures.
- It doesn’t really impact the gameplay, but they’re there.
- The DualShock didn’t work but it’s not the fault of the game.
- Solus once again rears its ugly head, temporarily and then immediately shoves it back up its own ass.
- Both the Steam Controller and 8BitDo controllers worked just fine.
- This game, where do I even start.
- Unhinged, unhinged is a good place to start but you might have expected that when the protagonist sports gun-heels.
- At its core Bayonetta is about having old-school, button mashing, arcade fun.
- Everything about it is over the top and simply refuses to take anything seriously.
- That can be a tall order when your subject matter is angels and demons and you’re effectively on a quest to kill god.
- Most of your time will be spent in a spectacle brawler filled with the occasional BDSM inspired special attack.
- Kill baddies, earn style points, and collect Sonic rings so you can make a pitstop in Hell to pick up new weapons, attacks, and of course, lollipops.
- I was genuinely worried about giving Ms. Bayonetta the diabeetus during my last playthrough strictly due to lollipop consumption.
- And if that’s not enough there’s 4 hours of (skippable) cutscenes to fill in the blanks between battles.
- But you’re probably going to watch them since video game or not they tell a fun story.
- It looks a bit dated, has some graphical glitches, and a couple of irritating QTEs but at the end of the day it’s worth the asking price.
- Lots of opening cinematics and training to go thru, but was expected.
- This is one of my favorite genres of games, third-person action and hack and slash.
- Bayonetta is a fun game to play when you just want to sit back and kill some monsters, creatures, etherials or otherwise!
- I really like the artstyle, kind of reminds me of a cross between steampunk, anime and post apocalyptic modern.
- The soundtrack is really nice too, but sometimes it can be a bit grindy.
- I like games that utilise cinematics to tell a story, ala Tomb Raider.
- I also enjoy the tongue and cheek humor of the game as well.
- I’m conflicted.
- I’ve gone on, at length, in the past about how I much prefer games that show rather than telling.
- And Bayonetta has absolutely no qualms in showing… everything!
- So I like that.
- But I’ve also mentioned several times that I much prefer games which, you know, allow you to play.
- And Bayonetta seems really happy to take control away from you and drop you in the middle of a cutscene, showing our eponymous titillating character doing all this awesome stuff.
- We can totally be doing that in game proper, Platinum!
- In fact, I’d much rather be doing that than sitting through another cutscene.
- And then there’s the Quick-Time Events, they packed the game with the little fuckers!
- Quick time events are the bane of gameplay, in my not so humble opinion.
- However, I do find myself wanting to play more.
- Just so I can experience more of the completely bonkers, over the top, choreography in the fighting and gunplay.
- Just so I can get more of the completely unhinged and uninhibited story of Legs McProtagonist person.