LinuxGameCast Weekly 412: Nooks & Grannies

VKD3D-Proton aims to tackle DX12, canceled Valve projects come to light, Nvidia drops support for their capture interface, and the Linux powered Atari VCS gets a ship date. Then BE-A Walker faces, the CHAIRQASITION!

Special Tanks To
TheOnlyTiki (new exec)
Kaptain_zero inc pledge



04:06 Valve secrets spill
08:16 Proton 5.9 GE 3 ST
11:01 DX12 Proton
14:16 Primal Light
16:24 CS:GO Trusted Mode
18:34 TF2 BOT wars continue
19:59 Tales of Maj’Eyal 1.7.0
23:24 Shameless self promotion
27:59 New Nvidia drivers
30:09 EAC Wine update
32:49 Atari VCS shipping date
38:29 N64 Duke Nukem
41:04 Blues Brother
44:09 Top podcasts
59:19 Hate mail

Colour key: Venn Jordan Pedro

Steam: News

Canceled Valve games

  • 10 bucks for for the doc
  • So that whole HL3 plot leak was in fact a real project, But I’m not sure it was a true “episode 3”.
  • I bought it and it really is just an ebook with the occasional video and slideshow.
  • An eBook you need Media Foundation to read, mind you.
  • Speaking of which…
  • I want to know more about the canceled VR headset.



  • Pick a branch, any branch!
  • Hoo boy, merging all of this stuff is gonna be super fun.
  • Glad I don’t have to do it
  • Having a slow rolling stable branch which only gets updated when the other branch reaches “stable enough” is a good way to have VALVe lutris some of your stuff.



  • This project attempts to kick the dx12 support for proton into high gear
  • They’re gonna try and get it as performant and accurate as possible at the expense of not supporting a bunch of older cards and drivers
    • Makes sense since DX12 doesn’t exactly have support for older cards.
      • Proper support goes about as far back as the 600 series of GTX cards and the HD 7000 series, so they could still exclude a fair chunk of in-use GPUs
      • In reality they would only be excluding people trying to play modern games on those GPUs.
  • Might be interesting for those new DX12 Ultimate games the new XBox may bring about.

Steam: New Games

Primal light

  • The Linux version requires no OS
  • It gives me some big Castlevania vibes, with a little bit of megaman tossed in
  • This one actually has level design. It’s pretty rare these days to see new hipster pixel games that don’t do the roguelike thing
  • Made with everyone’s Favourite engine, GODOT.
  • That looks a lot like Blasphemous, maybe Team17 will remember to release the Linux version of that, some time.

Steam: Game Updates


  • So you can disable it with a flag if you want to record your CSGO matches, but that lowers your trust score
  • You can capture it in windowed mode without the untrusted flag.
  • You should be able to do it in Linux with minimal to no issue.
  • Actually, it’s a complete non-issue in Linux since OBS on Linux doesn’t have a Game source, only a window source.

TF Bots

  • Still trying to shake out the bot infestation.
  • Ya know, the one that’s been an issue for the last several months.
  • So getting a chat ban didn’t mute your voice… That was clever!


Tales of Maj’Eyal 1.7.0 BETA1

  • I accidentally read the subtitle as “Come taste new necromancers”
  • Like most of the updates for this game, it’s mostly game balance stuff, with some bug fixes here and there
  • If you need more stuff for your already stupidly in-depth rogueliking adventure.


Nvidia 450.57

  • It’s the not Beta!
  • No more support for the Nvidia capture card.
  • Yes, they made one.
  • Working fine on this end.


Easy Peasy

  • There is one game out of the ones mentioned which I want to play.
  • The rest will be good to have, along with a bunch of the other ones in Steam already.
  • I’m curious as to what “acceptable frame rates” are


We have a date

  • Juuuuust before x-mas
  • Stores are taking pre orders so they must have something to ship.
  • I’ll believe it when I see it.


  • Readme refers you to a reddit thread for linux instructions.
    • Which requires you to patch the source. Love to see it
      • It’s a joke, cuz the engine is love2d. I’ll see myself out


Duke Nukem 64 PC

  • Using the n64 rom for the game assets is a nice touch
  • Rednukem is is mekunder backwards


Cyxx Blues (RTheren)

  • I played the shareware version for many, many hours in the after-school activity club.


Top Linux podcasts

  • Hello everyone listening to us for the first time.
  • Well, you might not be listening but you fkn downloaded some shite.
  • XOXO Cloudflare.

– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies

Game: BE-A Walker
Devel: Tequilabyte Studios
Engine: Unity
Price: 7.19 / 9.99 / 11.49

Wazzat: Take control of a huge mech on an alien planet! Shoot and trample the natives, avenge your brother, or forgive his killers? Join the rebels to restore peace on the exotic planet of Eldorado.

Mandatory Disclosure: Venn got us keys



  • Hope you like fullscreen UHD, cause that and windowed was all I could get.
  • Sooo the aiming mechanic only works on the PS4 and it uses the touchpad.
  • Outside of that you must lean to pew.
  • Get, fucked… and you will.
  • It’s 60+ @ UHD on the 2060 so it at least has that going for it.


  • Why the hell am I being punished for squishing scientists?
  • I can make a murder carpet of squished natives and nobody blink an eye.
  • Dimensionally compress one boffin and it’s mission failed. Boo.
  • Bottom line kids, stomping things be fun.
  • There is a bit of strategy to painting the forest red since the innocent natives can be on one of three planes.
  • Left stop, right stop, and GET IT OFF MAH HEAD!
  • You have a nanny oxygen meter that can die in a fire.
  • Standard health meter as well and both can be re upped by calling in a support drone.
  • You pew pew stick has a long cooldown as well to keep ya stompin.
  • There are a few modes to the game but they are little more than texture swaps.
  • If that sounds like a complete and engaging game to you it can be had for $9.99.
  • At the end of the day this only makes me long for Hawken, and a story mode to go with it.
  • Verdict: Walking Simulator



  • Launches OOTB
  • Gets something to the tune of 150fps @UHD
  • Controls…well
  • The art is decent for the the price range. The soundtrack is a wee forgetable


  • Hoo boy
  • So yeah, this thing, from the introduction it’s made clear that this is basically James Cameron’s Avatar with the serial numbers filed off
  • The controls? Existing steam reviews have some differing opinions
  • Some people really like the super finicky controls, saying that it requires more skill to succeed because you really have to place your shots and master the stompyness
  • I personally find the controls kind of obnoxious. If I want this level of fidelity in a mech game, I probably want one in first person that requiries the Old school mechwarrior Battlestation
  • Pedro’s gonna bring up manuel samuel, but that was a gimmicky joke game. This is not that
  • Like last week, this game has an O2 nanny bar as well that I’m not really a fan of either
  • The story? I dunno, colonizer narratives are a bit passe in 2020. I get that you can change sides mid way through, but I’m not a fan of those kinds of tropes either



  • It launches
  • It holds 144 at 2560×1440
  • It looks the part and, while being a bit too loud, also sounds the part.
  • It had everything to pass the makes with the working with flying colours, until I realized you can rebind controls… at all!
  • Fuck you and fuck your game.


  • I wasn’t even in game proper and I already didn’t want to play anymore of it.
  • It’s <current year argument>
  • How the fuck do you get off not having rebindable controls?
  • “Oh, but we had a vision for this game and it required that we laid out the controls a certain way!”
  • Couldn’t you have fucking copied those same inputs from WASD to the arrow keys?
  • Games with vastly smaller budgets than yours managed to do it, why didn’t you?
  • The footage you’re looking at was recorded with me playing with the DS4 because that was at least manageable.
  • I’d like to introduce you to my right hand!
  • With a fixed layout and my lack of fingers it meant I had to abuse the auto walk or I couldn’t shoot and lift the right leg at the same time.
  • Had I been allowed to remap buttons, be it on the keyboard or the controller, I could have found a way that this game was at least playable.
  • Manual Samuel did it by not requiring both mouse and keyboard inputs.
  • BE-An Elitist Walking Douche does.



Hate Mail:


Alien controls


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